English
Related papers

Related papers: Asymptote-based scientific animation

200 papers

Large Language Models(LLMs) have shown remarkable emergent abilities in unifying almost all (if not every) NLP tasks. In the human motion-related realm, however, researchers still develop siloed models for each task. Inspired by InstuctGPT,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang

This work expands further our earlier poster presentation and integration of the OpenGL Slides Framework (OGLSF) - to make presentations with real-time animated graphics where each slide is a scene with tidgets - and physical based…

Graphics · Computer Science 2010-07-06 Miao Song , Serguei A. Mokhov , Peter Grogono

Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yuanhao Zhai , Mingzhen Huang , Tianyu Luan , Lu Dong , Ifeoma Nwogu , Siwei Lyu , David Doermann , Junsong Yuan

With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…

Graphics · Computer Science 2021-12-14 Yizhou Zhao , Wensi Ai , Liang Qiu , Pan Lu , Feng Shi , Tian Han , Song-Chun Zhu

Large language models (LLMs) have made tremendous progress in natural language understanding and they have also been successfully adopted in other domains such as computer vision, robotics, reinforcement learning, etc. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Reza Pourreza , Apratim Bhattacharyya , Sunny Panchal , Mingu Lee , Pulkit Madan , Roland Memisevic

Many methods have been proposed to find vector representation for words, but most rely on capturing context from the text to find semantic relationships between these vectors. We propose a novel method of using dictionary meanings and image…

Computation and Language · Computer Science 2024-12-06 Harsh Kumar

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

We present a method for generating colored 3D shapes from natural language. To this end, we first learn joint embeddings of freeform text descriptions and colored 3D shapes. Our model combines and extends learning by association and metric…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Kevin Chen , Christopher B. Choy , Manolis Savva , Angel X. Chang , Thomas Funkhouser , Silvio Savarese

This work explores how to fine-tune large language models using prompt engineering techniques with contextual information for generating an accurate text description of the full story, ready to be forwarded to off-the-shelve speech…

Artificial Intelligence · Computer Science 2024-09-11 Christophe Rigaud , Jean-Christophe Burie , Samuel Petit

We propose an interactive image-manipulation system with natural language instruction, which can generate a target image from a source image and an instruction that describes the difference between the source and the target image. The…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Seitaro Shinagawa , Koichiro Yoshino , Sakriani Sakti , Yu Suzuki , Satoshi Nakamura

Recent advances in video generation models have sparked interest in world models capable of simulating realistic environments. While navigation has been well-explored, physically meaningful interactions that mimic real-world forces remain…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Nate Gillman , Charles Herrmann , Michael Freeman , Daksh Aggarwal , Evan Luo , Deqing Sun , Chen Sun

Text-to-image generation models are powerful but difficult to use. Users craft specific prompts to get better images, though the images can be repetitive. This paper proposes a Prompt Expansion framework that helps users generate…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Siddhartha Datta , Alexander Ku , Deepak Ramachandran , Peter Anderson

In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Junchen Zhu , Huan Yang , Huiguo He , Wenjing Wang , Zixi Tuo , Wen-Huang Cheng , Lianli Gao , Jingkuan Song , Jianlong Fu

In the animation industry, cartoon videos are usually produced at low frame rate since hand drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop computational models that can automatically interpolate…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Li Siyao , Shiyu Zhao , Weijiang Yu , Wenxiu Sun , Dimitris N. Metaxas , Chen Change Loy , Ziwei Liu

The task of describing video content in natural language is commonly referred to as video captioning. Unlike conventional video captions, which are typically brief and widely available, long-form paragraph descriptions in natural language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Mihai Masala , Marius Leordeanu

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable…

Graphics · Computer Science 2025-12-17 Tianyi Xie , Yunuo Chen , Yaowei Guo , Yin Yang , Bolei Zhou , Demetri Terzopoulos , Ying Jiang , Chenfanfu Jiang

Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

Computer Vision and Pattern Recognition · Computer Science 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

We introduce LiveSVG, a zero-shot approach for generating Scalable Vector Graphics (SVG) animations using video diffusion models. Current SVG animation methods struggle with complex motions: LLM-based code synthesis fails to express fine,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Matan Levy , Ran Margolin , Bar Cavia , Dvir Samuel , Yael Pritch , Shmuel Peleg , Alex Rav Acha , Ariel Shamir , Dani Lischinski

Vector graphics are widely used in graphical designs and have received more and more attention. However, unlike raster images which can be easily obtained, acquiring high-quality vector graphics, typically through automatically converting…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Haokun Zhu , Juang Ian Chong , Teng Hu , Ran Yi , Yu-Kun Lai , Paul L. Rosin

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt