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Related papers: LiveVV: Human-Centered Live Volumetric Video Strea…

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The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

This paper aims to address the challenge of reconstructing long volumetric videos from multi-view RGB videos. Recent dynamic view synthesis methods leverage powerful 4D representations, like feature grids or point cloud sequences, to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Zhen Xu , Yinghao Xu , Zhiyuan Yu , Sida Peng , Jiaming Sun , Hujun Bao , Xiaowei Zhou

FVV Live is a novel real-time, low-latency, end-to-end free viewpoint system including capture, transmission, synthesis on an edge server and visualization and control on a mobile terminal. The system has been specially designed for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-03 Daniel Berjón , Pablo Carballeira , Julián Cabrera , Carlos Carmona , Daniel Corregidor , César Díaz , Francisco Morán , Narciso García

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zhiye Tang , Qiudan Zhang , Lei Zhang , Junhui Hou , You Yang , Xu Wang

Volumetric video is a technology that digitally records dynamic events such as artistic performances, sporting events, and remote conversations. When acquired, such volumography can be viewed from any viewpoint and timestamp on flat…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Zhen Xu , Tao Xie , Sida Peng , Haotong Lin , Qing Shuai , Zhiyuan Yu , Guangzhao He , Jiaming Sun , Hujun Bao , Xiaowei Zhou

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Yue Chen , Xuan Wang , Xingyu Chen , Qi Zhang , Xiaoyu Li , Yu Guo , Jue Wang , Fei Wang

In this paper, we present an end-to-end pipeline for the creation of high-quality animatable volumetric video content of human performances. Going beyond the application of free-viewpoint volumetric video, we allow re-animation and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Anna Hilsmann , Philipp Fechteler , Wieland Morgenstern , Wolfgang Paier , Ingo Feldmann , Oliver Schreer , Peter Eisert

Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high-quality VR on untethered mobile devices remains an extremely…

Networking and Internet Architecture · Computer Science 2022-10-03 Songzhou Yang , Yuan He , Xiaolong Zheng

We introduce VistaFlow, a scalable three-dimensional imaging technique capable of reconstructing fully interactive 3D volumetric images from a set of 2D photographs. Our model synthesizes novel viewpoints through a differentiable rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Jayram Palamadai , William Yu

This paper introduces StreamV2V, a diffusion model that achieves real-time streaming video-to-video (V2V) translation with user prompts. Unlike prior V2V methods using batches to process limited frames, we opt to process frames in a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Feng Liang , Akio Kodaira , Chenfeng Xu , Masayoshi Tomizuka , Kurt Keutzer , Diana Marculescu

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Aashish Rai , Angela Xing , Anushka Agarwal , Xiaoyan Cong , Zekun Li , Tao Lu , Aayush Prakash , Srinath Sridhar

Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

Recent developments in Video Large Language Models (Video LLMs) have enabled models to process hour-long videos and exhibit exceptional performance. Nonetheless, the Key-Value (KV) cache expands linearly over time, leading to substantial…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Zhenyu Ning , Guangda Liu , Qihao Jin , Chengwei Li , Wenchao Ding , Minyi Guo , Jieru Zhao

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

360-degree videos have gained increasing popularity in recent years with the developments and advances in Virtual Reality (VR) and Augmented Reality (AR) technologies. In such applications, a user only watches a video scene within a field…

Computer Vision and Pattern Recognition · Computer Science 2019-02-06 Chenge Li , Weixi Zhang , Yong Liu , Yao Wang

In recent years, the proliferation of multimedia applications and formats, such as IPTV, Virtual Reality (VR, 360-degree), and point cloud videos, has presented new challenges to the video compression research community. Simultaneously,…

Image and Video Processing · Electrical Eng. & Systems 2023-10-23 Thomas Amestoy , Naty Sidaty , Wassim Hamidouche , Pierrick Philippe , Daniel Menard

Volumetric video enables immersive and interactive visual experiences by supporting free viewpoint exploration and realistic motion parallax. However, existing volumetric representations from explicit point clouds to implicit neural fields,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Kaiyuan Hu , Yili Jin , Junhua Liu , Xize Duan , Hong Kang , Xue Liu

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner