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For full-size humanoid robots, even with recent advances in reinforcement learning-based control, achieving reliable locomotion on complex terrains, such as long staircases, remains challenging. In such settings, limited perception,…

Robotics · Computer Science 2025-12-09 Haolin Song , Hongbo Zhu , Tao Yu , Yan Liu , Mingqi Yuan , Wengang Zhou , Hua Chen , Houqiang Li

Accurate ground reaction force (GRF) estimation can significantly improve the adaptability of legged robots in various real-world applications. For instance, with estimated GRF and contact kinematics, the locomotion control and planning…

Robotics · Computer Science 2025-03-18 Jiarong Kang , Xiaobin Xiong

Advances in the state of the art for 3d human sensing are currently limited by the lack of visual datasets with 3d ground truth, including multiple people, in motion, operating in real-world environments, with complex illumination or…

Computer Vision and Pattern Recognition · Computer Science 2022-01-07 Eduard Gabriel Bazavan , Andrei Zanfir , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Robots that traverse natural terrain must interpret contact forces generated under highly dynamic conditions. However, most terrain characterization approaches rely on quasi-static assumptions that neglect velocity- and…

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

Functional grasping with dexterous robotic hands is a key capability for enabling tool use and complex manipulation, yet progress has been constrained by two persistent bottlenecks: the scarcity of large-scale datasets and the absence of…

Robotics · Computer Science 2026-01-09 Xingyi He , Adhitya Polavaram , Yunhao Cao , Om Deshmukh , Tianrui Wang , Xiaowei Zhou , Kuan Fang

Virtual Production (VP) professionals often face challenges accessing tacit knowledge and creative intent, which are important in forming common ground with collaborators and in contributing more effectively and efficiently to the team.…

Human-Computer Interaction · Computer Science 2026-02-16 Gun Woo , Park , Frederik Brudy , George Fitzmaurice , Fraser Anderson

Digitally synthesizing human motion is an inherently complex process, which can create obstacles in application areas such as virtual reality. We offer a new approach for predicting human motion, KP-RNN, a neural network which can integrate…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Patrick Perrine , Trevor Kirkby

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

Despite significant advances in quadrupedal robotics, a critical gap persists in foundational motion resources that holistically integrate diverse locomotion, emotionally expressive behaviors, and rich language semantics-essential for…

Robotics · Computer Science 2026-03-26 Li Gao , Fuzhi Yang , Jianhui Chen , Liu Liu , Yao Zheng , Yang Cai , Ziqiao Li

Existing motion generation methods based on mocap data are often limited by data quality and coverage. In this work, we propose a framework that generates diverse, physically feasible full-body human reaching and grasping motions using only…

Robotics · Computer Science 2025-03-11 Yitang Li , Mingxian Lin , Zhuo Lin , Yipeng Deng , Yue Cao , Li Yi

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

Bipeds have demonstrated high agility and mobility in unstructured environments such as sand. The yielding of such granular media brings significant sinkage and slip of the bipedal feet, leading to uncertainty and instability of walking…

Robotics · Computer Science 2026-04-15 Xunjie Chen , Xinyan Huang , Peter Shan , Jingang Yi , Tao Liu

Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haoru Wang , Wentao Zhu , Luyi Miao , Yishu Xu , Feng Gao , Qi Tian , Yizhou Wang

A person's movement or relative positioning can be effectively captured by different types of sensors and corresponding sensor output can be utilized in various manipulative techniques for the classification of different human activities.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Utsab Saha , Sawradip Saha , Tahmid Kabir , Shaikh Anowarul Fattah , Mohammad Saquib

To gain an understanding of the relation between a given human pose image and the corresponding physical foot pressure of the human subject, we propose and validate two end-to-end deep learning architectures, PressNet and PressNet-Simple,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-06 Jesse Scott , Christopher Funk , Bharadwaj Ravichandran , John H. Challis , Robert T. Collins , Yanxi Liu

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

While cooperative perception can overcome the limitations of single-vehicle systems, the practical implementation of vehicle-to-vehicle and vehicle-to-infrastructure systems is often impeded by significant economic barriers. Aerial-ground…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Jiahao Wang , Xiangyu Cao , Jiaru Zhong , Yuner Zhang , Zeyu Han , Haibao Yu , Chuang Zhang , Lei He , Shaobing Xu , Jianqiang Wang

Achieving safe quadrupedal locomotion in real-world environments has attracted much attention in recent years. When walking over uneven terrain, achieving reliable estimation and realising safety-critical control based on the obtained…

Robotics · Computer Science 2026-03-11 Peiyu Yang , Jiatao Ding , Wei Pan , Claudio Semini , Cosimo Della Santina