English
Related papers

Related papers: BridgeHand2Vec Bridge Hand Representation

200 papers

The problem of link prediction, predicting if two nodes in a network have a connection between them, is a theoretical problem with numerous field-agnostic real-world applications. This paper investigates the efficacy of three classes of…

Social and Information Networks · Computer Science 2023-06-23 Vivian Feng

Boundaries are among the primary visual cues used by human and computer vision systems. One of the key problems in boundary detection is the label representation, which typically leads to class imbalance and, as a consequence, to thick…

Computer Vision and Pattern Recognition · Computer Science 2022-09-09 Edoardo Mello Rella , Ajad Chhatkuli , Yun Liu , Ender Konukoglu , Luc Van Gool

This paper examines two different variants of the Ludo game, involving multiple dice and a fixed number of total turns. Within each variant, multiple game lengths (total no. of turns) are considered. To compare the two variants, a set of…

Computer Science and Game Theory · Computer Science 2024-11-12 Tathagata Banerjee , Diganta Mukherjee

Many post-disaster and -conflict regions do not have sufficient data on their transportation infrastructure assets, hindering both mobility and reconstruction. In particular, as the number of aging and deteriorating bridges increase, it is…

Computer Vision and Pattern Recognition · Computer Science 2019-02-15 Arya Pamuncak , Weisi Guo , Ahmed Soliman Khaled , Irwanda Laory

Deploying embodied agents that can answer questions about their surroundings in realistic real-world settings remains difficult, partly due to the scarcity of benchmarks for episodic memory Embodied Question Answering (EQA). Inspired by the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Subin Varghese , Joshua Gao , Asad Ur Rahman , Vedhus Hoskere

Network representation learning in low dimensional vector space has attracted considerable attention in both academic and industrial domains. Most real-world networks are dynamic with addition/deletion of nodes and edges. The existing graph…

Machine Learning · Computer Science 2019-02-07 Sedigheh Mahdavi , Shima Khoshraftar , Aijun An

In this paper we provide an insight into the skill representation, where skill representation is seen as an essential part of the skill assessment stage in the Computational Red Teaming process. Skill representation is demonstrated in the…

Machine Learning · Computer Science 2018-02-28 George Leu , Hussein Abbass

Action recognition is an important research topic in computer vision. It is the basic work for visual understanding and has been applied in many fields. Since human actions can vary in different environments, it is difficult to infer…

Computer Vision and Pattern Recognition · Computer Science 2019-10-23 Dong Cao , Lisha Xu , Dongdong Zhang

The advances in AI-enabled techniques have accelerated the creation and automation of visualizations in the past decade. However, presenting visualizations in a descriptive and generative format remains a challenge. Moreover, current…

Human-Computer Interaction · Computer Science 2024-03-28 Qing Chen , Ying Chen , Ruishi Zou , Wei Shuai , Yi Guo , Jiazhe Wang , Nan Cao

In this work, we aim to leverage prior symbolic knowledge to improve the performance of deep models. We propose a graph embedding network that projects propositional formulae (and assignments) onto a manifold via an augmented Graph…

Artificial Intelligence · Computer Science 2019-10-30 Yaqi Xie , Ziwei Xu , Mohan S. Kankanhalli , Kuldeep S. Meel , Harold Soh

RDF2vec is a technique for creating vector space embeddings from an RDF knowledge graph, i.e., representing each entity in the graph as a vector. It first creates sequences of nodes by performing random walks on the graph. In a second step,…

Artificial Intelligence · Computer Science 2020-04-10 Ahmad Al Taweel , Heiko Paulheim

Adding to the literature on the data-driven detection of bid-rigging cartels, we propose a novel approach based on deep learning (a subfield of artificial intelligence) that flags cartel participants based on their pairwise bidding…

Machine Learning · Statistics 2021-04-23 Martin Huber , David Imhof

Behavior prediction in dynamic, multi-agent systems is an important problem in the context of self-driving cars, due to the complex representations and interactions of road components, including moving agents (e.g. pedestrians and vehicles)…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Jiyang Gao , Chen Sun , Hang Zhao , Yi Shen , Dragomir Anguelov , Congcong Li , Cordelia Schmid

Capacitated network bargaining games are popular combinatorial games that involve the structure of matchings in graphs. We show that it is always possible to stabilize unit-weight instances of this problem (that is, ensure that they admit a…

Discrete Mathematics · Computer Science 2024-09-05 Laura Sanità , Lucy Verberk

In recent years, channel attention mechanism has been widely investigated due to its great potential in improving the performance of deep convolutional neural networks (CNNs) in many vision tasks. However, in most of the existing methods,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Yue Zhao , Junzhou Chen , Zirui Zhang , Ronghui Zhang

Network embedding aims to represent each node in a network as a low-dimensional feature vector that summarizes the given node's (extended) network neighborhood. The nodes' feature vectors can then be used in various downstream machine…

Social and Information Networks · Computer Science 2018-05-22 Shawn Gu , Tijana Milenkovic

In contrast to regular (simple) networks, hyper networks possess the ability to depict more complex relationships among nodes and store extensive information. Such networks are commonly found in real-world applications, such as in social…

Social and Information Networks · Computer Science 2023-11-08 Shu Liu , Cameron Lai , Fujio Toriumi

Although AlphaZero has achieved superhuman performance in board games, recent studies reveal its limitations in handling scenarios requiring a comprehensive understanding of the entire board, such as recognizing long-sequence patterns in…

Machine Learning · Computer Science 2025-07-21 Yan-Ru Ju , Tai-Lin Wu , Chung-Chin Shih , Ti-Rong Wu

Annually the gaming industry spends approximately $15 billion in marketing reinvestment. However, this amount is spent without any consideration for the skill and luck of the player. For a casino, an unskilled player could fetch ~4 times…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Danish Syed , Naman Gandhi , Arushi Arora , Nilesh Kadam

3D hand pose estimation from a single depth image plays an important role in computer vision and human-computer interaction. Although recent hand pose estimation methods using convolution neural network (CNN) have shown notable improvements…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Cheol-hwan Yoo , Seo-won Ji , Yong-goo Shin , Seung-wook Kim , Sung-jea Ko
‹ Prev 1 4 5 6 7 8 10 Next ›