English
Related papers

Related papers: Explaining How a Neural Network Play the Go Game a…

200 papers

Some of the strongest evidence that human minds should be thought about in terms of symbolic systems has been the way they combine ideas, produce novelty, and learn quickly. We argue that modern neural networks -- and the artificial…

Artificial Intelligence · Computer Science 2025-08-11 Thomas L. Griffiths , Brenden M. Lake , R. Thomas McCoy , Ellie Pavlick , Taylor W. Webb

Supervised deep convolutional neural networks (DCNNs) are currently one of the best computational models that can explain how the primate ventral visual stream solves object recognition. However, embodied cognition has not been considered…

Machine Learning · Computer Science 2021-06-21 Maytus Piriyajitakonkij , Sirawaj Itthipuripat , Theerawit Wilaiprasitporn , Nat Dilokthanakul

The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development. This article discusses the development of computational intelligence (CI) and its relative strength in comparison with human…

Artificial Intelligence · Computer Science 2019-04-15 Chang-Shing Lee , Mei-Hui Wang , Shi-Jim Yen , Ting-Han Wei , I-Chen Wu , Ping-Chiang Chou , Chun-Hsun Chou , Ming-Wan Wang , Tai-Hsiung Yang

In this paper, I apply linguistic methods of analysis to non-linguistic data, chess plays, metaphorically equating one with the other and seeking analogies. Chess game notations are also a kind of text, and one can consider the records of…

Computation and Language · Computer Science 2024-07-30 Boris Orekhov

In video games, virtual characters' decision systems often use a simplified representation of the world. To increase both their autonomy and believability we want those characters to be able to learn this representation from human players.…

Artificial Intelligence · Computer Science 2010-12-30 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

Machine learning models are increasingly integrated into societally critical applications such as recidivism prediction and medical diagnosis, thanks to their superior predictive power. In these applications, however, full automation is…

Human-Computer Interaction · Computer Science 2020-03-18 Vivian Lai , Samuel Carton , Chenhao Tan

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

Machine Learning · Computer Science 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Many artificial intelligences (AIs) are randomized. One can be lucky or unlucky with the random seed; we quantify this effect and show that, maybe contrarily to intuition, this is far from being negligible. Then, we apply two different…

Artificial Intelligence · Computer Science 2016-07-11 Tristan Cazenave , Jialin Liu , Fabien Teytaud , Olivier Teytaud

Recent breakthroughs in AI for multi-agent games like Go, Poker, and Dota, have seen great strides in recent years. Yet none of these games address the real-life challenge of cooperation in the presence of unknown and uncertain teammates.…

Machine Learning · Computer Science 2019-06-07 Jack Serrino , Max Kleiman-Weiner , David C. Parkes , Joshua B. Tenenbaum

Artificial intelligence systems are being increasingly deployed due to their potential to increase the efficiency, scale, consistency, fairness, and accuracy of decisions. However, as many of these systems are opaque in their operation,…

A fascinating hypothesis is that human and animal intelligence could be explained by a few principles (rather than an encyclopedic list of heuristics). If that hypothesis was correct, we could more easily both understand our own…

Machine Learning · Computer Science 2022-08-02 Anirudh Goyal , Yoshua Bengio

According to the latest trend of artificial intelligence, AI-systems needs to clarify regarding general,specific decisions,services provided by it. Only consumer is satisfied, with explanation , for example, why any classification result is…

Machine Learning · Computer Science 2025-02-06 Rossi Kamal

When developing AI systems that interact with humans, it is essential to design both a system that can understand humans, and a system that humans can understand. Most deep network based agent-modeling approaches are 1) not interpretable…

Machine Learning · Computer Science 2021-07-14 Ini Oguntola , Dana Hughes , Katia Sycara

To reduce the danger of powerful super-intelligent AIs, we might make the first such AIs oracles that can only send and receive messages. This paper proposes a possibly practical means of using machine learning to create two classes of…

Artificial Intelligence · Computer Science 2020-10-07 James D. Miller , Roman Yampolskiy , Olle Haggstrom , Stuart Armstrong

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

Artificial Intelligence · Computer Science 2025-06-11 Maciej Swiechowski , Dominik Slezak

Deep neural networks are becoming more and more popular due to their revolutionary success in diverse areas, such as computer vision, natural language processing, and speech recognition. However, the decision-making processes of these…

Computation and Language · Computer Science 2021-10-15 Oana-Maria Camburu

Interpretability of machine learning models has gained more and more attention among researchers in the artificial intelligence (AI) and human-computer interaction (HCI) communities. Most existing work focuses on decision making, whereas we…

Human-Computer Interaction · Computer Science 2020-04-16 Haizi Yu , Heinrich Taube , James A. Evans , Lav R. Varshney

A general approach to knowledge transfer is introduced in which an agent controlled by a neural network adapts how it reuses existing networks as it learns in a new domain. Networks trained for a new domain can improve their performance by…

Neural and Evolutionary Computing · Computer Science 2015-12-07 Alexander Braylan , Mark Hollenbeck , Elliot Meyerson , Risto Miikkulainen

Recent work in deep reinforcement learning (RL) has produced algorithms capable of mastering challenging games such as Go, chess, or shogi. In these works the RL agent directly observes the natural state of the game and controls that state…

Robots can learn from humans by asking questions. In these questions the robot demonstrates a few different behaviors and asks the human for their favorite. But how should robots choose which questions to ask? Today's robots optimize for…

Human-Computer Interaction · Computer Science 2021-07-06 Soheil Habibian , Ananth Jonnavittula , Dylan P. Losey
‹ Prev 1 8 9 10 Next ›