Related papers: Indicated domination game
The following inequality chain $$ ir(G)\le \gamma(G)\le i(G)\le \alpha(G) \le \Gamma(G) \le I\!R(G)$$ is known as a domination chain, where $ir(G), \gamma(G), i(G), \alpha(G), \Gamma(G)$, and $I\!R(G)$ are the lower irredundance number, the…
Dominator coloring of a graph is a proper (vertex) coloring with the property that every vertex is either alone in its color class or adjacent to all vertices of at least one color class. A dominated coloring of a graph is a proper coloring…
A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…
A dominating set in a graph $G$ is a subset of vertices $D$ such that every vertex in $V\setminus D$ is a neighbor of some vertex of $D$. The domination number of $G$ is the minimum size of a dominating set of $G$ and it is denoted by…
Let $G=(V, E)$ be a graph. A set $S\subseteq V(G)$ is a {\it dominating set} of $G$ if every vertex in $V\setminus S$ is adjacent to a vertex of $S$. The {\it domination number} of $G$, denoted by $\gamma(G)$, is the cardinality of a…
This paper serves as the first extension of the topic of dominator colorings of graphs to the setting of digraphs. We establish the dominator chromatic number over all possible orientations of paths and cycles. In this endeavor we discover…
Let $G$ be a graph with no isolated vertex. In this paper, we study a parameter that is a relaxation of arguably the most important domination parameter, namely the total domination number, $\gamma_t(G)$. A set $S$ of vertices in $G$ is a…
We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…
In a graph $G$, a vertex dominates itself and its neighbors. A subset $S\subseteq V(G)$ is said to be a double dominating set of $G$ if $S$ dominates every vertex of $G$ at least twice. The double domination number $\gamma_{\times 2}(G)$ is…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
The independent domination number $i(G)$ of a graph $G$ is the minimum cardinality of a maximal independent set of $G$, also called an $i(G)$-set. The $i$-graph of $G$ is the graph whose vertices correspond to the $i(G)$-sets, and where two…
A subset $M$ of the edges of a graph $G$ is a matching if no two edges in $M$ are incident. A maximal matching is a matching that is not contained in a larger matching. A subset $S$ of vertices of a graph $G$ with no isolated vertices is a…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
We introduce and analyze the Walker-Breaker game, a variant of Maker-Breaker games where Maker is constrained to choose edges of a walk or path in a given graph G, with the goal of visiting as many vertices of the underlying graph as…
Let $G$ be a graph, a dominating induced matching (DIM) of $G$ is an induced matching that dominates every edge of $G$. In this paper we show that if a graph $G$ has a DIM, then $\chi(G) \leqslant 3$. Also, it is shown that if $G$ is a…
Given a simple, finite, nonempty graph $G=(V(G),E(G))$, a vertex subset $D\subseteq V(G)$ is said to be a dominating set if every vertex $v\in V(G)-D$ is adjacent to a vertex in $D$. The independent domination number $\gamma_i(G)$ is the…
In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…