Related papers: InfoGCN++: Learning Representation by Predicting t…
In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…
Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…
Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…
Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…
Graph Convolutional Networks (GCNs) have long defined the state-of-the-art in skeleton-based action recognition, leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However,…
Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…
Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…
In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…
Action recognition with skeleton data has recently attracted much attention in computer vision. Previous studies are mostly based on fixed skeleton graphs, only capturing local physical dependencies among joints, which may miss implicit…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…
The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…
Graph convolutional networks (GCNs) based methods have achieved advanced performance on skeleton-based action recognition task. However, the skeleton graph cannot fully represent the motion information contained in skeleton data. In…
Online continuous action recognition has emerged as a critical research area due to its practical implications in real-world applications, such as human-computer interaction, healthcare, and robotics. Among various modalities,…
Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…
Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
Action recognition is a key algorithmic part of emerging on-the-edge smart video surveillance and security systems. Skeleton-based action recognition is an attractive approach which, instead of using RGB pixel data, relies on human pose…
In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…
Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…