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We consider manipulation problems when the manipulator only has partial information about the votes of the nonmanipulators. Such partial information is described by an information set, which is the set of profiles of the nonmanipulators…

Artificial Intelligence · Computer Science 2011-06-28 Vincent Conitzer , Toby Walsh , Lirong Xia

We define a family of runoff rules that work as follows: voters cast approval ballots over candidates; two finalists are selected; and the winner is decided by majority. With approval-type ballots, there are various ways to select the…

Computer Science and Game Theory · Computer Science 2023-01-27 Théo Delemazure , Jérôme Lang , Jean-François Laslier , Remzi M. Sanver

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann

We analyse preference inference, through consistency, for general preference languages based on lexicographic models. We identify a property, which we call strong compositionality, that applies for many natural kinds of preference…

Logic in Computer Science · Computer Science 2024-11-01 Nic Wilson , Anne-Marie George

We consider methods for aggregating preferences that are based on the resolution of discrete optimization problems. The preferences are represented by arbitrary binary relations (possibly weighted) or incomplete paired comparison matrices.…

Optimization and Control · Mathematics 2007-05-23 Pavel Chebotarev , Elena Shamis

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

We study popularity for matchings under preferences. This solution concept captures matchings that do not lose against any other matching in a majority vote by the agents. A popular matching is said to be robust if it is popular among…

Data Structures and Algorithms · Computer Science 2025-10-23 Martin Bullinger , Gergely Csáji , Rohith Reddy Gangam , Parnian Shahkar

Emerging methods for participatory algorithm design have proposed collecting and aggregating individual stakeholder preferences to create algorithmic systems that account for those stakeholders' values. Using algorithmic student assignment…

Computers and Society · Computer Science 2020-07-15 Samantha Robertson , Niloufar Salehi

We consider the problem of inference for parameters selected to report only after some algorithm, the canonical example being inference for model parameters after a model selection procedure. The conditional correction for selection…

Methodology · Statistics 2019-01-30 Jelena Markovic , Jonathan Taylor , Jeremy Taylor

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

We consider a setting where $n$ buyers, with combinatorial preferences over $m$ items, and a seller, running a priority-based allocation mechanism, repeatedly interact. Our goal, from observing limited information about the results of these…

Computer Science and Game Theory · Computer Science 2014-08-29 Avrim Blum , Yishay Mansour , Jamie Morgenstern

We investigate the power of quantum computers when they are required to return an answer that is guaranteed to be correct after a time that is upper-bounded by a polynomial in the worst case. We show that a natural generalization of Simon's…

Quantum Physics · Physics 2017-01-04 Gilles Brassard , Peter Hoyer

Standard approaches to probabilistic reasoning require that one possesses an explicit model of the distribution in question. But, the empirical learning of models of probability distributions from partial observations is a problem for which…

Artificial Intelligence · Computer Science 2018-07-02 Brendan Juba

Several election districts in the US have recently moved to ranked-choice voting (RCV) to decide the results of local elections. RCV allows voters to rank their choices, and the results are computed in rounds, eliminating one candidate at a…

Computers and Society · Computer Science 2022-06-28 Alborz Jelvani , Amélie Marian

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We study the computational complexity of approximating general constrained Markov decision processes. Our primary contribution is the design of a polynomial time $(0,\epsilon)$-additive bicriteria approximation algorithm for finding optimal…

Data Structures and Algorithms · Computer Science 2025-02-12 Jeremy McMahan

The traditional election control problem focuses on the use of control to promote a single candidate. In parliamentary elections, however, the focus shifts: voters care no less about the overall governing coalition than the individual…

Computer Science and Game Theory · Computer Science 2025-03-07 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

Conditional preference networks (CP-nets) are a graphical representation of a person's (conditional) preferences over a set of discrete variables. In this paper, we introduce a novel method of quantifying preference for any given outcome…

Artificial Intelligence · Computer Science 2018-09-10 Kathryn Laing , Peter Adam Thwaites , John Paul Gosling

The classical Stable Roommates problem is to decide whether there exists a matching of an even number of agents such that no two agents which are not matched to each other would prefer to be with each other rather than with their…

Computer Science and Game Theory · Computer Science 2020-04-21 Robert Bredereck , Jiehua Chen , Ugo Paavo Finnendahl , Rolf Niedermeier
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