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Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

Compressed sensing is a technique for finding sparse solutions to underdetermined linear systems. This technique relies on properties of the sensing matrix such as the restricted isometry property. Sensing matrices that satisfy this…

Computational Complexity · Computer Science 2012-11-06 Pascal Koiran , Anastasios Zouzias

Approval voting is widely used for making multi-winner voting decisions. The canonical rule (also called Approval Voting) used in the setting aims to maximize social welfare by selecting candidates with the highest number of approvals. We…

Computer Science and Game Theory · Computer Science 2026-04-21 Haris Aziz , Yuhang Guo , Venkateswara Rao Kagita , Baharak Rastegari , Mashbat Suzuki

Election systems based on scores generally determine the winner by computing the score of each candidate and the winner is the candidate with the best score. It would be natural to expect that computing the winner of an election is at least…

Computer Science and Game Theory · Computer Science 2019-11-21 Zack Fitzsimmons , Edith Hemaspaandra

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

In approval voting, individuals vote for all platforms that they find acceptable. In this situation it is natural to ask: When is agreement possible? What conditions guarantee that some fraction of the voters agree on even a single…

Combinatorics · Mathematics 2021-08-30 Kristen Mazur , Mutiara Sondjaja , Matthew Wright , Carolyn Yarnall

We present a new optimization-based method for aggregating preferences in settings where each voter expresses preferences over pairs of alternatives. Our approach to identifying a consensus partial order is motivated by the observation that…

Social and Information Networks · Computer Science 2025-01-28 Nathan Atkinson , Scott C. Ganz , Dorit S. Hochbaum , James B. Orlin

When making simultaneous decisions, our preference for the outcomes on one subset can depend on the outcomes on a disjoint subset. In referendum elections, this gives rise to the separability problem, where a voter must predict the outcome…

Combinatorics · Mathematics 2020-06-08 Andrew Beveridge , Ian Calaway

We examine vote delegation when preferences of agents are private information. One group of agents (delegators) does not want to participate in voting and abstains under conventional voting or can delegate its votes to the other group…

Computer Science and Game Theory · Computer Science 2021-10-26 Hans Gersbach , Akaki Mamageishvili , Manvir Schneider

We propose a novel and efficient algorithm for the collaborative preference completion problem, which involves jointly estimating individualized rankings for a set of entities over a shared set of items, based on a limited number of…

Machine Learning · Statistics 2016-11-16 Suriya Gunasekar , Oluwasanmi Koyejo , Joydeep Ghosh

In this paper, we introduce polynomial time algorithms that generate random $k$-noncrossing partitions and 2-regular, $k$-noncrossing partitions with uniform probability. A $k$-noncrossing partition does not contain any $k$ mutually…

Combinatorics · Mathematics 2009-11-17 Jing Qin , Christian M. Reidys

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

The Possible Winner (PW) problem, a fundamental algorithmic problem in computational social choice, concerns elections where voters express only partial preferences between candidates. Via a sequence of investigations, a complete…

Computer Science and Game Theory · Computer Science 2020-03-26 Vishal Chakraborty , Phokion G. Kolaitis

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

In ranked-choice elections voters cast preference ballots which provide a voter's ranking of the candidates. The method of ranked-choice voting (RCV) chooses a winner by using voter preferences to simulate a series of runoff elections. Some…

General Economics · Economics 2023-06-12 Mallory Dickerson , Erin Martin , David McCune

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

Allocating indivisible items among a set of agents is a frequently studied discrete optimization problem. In the setting considered in this work, the agents' preferences over the items are assumed to be identical. We consider a very recent…

Computer Science and Game Theory · Computer Science 2025-09-08 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

Assume $k$ candidates need to be selected. The candidates appear over time. Each time one appears, it must be immediately selected or rejected -- a decision that is made by a group of individuals through voting. Assume the voters use…

Computer Science and Game Theory · Computer Science 2022-05-09 Virginie Do , Matthieu Hervouin , Jérôme Lang , Piotr Skowron

We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with…

Computer Science and Game Theory · Computer Science 2024-05-15 Georgios Amanatidis , Aris Filos-Ratsikas , Philip Lazos , Evangelos Markakis , Georgios Papasotiropoulos