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Body dynamics are crucial information for the analysis of human motions in important research fields, ranging from biomechanics, sports science to computer vision and graphics. Modern approaches collect the body dynamics, external reactive…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Cuong Le , Huy-Phuong Le , Duc Le , Minh-Thien Duong , Van-Binh Nguyen , My-Ha Le

Ground reaction forces (GRFs) provide fundamental insight into human gait mechanics and are widely used to assess joint loading, limb symmetry, balance control, and motor function. Despite their clinical relevance, the use of GRF remains…

Humanoid robots operating in human-centered environments (e.g., homes, hospitals, and offices) must mitigate foot--ground impact transients, as impact-induced vibration and noise degrade user experience and repeated impacts accelerate…

Robotics · Computer Science 2026-04-28 Hanze Hu , Luying Feng , Silu Chen , Tianjiang Zheng , Dexin Jiang , Wei Chen , Chi Zhang , Guilin Yang , Yaochu Jin

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches, GRIP combines IMU signals with foot pressure data to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hori , Jyun-Ting Song , Zhengyi Luo , Jinkun Cao , Soyong Shin , Hideo Saito , Kris Kitani

This Data Descriptor presents a fully open, multi-modal dataset for estimating vertical ground reaction force (vGRF) from consumer-grade Apple Watch sensors with laboratory force plate ground truth. Ten healthy adults aged 26--41 years…

Signal Processing · Electrical Eng. & Systems 2026-04-01 Parvin Ghaffarzadeh , Debarati Chakraborty , Koorosh Aslansefat , Ali Dostan , Yiannis Papadopoulos

Walking is a key movement of interest in biomechanics, yet gold-standard data collection methods are time- and cost-expensive. This paper presents a real-time, multimodal, high sample rate lower-limb motion capture framework, based on…

Systems and Control · Electrical Eng. & Systems 2026-02-13 Josée Mallah , Yu Zhu , Kailang Xu , Gurvinder S. Virk , Shaoping Bai , Luigi G. Occhipinti

Monitoring athlete internal workload exposure, including prevention of catastrophic non-contact knee injuries, relies on the existence of a custom early-warning detection system. This system must be able to estimate accurate, reliable, and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 William R. Johnson , Ajmal Mian , Mark A. Robinson , Jasper Verheul , David G. Lloyd , Jacqueline A. Alderson

Object grasping is critical for many applications, which is also a challenging computer vision problem. However, for the clustered scene, current researches suffer from the problems of insufficient training data and the lacking of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Hao-Shu Fang , Chenxi Wang , Minghao Gou , Cewu Lu

Analyzing sports performance or preventing injuries requires capturing ground reaction forces (GRFs) exerted by the human body during certain movements. Standard practice uses physical markers paired with force plates in a controlled…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Nathan Louis , Tylan N. Templin , Travis D. Eliason , Daniel P. Nicolella , Jason J. Corso

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating the development of learning-based methods for robust object…

Robotics · Computer Science 2025-07-04 Siyu Ma , Wenxin Du , Chang Yu , Ying Jiang , Zeshun Zong , Tianyi Xie , Yunuo Chen , Yin Yang , Xuchen Han , Chenfanfu Jiang

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

Human mobility datasets have seen increasing adoption in the past decade, enabling diverse applications that leverage the high precision of measured trajectories relative to other human mobility datasets. However, there are concerns about…

Social and Information Networks · Computer Science 2025-05-12 Thomas H. Li , Francisco Barreras

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Advancements in deep neural networks have contributed to near perfect results for many computer vision problems such as object recognition, face recognition and pose estimation. However, human action recognition is still far from…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Asanka G. Perera , Yee Wei Law , Titilayo T. Ogunwa , Javaan Chahl

While reconstructing human poses in 3D from inexpensive sensors has advanced significantly in recent years, quantifying the dynamics of human motion, including the muscle-generated joint torques and external forces, remains a challenge.…

Understanding the dynamic relationship between humans and the built environment is a key challenge in disciplines ranging from environmental psychology to reinforcement learning (RL). A central obstacle in modeling these interactions is the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Cheyu Lin , Katherine A. Flanigan

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

Multimodal resources for non-periodic court sports with laboratory-grade sensing remain scarce: few publicly pair instrumented ground reaction force (GRF) with high-frame-rate multi-view video, limiting markerless load estimation in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Kuoye Niu , Jianwei Li , Shengze Cai , Yong Ma , Mengyao Jia , Lishun Shen , Zhenheng Zhang , Yuxin Peng , Xian Song

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Robotic dexterous grasping is the first step to enable human-like dexterous object manipulation and thus a crucial robotic technology. However, dexterous grasping is much more under-explored than object grasping with parallel grippers,…

Robotics · Computer Science 2023-03-09 Ruicheng Wang , Jialiang Zhang , Jiayi Chen , Yinzhen Xu , Puhao Li , Tengyu Liu , He Wang
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