Related papers: One n Remains to Settle the Tree Conjecture
We give two combinatorial proofs of an elegant product formula for the number of spanning trees of the $n$-dimensional hypercube. The first proof is based on the assertion that if one chooses a uniformly random rooted spanning tree of the…
We consider a one-round two-player network pricing game, the Stackelberg Minimum Spanning Tree game or StackMST. The game is played on a graph (representing a network), whose edges are colored either red or blue, and where the red edges…
The online dominating set problem is an online variant of the minimum dominating set problem, which is one of the most important NP-hard problems on graphs. This problem is defined as follows: Given an undirected graph $G = (V, E)$, in…
Consider a set of agents who play a network game repeatedly. Agents may not know the network. They may even be unaware that they are interacting with other agents in a network. Possibly, they just understand that their payoffs depend on an…
Network Creation Games are a well-known approach for explaining and analyzing the structure, quality and dynamics of real-world networks like the Internet and other infrastructure networks which evolved via the interaction of selfish agents…
The Bar\'at-Thomassen conjecture asserts that for every tree $T$ on $m$ edges, there exists a constant $k_T$ such that every $k_T$-edge-connected graph with size divisible by $m$ can be edge-decomposed into copies of $T$. So far this…
One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. Motivated by several recent studies of local graph algorithms, we consider the following variant of this problem. Let G be a connected bounded-degree…
The domination game is an optimization game played by two players, Dominator and Staller, who alternately select vertices in a graph $G$. A vertex is said to be dominated if it has been selected or is adjacent to a selected vertex. Each…
Network structure is a mechanism for promoting cooperation in social dilemma games. In the present study, we explore graph surgery, i.e., to slightly perturb the given network, towards a network that better fosters cooperation. To this end,…
In this paper, we address the Ehrenborg's conjecture which proposes that for any bipartite graph the number of spanning trees does not exceed the product of the degrees of the vertices divided by the product of the sizes of the graph…
We study the computational complexity of "public goods games on networks". In this model, each vertex in a graph is an agent that needs to take a binary decision of whether to "produce a good" or not. Each agent's utility depends on the…
W. Mader [J. Graph Theory 65 (2010), 61--69] conjectured that for any tree $T$ of order $m$, every $k$-connected graph $G$ with $\delta(G)\geq\lfloor\frac{3k}{2}\rfloor+m-1$ contains a tree $T'\cong T$ such that $G-V(T')$ remains…
In this paper we study a generalization of the classic \emph{network creation game} in the scenario in which the $n$ players sit on a given arbitrary \emph{host graph}, which constrains the set of edges a player can activate at a cost of…
A famous conjecture by Itai and Zehavi states that, for every $d$-vertex-connected graph $G$ and every vertex $r$ in $G$, there are $d$ spanning trees of $G$ such that, for every vertex $v$ in $G\setminus \{r\}$, the paths between $r$ and…
A classical result of Koml\'os, S\'ark\"ozy and Szemer\'edi states that every $n$-vertex graph with minimum degree at least $(1/2+ o(1))n$ contains every $n$-vertex tree with maximum degree $O(n/\log{n})$ as a subgraph, and the bounds on…
Suppose $G$ is a tree. Graham's "Tree Reconstruction Conjecture" states that $G$ is uniquely determined by the integer sequence $|G|$, $|L(G)|$, $|L(L(G))|$, $|L(L(L(G)))|$, $\ldots$, where $L(H)$ denotes the line graph of the graph $H$.…
A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of $2^N$ into a set $\mathcal{L}$ of losing coalitions $L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…
An efficient implicit representation of an $n$-vertex graph $G$ in a family $\mathcal{F}$ of graphs assigns to each vertex of $G$ a binary code of length $O(\log n)$ so that the adjacency between every pair of vertices can be determined…
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…