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Surface extraction from implicit neural representations modelling a single class surface is a well-known task. However, there exist no surface extraction methods from an implicit representation of multiple classes that guarantee topological…

Machine Learning · Computer Science 2026-02-19 Jash Vira , Andrew Myers , Simon Ratcliffe

Recent years brought advancements in using neural networks for representation learning of various language or visual phenomena. New methods freed data scientists from hand-crafting features for common tasks. Similarly, problems that require…

Machine Learning · Computer Science 2023-04-28 Kacper Leśniara , Piotr Szymański

Graph embedding provides a feasible methodology to conduct pattern classification for graph-structured data by mapping each data into the vectorial space. Various pioneering works are essentially coding method that concentrates on a…

Machine Learning · Computer Science 2022-10-04 Xue Liu , Dan Sun , Xiaobo Cao , Hao Ye , Wei Wei

We present the first reinforcement-learning model to self-improve its reward-modulated training implemented through a continuously improving "intuition" neural network. An agent was trained how to play the arcade video game Pong with two…

Artificial Intelligence · Computer Science 2016-09-26 Matt Oberdorfer , Matt Abuzalaf

Knowledge graph embedding approaches represent nodes and edges of graphs as mathematical vectors. Current approaches focus on embedding complete knowledge graphs, i.e. all nodes and edges. This leads to very high computational requirements…

Artificial Intelligence · Computer Science 2020-09-18 Jan Portisch , Michael Hladik , Heiko Paulheim

Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed Tawfik Aboukhadra , Jameel Malik , Ahmed Elhayek , Nadia Robertini , Didier Stricker

Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect…

We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a parametric hand model and/or low-resolution meshes, Im2Hands can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jihyun Lee , Minhyuk Sung , Honggyu Choi , Tae-Kyun Kim

Multilayer network analysis has become a vital tool for understanding different relationships and their interactions in a complex system, where each layer in a multilayer network depicts the topological structure of a group of nodes…

Social and Information Networks · Computer Science 2017-09-18 Weiyi Liu , Pin-Yu Chen , Sailung Yeung , Toyotaro Suzumura , Lingli Chen

We present a self-trainable method, Mask2Hand, which learns to solve the challenging task of predicting 3D hand pose and shape from a 2D binary mask of hand silhouette/shadow without additional manually-annotated data. Given the intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Li-Jen Chang , Yu-Cheng Liao , Chia-Hui Lin , Hwann-Tzong Chen

Testing a graph on 2-vertex- and 2-edge-connectivity are two fundamental algorithmic graph problems. For both problems, different linear-time algorithms with simple implementations are known. Here, an even simpler linear-time algorithm is…

Data Structures and Algorithms · Computer Science 2012-09-05 Jens M. Schmidt

Graph embedding methods aim at finding useful graph representations by mapping nodes to a low-dimensional vector space. It is a task with important downstream applications, such as link prediction, graph reconstruction, data visualization,…

Machine Learning · Computer Science 2022-09-13 Said Kerrache , Hafida Benhidour

This study presents a novel deep learning method, called GATv2-GCN, for predicting player performance in sports. To construct a dynamic player interaction graph, we leverage player statistics and their interactions during gameplay. We use a…

Machine Learning · Computer Science 2023-03-30 Rui Luo , Vikram Krishnamurthy

Recent advancements in graph neural networks (GNNs) and heterogeneous GNNs (HGNNs) have advanced node embeddings and relationship learning for various tasks. However, existing methods often rely on domain-specific predefined meta-paths,…

Machine Learning · Computer Science 2025-08-28 Jongwoo Kim , Seongyeub Chu , Hyeongmin Park , Bryan Wong , Keejun Han , Mun Yong Yi

Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…

Logic in Computer Science · Computer Science 2019-06-10 Guy Avni , Thomas A. Henzinger , Ventsislav Chonev

Dream11 takes pride in being a unique platform that enables over 190 million fantasy sports users to demonstrate their skills and connect deeper with their favorite sports. While managing such a scale, one issue we are faced with is…

Machine Learning · Computer Science 2023-10-10 Akriti Upreti , Kartavya Kothari , Utkarsh Thukral , Vishal Verma

We present VISTA (Visualization of Internal States and Their Associations), a novel pipeline for visually exploring and interpreting neural network representations. VISTA addresses the challenge of analyzing vast multidimensional spaces in…

Machine Learning · Computer Science 2024-12-04 Tom White

Boundary representation (B-rep) is the industry standard for computer-aided design (CAD). While deep learning shows promise in processing B-rep models, existing methods suffer from a representation gap: continuous approaches offer…

Machine Learning · Computer Science 2026-02-10 Yuanxu Sun , Yuezhou Ma , Haixu Wu , Guanyang Zeng , Muye Chen , Jianmin Wang , Mingsheng Long

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

Handwritten text recognition is challenging because of the virtually infinite ways a human can write the same message. Our fully convolutional handwriting model takes in a handwriting sample of unknown length and outputs an arbitrary stream…

Computer Vision and Pattern Recognition · Computer Science 2019-07-12 Felipe Petroski Such , Dheeraj Peri , Frank Brockler , Paul Hutkowski , Raymond Ptucha
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