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Controllable character image animation has a wide range of applications. Although existing studies have consistently improved performance, challenges persist in the field of character image animation, particularly concerning stability in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jingyun Xue , Hongfa Wang , Qi Tian , Yue Ma , Andong Wang , Zhiyuan Zhao , Shaobo Min , Wenzhe Zhao , Kaihao Zhang , Heung-Yeung Shum , Wei Liu , Mengyang Liu , Wenhan Luo

Recent advances in transformer-based text-to-motion generation have led to impressive progress in synthesizing high-quality human motion. Nevertheless, jointly achieving high fidelity, streaming capability, real-time responsiveness, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Dongjie Fu , Tengjiao Sun , Pengcheng Fang , Xiaohao Cai , Hansung Kim

The essence of a video lies in its dynamic motions, including character actions, object movements, and camera movements. While text-to-video generative diffusion models have recently advanced in creating diverse contents, controlling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yuxin Zhang , Fan Tang , Nisha Huang , Haibin Huang , Chongyang Ma , Weiming Dong , Changsheng Xu

This paper proposes a novel study on personality recognition using video data from different scenarios. Our goal is to jointly model nonverbal behavioral cues with contextual information for a robust, multi-scenario, personality recognition…

Computer Vision and Pattern Recognition · Computer Science 2019-10-16 Dario Dotti , Mirela Popa , Stylianos Asteriadis

Mobile video analysis systems often encounter various deploying environments, where environment shifts present greater demands for responsiveness in adaptations of deployed "expert DNN models". Existing model adaptation frameworks primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Maozhe Zhao , Shengzhong Liu , Fan Wu , Guihai Chen

This paper presents Master of Puppets (MOP), an animation-by-demonstration framework that allows users to control the motion of virtual characters (puppets) in real time. In the first step, the user is asked to perform the necessary actions…

Graphics · Computer Science 2018-01-31 Yaoyuan Cui , Christos Mousas

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

Deep motion forecasting models have achieved great success when trained on a massive amount of data. Yet, they often perform poorly when training data is limited. To address this challenge, we propose a transfer learning approach for…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Parth Kothari , Danya Li , Yuejiang Liu , Alexandre Alahi

Controlling the manner in which a character moves in a real-time animation system is a challenging task with useful applications. Existing style transfer systems require access to a reference content motion clip, however, in real-time…

Graphics · Computer Science 2022-01-13 Ian Mason , Sebastian Starke , Taku Komura

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-29 Jiale Tao , Biao Wang , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

Establishing correspondences across images is a fundamental challenge in computer vision, underpinning tasks like Structure-from-Motion, image editing, and point tracking. Traditional methods are often specialized for specific…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Fei Xue , Sven Elflein , Laura Leal-Taixé , Qunjie Zhou

We present MoRig, a method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. Our method is also able to animate the 3D meshes according to the captured point…

Graphics · Computer Science 2022-10-19 Zhan Xu , Yang Zhou , Li Yi , Evangelos Kalogerakis

Recent works have shown that convolutional networks have substantially improved the performance of multiple object tracking by simultaneously learning detection and appearance features. However, due to the local perception of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Qiang Wang , Yun Zheng , Pan Pan , Yinghui Xu

Current state-of-the-art approaches for few-shot action recognition achieve promising performance by conducting frame-level matching on learned visual features. However, they generally suffer from two limitations: i) the matching procedure…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Xiang Wang , Shiwei Zhang , Zhiwu Qing , Changxin Gao , Yingya Zhang , Deli Zhao , Nong Sang

We propose a two-stage framework for motion in-betweening that combines diffusion-based motion generation with physics-based character adaptation. In Stage 1, a character-agnostic diffusion model synthesizes transitions from sparse…

Graphics · Computer Science 2025-04-15 Jia Qin

Motion in-betweening is the problem to synthesize movement between keyposes. Traditional research focused primarily on single characters. Extending them to densely interacting characters is highly challenging, as it demands precise…

Graphics · Computer Science 2025-10-02 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert P. H. Shum

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Robust online multi-person tracking requires the correct associations of online detection responses with existing trajectories. We address this problem by developing a novel appearance modeling approach to provide accurate appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 Min Yang , Yunde Jia

Multiple object tracking (MOT) is a crucial task in computer vision society. However, most tracking-by-detection MOT methods, with available detected bounding boxes, cannot effectively handle static, slow-moving and fast-moving camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Jiarui Cai , Yizhou Wang , Haotian Zhang , Hung-Min Hsu , Chengqian Ma , Jenq-Neng Hwang

Human motion transfer aims to transfer motions from a target dynamic person to a source static one for motion synthesis. An accurate matching between the source person and the target motion in both large and subtle motion changes is vital…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Hongyu Liu , Xintong Han , Chengbin Jin , Lihui Qian , Huawei Wei , Zhe Lin , Faqiang Wang , Haoye Dong , Yibing Song , Jia Xu , Qifeng Chen