Related papers: CrowdRec: 3D Crowd Reconstruction from Single Colo…
This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep…
Recovering multi-person 3D poses with absolute scales from a single RGB image is a challenging problem due to the inherent depth and scale ambiguity from a single view. Addressing this ambiguity requires to aggregate various cues over the…
Computer vision techniques have been used to produce accurate and generic crowd count estimators in recent years. Due to severe occlusions, appearance variations, perspective distortions and illumination conditions, crowd counting is a very…
The increasing prevalence of gigapixel resolutions has presented new challenges for crowd counting. Such resolutions are far beyond the memory and computation limits of current GPUs, and available deep neural network architectures and…
We propose a novel crowd counting model that maps a given crowd scene to its density. Crowd analysis is compounded by myriad of factors like inter-occlusion between people due to extreme crowding, high similarity of appearance between…
Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration, but overlook the modeling of close interactions. In this work, we tackle the task of reconstructing closely interactive…
Crowd counting is a challenging yet critical task in computer vision with applications ranging from public safety to urban planning. Recent advances using Convolutional Neural Networks (CNNs) that estimate density maps have shown…
Crowd analysis via computer vision techniques is an important topic in the field of video surveillance, which has wide-spread applications including crowd monitoring, public safety, space design and so on. Pixel-wise crowd understanding is…
Image-based three-dimensional (3D) reconstruction utilizes a set of photos to build 3D model and can be widely used in many emerging applications such as augmented reality (AR) and disaster recovery. Most of existing 3D reconstruction…
We present a self-supervised human mesh recovery framework to infer human pose and shape from monocular images in the absence of any paired supervision. Recent advances have shifted the interest towards directly regressing parameters of a…
3D human shape and pose estimation from monocular images has been an active area of research in computer vision, having a substantial impact on the development of new applications, from activity recognition to creating virtual avatars.…
As the number of individuals in a crowd grows, enumeration-based techniques become increasingly infeasible and their estimates increasingly unreliable. We propose instead an estimation-based version of the problem: we label Rough Crowd…
We address the problem of multi-person 3D body pose and shape estimation from a single image. While this problem can be addressed by applying single-person approaches multiple times for the same scene, recent works have shown the advantages…
We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to…
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and…
In this paper, we propose a new query-based detection framework for crowd detection. Previous query-based detectors suffer from two drawbacks: first, multiple predictions will be inferred for a single object, typically in crowded scenes;…
In this paper, we propose a novel self-training approach named Crowd-SDNet that enables a typical object detector trained only with point-level annotations (i.e., objects are labeled with points) to estimate both the center points and sizes…
This paper addresses the challenge of 3D human pose estimation from a single color image. Despite the general success of the end-to-end learning paradigm, top performing approaches employ a two-step solution consisting of a Convolutional…
3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In…
Counting people in dense crowds is a demanding task even for humans. This is primarily due to the large variability in appearance of people. Often people are only seen as a bunch of blobs. Occlusions, pose variations and background clutter…