English
Related papers

Related papers: LiveVV: Human-Centered Live Volumetric Video Strea…

200 papers

Experiencing high-fidelity volumetric video as seamlessly as 2D videos is a long-held dream. However, current dynamic 3DGS methods, despite their high rendering quality, face challenges in streaming on mobile devices due to computational…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Penghao Wang , Zhirui Zhang , Liao Wang , Kaixin Yao , Siyuan Xie , Jingyi Yu , Minye Wu , Lan Xu

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Volumetric visualization has long been dominated by Direct Volume Rendering (DVR), which operates on dense voxel grids and suffers from limited scalability as resolution and interactivity demands increase. Recent advances in 3D Gaussian…

Graphics · Computer Science 2026-04-15 Yuxuan Wang , Qibiao Li , Youcheng Cai

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

The advances in immersive technologies and 3D reconstruction have enabled the creation of digital replicas of real-world objects and environments with fine details. These processes generate vast amounts of 3D data, requiring more efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Ge Gao , Adrian Azzarelli , Ho Man Kwan , Nantheera Anantrasirichai , Fan Zhang , Oliver Moolan-Feroze , David Bull

Volumetric video has emerged as a key paradigm in eXtended Reality (XR) and immersive multimedia because it enables highly interactive, spatially consistent 3D experiences. However, the transport-layer security for such 3D content remains…

Cryptography and Security · Computer Science 2025-11-19 Kaiyuan Hu , Hong Kang , Yili Jin , Junhua Liu , Chengming Hu , Haolun Wu , Xue Liu

While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…

Multimedia · Computer Science 2017-11-20 Mohammad Hosseini , Viswanathan Swaminathan

Neural Radiance Field (NeRF)-based volumetric video has revolutionized visual media by delivering photorealistic Free-Viewpoint Video (FVV) experiences that provide audiences with unprecedented immersion and interactivity. However, the…

Image and Video Processing · Electrical Eng. & Systems 2024-12-17 Qiang Hu , Houqiang Zhong , Zihan Zheng , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Guangtao Zhai , Yanfeng Wang

Many XR applications require the delivery of volumetric video to users with six degrees of freedom (6-DoF) movements. Point Cloud has become a popular volumetric video format. A dense point cloud consumes much higher bandwidth than a 2D/360…

Multimedia · Computer Science 2024-10-04 Tongyu Zong , Yixiang Mao , Chen Li , Yong Liu , Yao Wang

Over the past decade, the utilization of UAVs has witnessed significant growth, owing to their agility, rapid deployment, and maneuverability. In particular, the use of UAV-mounted 360-degree cameras to capture omnidirectional videos has…

Image and Video Processing · Electrical Eng. & Systems 2023-11-02 Mohit K. Sharma , Chen-Feng Liu , Ibrahim Farhat , Nassim Sehad , Wassim Hamidouche , Merouane Debbah

Live-streaming Novel View Synthesis (NVS) from unposed multi-view video remains an open challenge in a wide range of applications. Existing methods for dynamic scene representation typically require ground-truth camera parameters and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Pedro Quesado , Erkut Akdag , Yasaman Kashefbahrami , Willem Menu , Egor Bondarev

Event-based cameras offer unique advantages such as high temporal resolution, high dynamic range, and low power consumption. However, the massive storage requirements and I/O burdens of existing synthetic data generation pipelines and the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Hanyue Lou , Jinxiu Liang , Minggui Teng , Yi Wang , Boxin Shi

Storage and transport of six degrees of freedom (6DoF) dynamic volumetric visual content for immersive applications requires efficient compression. ISO/IEC MPEG has recently been working on a standard that aims to efficiently code and…

Image and Video Processing · Electrical Eng. & Systems 2022-06-07 Maria Santamaria , Vinod Kumar Malamal Vadakital , Lukasz Kondrad , Antti Hallapuro , Miska M. Hannuksela

Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with our work. Triangle meshes have difficulty modeling thin…

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

Multimedia · Computer Science 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…

Graphics · Computer Science 2024-09-16 Yuheng Jiang , Zhehao Shen , Yu Hong , Chengcheng Guo , Yize Wu , Yingliang Zhang , Jingyi Yu , Lan Xu