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Understanding how goal states control behavior is a question ripe for interrogation by new methods from machine learning. These methods require large and labeled datasets to train models. To annotate a large-scale image dataset with…

Computer Vision and Pattern Recognition · Computer Science 2020-02-03 Gregory J. Zelinsky , Yupei Chen , Seoyoung Ahn , Hossein Adeli , Zhibo Yang , Lihan Huang , Dimitrios Samaras , Minh Hoai

Deep reinforcement learning is a technique for solving problems in a variety of environments, ranging from Atari video games to stock trading. This method leverages deep neural network models to make decisions based on observations of a…

Machine Learning · Computer Science 2022-09-13 Anthony Dowling

Many AI problems, in robotics and other domains, are goal-directed, essentially seeking a trajectory leading to some goal state. In such problems, the way we choose to represent a trajectory underlies algorithms for trajectory prediction…

Machine Learning · Computer Science 2019-06-14 Tom Jurgenson , Edward Groshev , Aviv Tamar

Intelligent physical systems as embodied cognitive systems must perform high-level reasoning while concurrently managing an underlying control architecture. The link between cognition and control must manage the problem of converting…

Advances in Deep Reinforcement Learning have led to agents that perform well across a variety of sensory-motor domains. In this work, we study the setting in which an agent must learn to generate programs for diverse scenes conditioned on a…

Machine Learning · Computer Science 2018-12-04 Aishwarya Agrawal , Mateusz Malinowski , Felix Hill , Ali Eslami , Oriol Vinyals , Tejas Kulkarni

This report examines whether advanced AIs that perform well in training will be doing so in order to gain power later -- a behavior I call "scheming" (also sometimes called "deceptive alignment"). I conclude that scheming is a disturbingly…

Computers and Society · Computer Science 2023-11-29 Joe Carlsmith

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

In this paper, we consider a transfer reinforcement learning problem involving agents with different action spaces. Specifically, for any new unseen task, the goal is to use a successful demonstration of this task by an expert agent in its…

Machine Learning · Computer Science 2024-10-21 Kavinayan P. Sivakumar , Yan Zhang , Zachary Bell , Scott Nivison , Michael M. Zavlanos

While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where…

Robotics · Computer Science 2019-02-15 Tianhe Yu , Gleb Shevchuk , Dorsa Sadigh , Chelsea Finn

The field of AI alignment is concerned with AI systems that pursue unintended goals. One commonly studied mechanism by which an unintended goal might arise is specification gaming, in which the designer-provided specification is flawed in a…

Machine Learning · Computer Science 2022-11-03 Rohin Shah , Vikrant Varma , Ramana Kumar , Mary Phuong , Victoria Krakovna , Jonathan Uesato , Zac Kenton

We consider a dynamic multichannel access problem, where multiple correlated channels follow an unknown joint Markov model. A user at each time slot selects a channel to transmit data and receives a reward based on the success or failure of…

Networking and Internet Architecture · Computer Science 2018-02-21 Shangxing Wang , Hanpeng Liu , Pedro Henrique Gomes , Bhaskar Krishnamachari

Goal-conditioned Reinforcement Learning (RL) aims at learning optimal policies, given goals encoded in special command inputs. Here we study goal-conditioned neural nets (NNs) that learn to generate deep NN policies in form of…

Machine Learning · Computer Science 2022-07-05 Francesco Faccio , Vincent Herrmann , Aditya Ramesh , Louis Kirsch , Jürgen Schmidhuber

We study the problem of representation learning in goal-conditioned hierarchical reinforcement learning. In such hierarchical structures, a higher-level controller solves tasks by iteratively communicating goals which a lower-level policy…

Artificial Intelligence · Computer Science 2019-01-10 Ofir Nachum , Shixiang Gu , Honglak Lee , Sergey Levine

We consider the task of identifying attitudes towards a given set of entities from text. Conventionally, this task is decomposed into two separate subtasks: target detection that identifies whether each entity is mentioned in the text,…

Computation and Language · Computer Science 2017-01-17 Cheng Li , Xiaoxiao Guo , Qiaozhu Mei

In recent years, increasing attention has been directed to leveraging pre-trained vision models for motor control. While existing works mainly emphasize the importance of this pre-training phase, the arguably equally important role played…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yingdong Hu , Renhao Wang , Li Erran Li , Yang Gao

Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

Theoretical Economics · Economics 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

The existing internet-scale image and video datasets cover a wide range of everyday objects and tasks, bringing the potential of learning policies that generalize in diverse scenarios. Prior works have explored visual pre-training with…

Robotics · Computer Science 2023-10-24 Xingyu Lin , John So , Sashwat Mahalingam , Fangchen Liu , Pieter Abbeel

We consider control of heterogeneous players repeatedly playing an anti-coordination network game. In an anti-coordination game, each player has an incentive to differentiate its action from its neighbors. At each round of play, players…

Systems and Control · Computer Science 2018-12-13 Ceyhun Eksin , Keith Paarporn

Trained recurrent networks are powerful tools for modeling dynamic neural computations. We present a target-based method for modifying the full connectivity matrix of a recurrent network to train it to perform tasks involving temporally…

Neural and Evolutionary Computing · Computer Science 2018-07-04 Brian DePasquale , Christopher J. Cueva , Kanaka Rajan , G. Sean Escola , L. F. Abbott

Object Goal Navigation requires a robot to find and navigate to an instance of a target object class in a previously unseen environment. Our framework incrementally builds a semantic map of the environment over time, and then repeatedly…

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