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We study synthesis of reactive systems interacting with environments using an infinite data domain. A popular formalism for specifying and modelling such systems is register automata and transducers. They extend finite-state automata by…
We report some further developments regarding the language theory of higher-dimensional automata (HDAs). Regular languages of HDAs are sets of finite interval partially ordered multisets (pomsets) with interfaces. We show a pumping lemma…
Size-based separation of bioparticles/cells is crucial to a variety of biomedical processing steps for applications such as exosomes and DNA isolation. Design and improvement of such microfluidic devices is a challenge to best answer the…
Data augmentation is an effective way to diversify corpora in machine translation, but previous methods may introduce semantic inconsistency between original and augmented data because of irreversible operations and random subword sampling…
Good-for-MDPs and good-for-games automata are two recent classes of nondeterministic automata that reside between general nondeterministic and deterministic automata. Deterministic automata are good-for-games, and good-for-games automata…
We study synthesis of reactive systems interacting with environments using an infinite data domain. A popular formalism for specifying and modelling such systems is register automata and transducers. They extend finite-state automata by…
In Formal Languages and Automata Theory courses, students find understanding nondeterministic finite-state and pushdown automata difficult. In many cases, this means that it is challenging for them to comprehend the operational semantics of…
A deterministic finite-state automaton (FSA) is an abstract sequential machine that reads the symbols comprising an input word one at a time. An FSA is symmetric if its output is independent of the order in which the input symbols are read,…
Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…
We propose deterministic timed automata (DTA) as a model-independent language for specifying performance and dependability measures over continuous-time stochastic processes. Technically, these measures are defined as limit frequencies of…
We consider distributed systems with an arbitrary number of processes, modelled by timed automata that communicate through location guards: a process can take a guarded transition if at least one other process is in a given location. In…
We consider the representational state complexity of unranked tree automata. The bottom-up computation of an unranked tree automaton may be either deterministic or nondeterministic, and further variants arise depending on whether the…
Finite-turn pushdown automata (PDA) are investigated concerning their descriptional complexity. It is known that they accept exactly the class of ultralinear context-free languages. Furthermore, the increase in size when converting…
There are languages A such that there is a Pushdown Automata (PDA) that recognizes A which is much smaller than any Deterministic Pushdown Automata (DPDA) that recognizes A. There are languages A such that there is a Linear Bounded Automata…
In the impartial selection problem, a subset of agents up to a fixed size $k$ among a group of $n$ is to be chosen based on votes cast by the agents themselves. A selection mechanism is impartial if no agent can influence its own chance of…
The complexity and decidability of various decision problems involving the shuffle operation are studied. The following three problems are all shown to be $NP$-complete: given a nondeterministic finite automaton (NFA) $M$, and two words $u$…
Quantitative languages are an extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of…
In various models of one-way pushdown automata, the explicit use of two designated endmarkers on a read-once input tape has proven to be extremely useful for making a conscious, final decision on the acceptance/rejection of each input word…
Nonuniform families of polynomial-size finite automata, which are series of indexed finite automata having polynomially many inner states, are used in the past literature to solve nonuniform families of promise decision problems. Among such…
This paper investigates the time-bounded version of the reachability problem for hybrid automata. This problem asks whether a given hybrid automaton can reach a given target location within T time units, where T is a constant rational…