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The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

Massive Open Online Courses (MOOCs) once offered the promise of accessibility and affordability. However, MOOCs typically lack expert feedback and social interaction, and have low student engagement and retention. Thus, alternative programs…

Computers and Society · Computer Science 2022-09-13 Marissa Keech , Ashok Goel

This study explores the role of gamification in enhancing academic library services in India by surveying library leaders across various institutions. Using game-like elements in non-game contexts, gamification can boost user engagement and…

Computers and Society · Computer Science 2025-08-05 Subaveerapandiyan A , Pragya Lohia , Dattatraya Kalbande , Naved Ahmad , Kailash Chand Sharma

In this study, I explored the impact of Generative AI on learning efficacy in academic reading materials using experimental methods. College-educated participants engaged in three cycles of reading and writing tasks. After each cycle, they…

Computers and Society · Computer Science 2023-11-13 Qirui Ju

Social media algorithms are thought to amplify variation in user beliefs, thus contributing to radicalization. However, quantitative evidence on how algorithms and user preferences jointly shape harmful online engagement is limited. I…

General Economics · Economics 2025-03-11 Aarushi Kalra

This study investigates how high school-aged youth engage in algorithm auditing to identify and understand biases in artificial intelligence and machine learning (AI/ML) tools they encounter daily. With AI/ML technologies being increasingly…

Human-Computer Interaction · Computer Science 2025-08-11 Luis Morales-Navarro , Michelle Gan , Evelyn Yu , Lauren Vogelstein , Yasmin B. Kafai , Danaé Metaxa

Dyslexia is a neurological learning disability that primarily disrupts one's ability to read, write, and spell, affecting an estimated 15-20% of the global population. This high prevalence underscores the importance of developing effective…

Human-Computer Interaction · Computer Science 2026-04-24 Sansrit Paudel , Subek Acharya , Piriyankan Kirupaharan , Bishal KC , Bipul Thapa

User engagement is crucial to the long-term success of a mobile app. Several metrics, such as dwell time, have been used for measuring user engagement. However, how to effectively predict user engagement in the context of mobile apps is…

Information Retrieval · Computer Science 2021-06-04 Yuan Tian , Ke Zhou , Dan Pelleg

Digital services face a fundamental trade-off in content selection: they must balance the immediate revenue gained from high-reward content against the long-term benefits of maintaining user engagement. Traditional multi-armed bandit models…

Machine Learning · Computer Science 2025-02-21 Emilio Calvano , Nika Haghtalab , Ellen Vitercik , Eric Zhao

Digital technologies are becoming increasingly prevalent in education, enabling personalized, high quality education resources to be accessible by students across the world. Importantly, among these resources are diagnostic questions: the…

Student engagement is a key construct for learning and teaching. While most of the literature explored the student engagement analysis on computer-based settings, this paper extends that focus to classroom instruction. To best examine…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Ömer Sümer , Patricia Goldberg , Sidney D'Mello , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

We consider an online regression setting in which individuals adapt to the regression model: arriving individuals are aware of the current model, and invest strategically in modifying their own features so as to improve the predicted score…

Machine Learning · Computer Science 2021-03-02 Yahav Bechavod , Katrina Ligett , Zhiwei Steven Wu , Juba Ziani

In many countries, information and communication technology (ICT) has a lucid impact on the development of educational curriculum. This is the era of Information Communication Technology, so to perk up educational planning it is…

Other Computer Science · Computer Science 2012-09-24 M. Nisar Wasif , Ehsan Ullah Munir , Shafqat Ali Shad

Selecting an appropriate book is crucial for fostering reading habits in children. While children exhibit varying levels of complexity when generating oral narratives, the question arises: do children's books also differ in narrative…

Computation and Language · Computer Science 2025-02-12 Marina Ribeiro , Bárbara Malcorra , Diego Pintor , Natália Bezerra Mota

In this paper, we introduce a new dataset for student engagement detection and localization. Digital revolution has transformed the traditional teaching procedure and a result analysis of the student engagement in an e-learning environment…

Computer Vision and Pattern Recognition · Computer Science 2018-06-28 Amanjot Kaur , Aamir Mustafa , Love Mehta , Abhinav Dhall

This study aims to investigate the teachers perceptions on the use of visual aids (e.g., animation videos, pictures, films and projectors) as a motivational tool in enhancing students interest in reading literary texts. To achieve the aim…

Computers and Society · Computer Science 2013-05-29 Melor Md Yunus , Hadi Salehi , Dexter Sigan Anak John

Digital Behavior Change Interventions (DBCIs) are supporting development of new health behaviors. Evaluating their effectiveness is crucial for their improvement and understanding of success factors. However, comprehensive guidance for…

Human-Computer Interaction · Computer Science 2024-04-22 Aneta Lisowska , Szymon Wilk , Laura Locati , Mimma Rizzo , Lucia Sacchi , Silvana Quaglini , Matteo Terzaghi , Valentina Tibollo , Mor Peleg

This study presents a cross-national quantitative analysis of how university students in the United States and Bangladesh interact with Large Language Models (LLMs). Based on an online survey of 318 students, results show that LLMs enhance…

Computers and Society · Computer Science 2025-07-09 Shahin Hossain , Shapla Khanam , Samaa Haniya , Nesma Ragab Nasr

The growing interest in accessible software reflects in computing educators' and education researchers' efforts to include accessibility in core computing education. We integrated accessibility in a junior/senior-level Android app…

Computers and Society · Computer Science 2023-03-07 Jaskaran Singh Bhatia , Parthasarathy P D , Snigdha Tiwari , Dhruv Nagpal , Swaroop Joshi

Albeit existing evidence about the impact of AI-based adaptive learning platforms, their scaled adoption in schools is slow at best. In addition, AI tools adopted in schools may not always be the considered and studied products of the…

Computers and Society · Computer Science 2023-04-06 Mutlu Cukurova , Xin Miao , Richard Brooker
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