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Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…

Networking and Internet Architecture · Computer Science 2022-04-06 Suvadip Batabyal , Ozgur Ercetin

Video live streaming is gaining prevalence among video streaming services, especially for the delivery of popular sporting events. Many objective Video Quality Assessment (VQA) models have been developed to predict the perceptual quality of…

Image and Video Processing · Electrical Eng. & Systems 2021-06-17 Zaixi Shang , Joshua P. Ebenezer , Alan C. Bovik , Yongjun Wu , Hai Wei , Sriram Sethuraman

As the last years have shown a massive growth within the field of electronic sports (eSports), several questions emerge, such as how much is it growing, and will it continue to grow? This research thesis sees this as its statement of…

Computers and Society · Computer Science 2015-09-30 Anders Hval Olsen

Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…

Machine Learning · Computer Science 2018-11-15 Xi Liu , Ping-Chun Hsieh , Nick Duffield , Rui Chen , Muhe Xie , Xidao Wen

Recent work suggests that TCP throughput stability and predictability within a video viewing session can inform the design of better video bitrate adaptation algorithms. Despite a rich tradition of Internet measurement, however, our…

Networking and Internet Architecture · Computer Science 2015-06-19 Yi Sun , Xiaoqi Yin , Nanshu Wang , Junchen Jiang , Vyas Sekar , Yun Jin , Bruno Sinopoli

Two main trends in today's internet are of major interest for video streaming services: most content delivery platforms coincide towards using adaptive video streaming over HTTP and new network architectures allowing caching at intermediate…

Networking and Internet Architecture · Computer Science 2013-07-04 Reinhard Grandl , Kai Su , Cedric Westphal

First-person shooter (FPS) game tournaments take place across the globe. A growing number of people choose to watch FPS games online instead of attending the game events in person. However, live streaming might miss critical highlight…

Human-Computer Interaction · Computer Science 2022-08-17 Jiaye Li , Minghao Li , Zikai Alex Wen , Wei Cai

Ultra-low latency supported by the fifth generation (5G) give impetus to the prosperity of many wireless network applications, such as autonomous driving, robotics, telepresence, virtual reality and so on. Ultra-low latency is not achieved…

Networking and Internet Architecture · Computer Science 2021-07-09 Xin Fan , Yan Huo

In recent days, streaming technology has greatly promoted the development in the field of livestream. Due to the excessive length of livestream records, it's quite essential to extract highlight segments with the aim of effective…

Multimedia · Computer Science 2022-06-13 Yang Zhao , Xuan Lin , Wenqiang Xu , Maozong Zheng , Zhengyong Liu , Zhou Zhao

Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online…

Image and Video Processing · Electrical Eng. & Systems 2023-07-26 Guanghao Yin , Zefan Qu , Xinyang Jiang , Shan Jiang , Zhenhua Han , Ningxin Zheng , Xiaohong Liu , Huan Yang , Yuqing Yang , Dongsheng Li , Lili Qiu

Understanding livestream platforms' accessibility challenges for minority groups, such as people with disabilities, is critical to increasing the diversity and inclusion of those platforms. While prior work investigated the experiences of…

Human-Computer Interaction · Computer Science 2023-03-01 Beiyan Cao , Changyang He , Muzhi Zhou , Mingming Fan

We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a…

Networking and Internet Architecture · Computer Science 2013-03-28 Eleni Mykoniati , Raul Landa , Spiros Spirou , Richard G. Clegg , Lawrence Latif , David Griffin , Miguel Rio

In today's digital landscape, video content dominates internet traffic, underscoring the need for efficient video processing to support seamless live streaming experiences on platforms like YouTube Live, Twitch, and Facebook Live. This…

Multimedia · Computer Science 2024-11-25 Zahra Nabizadeh , Maedeh Jamali , Nader Karimi , Shadrokh Samavi , Shahram Shirani

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

Multimedia · Computer Science 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang

Graph processing has become an important part of various areas of computing, including machine learning, medical applications, social network analysis, computational sciences, and others. A growing amount of the associated graph processing…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-08-01 Maciej Besta , Marc Fischer , Vasiliki Kalavri , Michael Kapralov , Torsten Hoefler

We want to make web archiving entertaining so that it can be enjoyed like a spectator sport. To this end, we have been working on a proof of concept that involves gamification of the web archiving process and integrating video games and web…

Digital Libraries · Computer Science 2022-11-07 Travis Reid , Michael L. Nelson , Michele C. Weigle

Thanks to mobile apps such as Periscope and Facebook Live, live-streaming video is having a moment again. It has not been clear, however, to what extent the current ubiquity of smartphones is impacting this technology's acceptance in…

Human-Computer Interaction · Computer Science 2019-02-19 Cori Faklaris , Asa Blevins , Matthew O'Haver , Neha Singhal , Francesco Cafaro

Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…

Multimedia · Computer Science 2026-01-22 Andrew Freeman , Michael Rudolph , Amr Rizk

Event processing will play an increasingly important role in constructing enterprise applications that can immediately react to business critical events. Various technologies have been proposed in recent years, such as event processing,…

Databases · Computer Science 2007-05-23 Roger S. Barga , Jonathan Goldstein , Mohamed Ali , Mingsheng Hong

An attractive new feature of connected TV systems consists in allowing users to access past portions of the TV channel. This feature, called time-shifted streaming, is now used by millions of TV viewers. We address in this paper the design…

Networking and Internet Architecture · Computer Science 2011-11-10 Yaning Liu , Gwendal Simon