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Graph generation generally aims to create new graphs that closely align with a specific graph distribution. Existing works often implicitly capture this distribution through the optimization of generators, potentially overlooking the…

Machine Learning · Computer Science 2024-07-19 Song Wang , Zhen Tan , Xinyu Zhao , Tianlong Chen , Huan Liu , Jundong Li

We introduceGraphGPT, a novel self-supervised generative pre-trained model for graph learning based on the Graph Eulerian Transformer (GET). First, we propose GET, which combines a standard transformer encoder or decoder architecture with…

Machine Learning · Computer Science 2025-06-09 Qifang Zhao , Weidong Ren , Tianyu Li , Hong Liu , Xingsheng He , Xiaoxiao Xu

This study addresses the challenge that generative models struggle to balance flexibility, stability, and controllability in complex interactive scenarios. It proposes a controllable generation framework for dynamic interactive content…

Human-Computer Interaction · Computer Science 2026-02-27 Rui Liu

In this article, we present an experimental approach to using parameterized Generative Adversarial Networks (GANs) to produce levels for the puzzle game Lily's Garden. We extract two condition vectors from the real levels in an effort to…

Artificial Intelligence · Computer Science 2023-06-29 Andreas Hald , Jens Struckmann Hansen , Jeppe Kristensen , Paolo Burelli

Large language models(LLMS)have shown excellent text generation capabilities, capable of generating fluent human-like responses for many downstream tasks. However, applying large language models to real-world critical tasks remains…

Computation and Language · Computer Science 2023-07-21 Le Xiao , Xin Shan

With the introduction of the transformer architecture in computer vision, increasing model scale has been demonstrated as a clear path to achieving performance and robustness gains. However, with model parameter counts reaching the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Jochem Loedeman , Maarten C. Stol , Tengda Han , Yuki M. Asano

Automatically generating presentations from documents is a challenging task that requires accommodating content quality, visual appeal, and structural coherence. Existing methods primarily focus on improving and evaluating the content…

Artificial Intelligence · Computer Science 2025-02-24 Hao Zheng , Xinyan Guan , Hao Kong , Jia Zheng , Weixiang Zhou , Hongyu Lin , Yaojie Lu , Ben He , Xianpei Han , Le Sun

Learning to generate neural network parameters conditioned on task descriptions and architecture specifications is pivotal for advancing model adaptability and transfer learning. Existing methods especially those based on diffusion models…

Machine Learning · Computer Science 2025-04-04 Soro Bedionita , Bruno Andreis , Song Chong , Sung Ju Hwang

With the rapid development of Large Language Models (LLMs), Controllable Text Generation (CTG) has become a critical technology for enhancing system reliability and user experience. Addressing the limitations of traditional methods, this…

Computation and Language · Computer Science 2025-09-23 Yan Zhuang , Yuan Sun

Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typically structured as puzzles or quests wherein the player must…

Computation and Language · Computer Science 2020-08-20 Prithviraj Ammanabrolu , William Broniec , Alex Mueller , Jeremy Paul , Mark O. Riedl

In recent years, Procedural Level Generation via Machine Learning (PLGML) techniques have been applied to generate game levels with machine learning. These approaches rely on human-annotated representations of game levels. Creating…

Machine Learning · Computer Science 2021-10-08 Mrunal Jadhav , Matthew Guzdial

We introduce a novel model called GAMMT (Generative Ambiguity Models using Multiple Transformers) for sequential data that is based on sets of probabilities. Unlike conventional models, our approach acknowledges that the data generation…

Machine Learning · Computer Science 2023-04-05 Xingcheng Xu

Catastrophic forgetting poses a substantial challenge for managing intelligent agents controlled by a large model, causing performance degradation when these agents face new tasks. In our work, we propose a novel solution - the Progressive…

Machine Learning · Computer Science 2025-09-04 Zhiyuan Wang , Xiaoyang Qu , Jing Xiao , Bokui Chen , Jianzong Wang

This paper focuses on procedurally generating rules and communicating them to players to adjust the difficulty. This is part of a larger project to collect and adapt games in educational games for young children using a digital puzzle game…

Human-Computer Interaction · Computer Science 2025-03-20 Thomas Volden , Djordje Grbic , Paolo Burelli

This paper examines learning approaches for forward models based on local cell transition functions. We provide a formal definition of local forward models for which we propose two basic learning approaches. Our analysis is based on the…

Artificial Intelligence · Computer Science 2019-09-04 Alexander Dockhorn , Simon M. Lucas , Vanessa Volz , Ivan Bravi , Raluca D. Gaina , Diego Perez-Liebana

Advancements in reinforcement learning have led to the development of sophisticated models capable of learning complex decision-making tasks. However, efficiently integrating world models with decision transformers remains a challenge. In…

Keyphrase generation aims to produce a set of phrases summarizing the essentials of a given document. Conventional methods normally apply an encoder-decoder architecture to generate the output keyphrases for an input document, where they…

Computation and Language · Computer Science 2022-12-23 Shizhe Diao , Yan Song , Tong Zhang

In this paper, we present a machine learning-based data generator framework tailored to aid researchers who utilize simulations to examine various physical systems or processes. High computational costs and the resulting limited data often…

Machine Learning · Computer Science 2023-05-17 Sabber Ahamed , Md Mesbah Uddin

Managing rapidly growing decentralized gaming communities brings unique challenges at the nexus of cultural economics and technology. This paper introduces a streamlined analytical framework that utilizes Large Language Models (LLMs), in…

Human-Computer Interaction · Computer Science 2023-12-14 Henrik Axelsen , Sebastian Axelsen , Valdemar Licht , Jason Potts

Generating high-resolution, photo-realistic images has been a long-standing goal in machine learning. Recently, Nguyen et al. (2016) showed one interesting way to synthesize novel images by performing gradient ascent in the latent space of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Anh Nguyen , Jeff Clune , Yoshua Bengio , Alexey Dosovitskiy , Jason Yosinski
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