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3D scene generation is in high demand across various domains, including virtual reality, gaming, and the film industry. Owing to the powerful generative capabilities of text-to-image diffusion models that provide reliable priors, the…
Text-guided diffusion models have shown superior performance in image/video generation and editing. While few explorations have been performed in 3D scenarios. In this paper, we discuss three fundamental and interesting problems on this…
In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…
3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches…
Large-scale diffusion generative models are greatly simplifying image, video and 3D asset creation from user-provided text prompts and images. However, the challenging problem of text-to-4D dynamic 3D scene generation with diffusion…
The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…
Diffusion-based methods have achieved remarkable achievements in 2D image or 3D object generation, however, the generation of 3D scenes and even $360^{\circ}$ images remains constrained, due to the limited number of scene datasets, the…
In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry…
We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods…
We introduce Text2Immersion, an elegant method for producing high-quality 3D immersive scenes from text prompts. Our proposed pipeline initiates by progressively generating a Gaussian cloud using pre-trained 2D diffusion and depth…
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…
We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…
Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…
We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have…
This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…
Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for detailed, globally consistent texture synthesis. Existing…
A fundamental challenge in text-to-3D face generation is achieving high-quality geometry. The core difficulty lies in the arbitrary and intricate distribution of vertices in 3D space, making it challenging for existing models to establish…
While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…