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This paper investigates trajectory tracking problem for a class of underactuated autonomous underwater vehicles (AUVs) with unknown dynamics and constrained inputs. Different from existing policy gradient methods which employ single…

Machine Learning · Computer Science 2019-09-10 Wenjie Shi , Shiji Song , Cheng Wu , C. L. Philip Chen

A deep learning approach to reinforcement learning led to a general learner able to train on visual input to play a variety of arcade games at the human and superhuman levels. Its creators at the Google DeepMind's team called the approach:…

Machine Learning · Computer Science 2015-12-08 Ivan Sorokin , Alexey Seleznev , Mikhail Pavlov , Aleksandr Fedorov , Anastasiia Ignateva

Video Games are boring when they are too easy, and frustrating when they are too hard. In terms of providing game experience such as enjoyment to the player by match players with different levels of ability to player ability, We assume that…

Human-Computer Interaction · Computer Science 2021-10-22 Junjie Xu

Q-learning is a widely used algorithm in reinforcement learning (RL), but its convergence can be slow, especially when the discount factor is close to one. Successive Over-Relaxation (SOR) Q-learning, which introduces a relaxation factor to…

Machine Learning · Computer Science 2025-07-01 Shreyas S R

Reinforcement learning is a promising paradigm for learning robot control, allowing complex control policies to be learned without requiring a dynamics model. However, even state of the art algorithms can be difficult to tune for optimum…

Machine Learning · Computer Science 2022-10-03 Renata Garcia , Wouter Caarls

Bimodal, stochastic environments present a challenge to typical Reinforcement Learning problems. This problem is one that is surprisingly common in real world applications, being particularly applicable to pricing problems. In this paper we…

Machine Learning · Computer Science 2023-07-04 E. Hurwitz , N. Peace , G. Cevora

There are only a few learning algorithms applicable to stochastic dynamic teams and games which generalize Markov decision processes to decentralized stochastic control problems involving possibly self-interested decision makers. Learning…

Optimization and Control · Mathematics 2016-05-03 Gürdal Arslan , Serdar Yüksel

Raw deep neural network (DNN) performance is not enough; in real-world settings, computational load, training efficiency and adversarial security are just as or even more important. We propose to simultaneously tackle Performance,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Madan Ravi Ganesh , Salimeh Yasaei Sekeh , Jason J. Corso

This paper introduces Meta-Q-Learning (MQL), a new off-policy algorithm for meta-Reinforcement Learning (meta-RL). MQL builds upon three simple ideas. First, we show that Q-learning is competitive with state-of-the-art meta-RL algorithms if…

Machine Learning · Computer Science 2020-04-07 Rasool Fakoor , Pratik Chaudhari , Stefano Soatto , Alexander J. Smola

In this short note, we propose a unified framework that bridges three areas: (1) a flipped perspective on the Turing Test, the "dual Turing test", in which a human judge's goal is to identify an AI rather than reward a machine for…

Machine Learning · Computer Science 2025-07-23 Alberto Messina

Soft Q-learning is a variation of Q-learning designed to solve entropy regularized Markov decision problems where an agent aims to maximize the entropy regularized value function. Despite its empirical success, there have been limited…

Machine Learning · Computer Science 2024-09-06 Narim Jeong , Donghwan Lee

We introduce a novel machine unlearning framework founded upon the established principles of the min-max optimization paradigm. We capitalize on the capabilities of strong Membership Inference Attacks (MIA) to facilitate the unlearning of…

Machine Learning · Computer Science 2024-02-14 Rohan Sharma , Shijie Zhou , Kaiyi Ji , Changyou Chen

Reinforcement learning has been successful both empirically and theoretically in single-agent settings, but extending these results to multi-agent reinforcement learning in general-sum Markov games remains challenging. This paper studies…

Machine Learning · Computer Science 2026-04-07 Narim Jeong , Donghwan Lee

In this article we analyze a partial-information Nash Q-learning algorithm for a general 2-player stochastic game. Partial information refers to the setting where a player does not know the strategy or the actions taken by the opposing…

Computer Science and Game Theory · Computer Science 2023-02-22 Negash Medhin , Andrew Papanicolaou , Marwen Zrida

Unsupervised methods are promising for abstractive text summarization in that the parallel corpora is not required. However, their performance is still far from being satisfied, therefore research on promising solutions is on-going. In this…

Computation and Language · Computer Science 2020-10-12 Ryosuke Kohita , Akifumi Wachi , Yang Zhao , Ryuki Tachibana

We propose Q-learning with Adjoint Matching (QAM), a novel TD-based reinforcement learning (RL) algorithm that tackles a long-standing challenge in continuous-action RL: efficient optimization of an expressive diffusion or flow-matching…

Machine Learning · Computer Science 2026-05-20 Qiyang Li , Sergey Levine

This paper considers the problem of designing optimal algorithms for reinforcement learning in two-player zero-sum games. We focus on self-play algorithms which learn the optimal policy by playing against itself without any direct…

Machine Learning · Computer Science 2020-07-15 Yu Bai , Chi Jin , Tiancheng Yu

This paper presents a Discriminative Deep Dyna-Q (D3Q) approach to improving the effectiveness and robustness of Deep Dyna-Q (DDQ), a recently proposed framework that extends the Dyna-Q algorithm to integrate planning for task-completion…

Computation and Language · Computer Science 2018-09-07 Shang-Yu Su , Xiujun Li , Jianfeng Gao , Jingjing Liu , Yun-Nung Chen

In this paper, we formulate inverse reinforcement learning (IRL) as an expert-learner interaction whereby the optimal performance intent of an expert or target agent is unknown to a learner agent. The learner observes the states and…

Machine Learning · Computer Science 2023-01-06 Wenqian Xue , Bosen Lian , Jialu Fan , Tianyou Chai , Frank L. Lewis

Adversarial robustness evaluation faces a critical challenge as new defense paradigms emerge that can exploit limitations in existing assessment methods. This paper reveals that Dummy Classes-based defenses, which introduce an additional…

Machine Learning · Computer Science 2026-04-01 Yunrui Yu , Xuxiang Feng , Pengda Qin , Pengyang Wang , Kafeng Wang , Cheng-zhong Xu , Hang Su , Jun Zhu
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