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While augmented reality shows promise for supporting human-robot collaboration, creating such interactive systems still poses great challenges. Addressing this, we introduce ARTHUR, an open-source authoring tool for augmented…

Human-Computer Interaction · Computer Science 2025-05-05 Rasmus Lunding , Sebastian Hubenschmid , Tiare Feuchtner , Kaj Grønbæk

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

In this work, a new and innovative way of spatial computing that appeared recently in the bibliography called True Augmented Reality (AR), is employed in cultural heritage preservation. This innovation could be adapted by the Virtual…

Besides the ability to utilize visualizations, the process of creating and authoring them is of equal importance. However, for visualization environments beyond the desktop, like multi-display or immersive analytics environments, this…

Human-Computer Interaction · Computer Science 2021-10-28 Marc Satkowski , Weizhou Luo , Raimund Dachselt

Visual localization is crucial for Computer Vision and Augmented Reality (AR) applications, where determining the camera or device's position and orientation is essential to accurately interact with the physical environment. Traditional…

Robotics · Computer Science 2025-01-22 Albert Gassol Puigjaner , Irvin Aloise , Patrik Schmuck

Neurosurgery requires exceptional precision and comprehensive preoperative planning to ensure optimal patient outcomes. Despite technological advancements, there remains a need for intuitive, accessible tools to enhance surgical preparation…

Robotics · Computer Science 2024-11-06 Hon Lung Ho , Yupeng Wang , An Wang , Long Bai , Hongliang Ren

People who are blind or have low vision regularly use their hands to interact with the physical world to gain access to objects' shape, size, weight, and texture. However, many rich visual features remain inaccessible through touch alone,…

Human-Computer Interaction · Computer Science 2026-02-10 Ruei-Che Chang , Rosiana Natalie , Wenqian Xu , Jovan Zheng Feng Yap , Tiange Luo , Venkatesh Potluri , Anhong Guo

We explore the design of Marvista -- a human-AI collaborative tool that employs a suite of natural language processing models to provide end-to-end support for reading online news articles. Before reading an article, Marvista helps a user…

Human-Computer Interaction · Computer Science 2023-06-27 Xiang 'Anthony' Chen , Chien-Sheng Wu , Lidiya Murakhovs'ka , Philippe Laban , Tong Niu , Wenhao Liu , Caiming Xiong

Augmented Reality (AR) technology creates new immersive experiences in entertainment, games, education, retail, and social media. AR content is often primarily visual and it is challenging to enable access to it non-visually due to the mix…

Human-Computer Interaction · Computer Science 2020-10-14 Jaylin Herskovitz , Jason Wu , Samuel White , Amy Pavel , Gabriel Reyes , Anhong Guo , Jeffrey P. Bigham

Augmented Reality (AR) embeds digital information into objects of the physical world. Data can be shown in-situ, thereby enabling real-time visual comparisons and object search in real-life user tasks, such as comparing products and looking…

Human-Computer Interaction · Computer Science 2021-12-28 Tica Lin , Yalong Yang , Johanna Beyer , Hanspeter Pfister

In human-robot collaboration domains, augmented reality (AR) technologies have enabled people to visualize the state of robots. Current AR-based visualization policies are designed manually, which requires a lot of human efforts and domain…

Robotics · Computer Science 2022-11-15 Kishan Chandan , Jack Albertson , Shiqi Zhang

This publication reports on a research project in which we set out to explore the advantages and disadvantages augmented reality (AR) technology has for visual data analytics. We developed a prototype of an AR data analytics application,…

Human-Computer Interaction · Computer Science 2020-10-15 Wanze Xie , Yining Liang , Janet Johnson , Andrea Mower , Samuel Burns , Colleen Chelini , Paul D Alessandro , Nadir Weibel , Jürgen P. Schulze

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Online shopping gives customers boundless options to choose from, backed by extensive product details and customer reviews, all from the comfort of home; yet, no amount of detailed, online information can outweigh the instant gratification…

Human-Computer Interaction · Computer Science 2022-07-18 Bingjie Xu , Shunan Guo , Eunyee Koh , Jane Hoffswell , Ryan Rossi , Fan Du

Detecting a diverse range of objects under various driving scenarios is essential for the effectiveness of autonomous driving systems. However, the real-world data collected often lacks the necessary diversity presenting a long-tail…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Aqeel Anwar , Tae Eun Choe , Zian Wang , Sanja Fidler , Minwoo Park

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, such as augmented and mixed reality (AR/XR), have brought…

Human-Computer Interaction · Computer Science 2022-11-16 Tica Lin , Zhutian Chen , Johanna Beyer , Yincai Wu , Hanspeter Pfister , Yalong Yang

Visual storytelling is an interdisciplinary field combining computer vision and natural language processing to generate cohesive narratives from sequences of images. This paper presents a novel approach that leverages recent advancements in…

Computation and Language · Computer Science 2025-06-11 Mohamed Gado , Towhid Taliee , Muhammad Memon , Dmitry Ignatov , Radu Timofte

When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality user faces a surplus of information. Augmented reality, compared to virtual…

Human-Computer Interaction · Computer Science 2021-05-05 Robbe Cools , Jihae Han , Adalberto L. Simeone

We contribute two design studies for augmented reality visualizations that support learning musical instruments. First, we designed simple, glanceable encodings for drum kits, which we display through a projector. As second instrument, we…

Human-Computer Interaction · Computer Science 2026-03-26 Frank Heyen , Michael Sedlmair

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

Human-Computer Interaction · Computer Science 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu