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We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Pratul P. Srinivasan , Boyang Deng , Xiuming Zhang , Matthew Tancik , Ben Mildenhall , Jonathan T. Barron

We propose a learning-based method for light-path construction in path tracing algorithms, which iteratively optimizes and samples from what we refer to as spatio-directional Gaussian mixture models (SDMMs). In particular, we approximate…

Graphics · Computer Science 2021-12-30 Ana Dodik , Marios Papas , Cengiz Öztireli , Thomas Müller

Real-world lighting often consists of multiple illuminants with different spectra. Separating and manipulating these illuminants in post-process is a challenging problem that requires either significant manual input or calibrated scene…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Zhuo Hui , Kalyan Sunkavalli , Sunil Hadap , Aswin C. Sankaranarayanan

Low light conditions not only degrade human visual experience, but also reduce the performance of downstream machine analytics. Although many works have been designed for low-light enhancement or domain adaptive machine analytics, the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Wenjing Wang , Zhengbo Xu , Haofeng Huang , Jiaying Liu

Designing free-form photonic devices is fundamentally challenging due to the vast number of possible geometries and the complex requirements of fabrication constraints. Traditional inverse-design approaches--whether driven by human…

Optics · Physics 2025-04-25 Dongjin Seo , Soobin Um , Sangbin Lee , Jong Chul Ye , Haejun Chung

This paper introduces a differentiable representation for the optimization of boustrophedon path plans in convex polygons, explores an additional parameter of these path plans that can be optimized, discusses the properties of this…

Robotics · Computer Science 2024-02-21 Thomas Manzini , Robin Murphy

State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Benjamin Attal , Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Matthew O'Toole , Pratul P. Srinivasan

In autonomous and mobile robotics, a principal challenge is resilient real-time environmental perception, particularly in situations characterized by unknown and dynamic elements, as exemplified in the context of autonomous drone racing.…

Robotics · Computer Science 2024-05-03 Zhongzheng Qiao , Xuan Huy Pham , Savitha Ramasamy , Xudong Jiang , Erdal Kayacan , Andriy Sarabakha

We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360$^{\circ}$ stereo images. Our model takes advantage of the 360$^{\circ}$ input to observe the entire scene with…

Computer Vision and Pattern Recognition · Computer Science 2021-04-21 Junxuan Li , Hongdong Li , Yasuyuki Matsushita

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Xu Cao , Takafumi Taketomi

While 2D object detection has improved significantly over the past, real world applications of computer vision often require an understanding of the 3D layout of a scene. Many recent approaches to 3D detection use LiDAR point clouds for…

Computer Vision and Pattern Recognition · Computer Science 2020-11-20 Jihao Andreas Lin , Jakob Brünker , Daniel Fährmann

Radiance Fields have become a powerful tool for modeling 3D scenes from multiple images. However, they remain difficult to segment into semantically meaningful regions. Some methods work well using 2D semantic masks, but they generalize…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Corentin Dumery , Aoxiang Fan , Ren Li , Nicolas Talabot , Pascal Fua

Neural Radiance Fields achieve high-fidelity scene representation but suffer from costly training and rendering, while 3D Gaussian splatting offers real-time performance with strong empirical results. Recently, solutions that harness the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Grzegorz Wilczyński , Mikołaj Zieliński , Krzysztof Byrski , Joanna Waczyńska , Dominik Belter , Przemysław Spurek

Ray tracing 3D Gaussian particles enables realistic effects such as depth of field, refractions, and flexible camera modeling for novel-view synthesis. However, existing methods trace Gaussians through proxy geometry, which requires…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Changhe Liu , Ehsan Javanmardi , Naren Bao , Alex Orsholits , Manabu Tsukada

We propose a simple yet effective neural network-based framework for global illumination rendering. Recently, rendering techniques that learn neural radiance caches by minimizing the difference (i.e., residual) between the left and right…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 In-Young Cho , Jaewoong Cho

Decomposing an object's appearance into representations of its materials and the surrounding illumination is difficult, even when the object's 3D shape is known beforehand. This problem is especially challenging for diffuse objects: it is…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Todd Zickler , Pratul P. Srinivasan

We hypothesize that an agent that can look around in static scenes can learn rich visual representations applicable to 3D object tracking in complex dynamic scenes. We are motivated in this pursuit by the fact that the physical world itself…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Adam W. Harley , Shrinidhi K. Lakshmikanth , Paul Schydlo , Katerina Fragkiadaki

In recent years, deep generative models have gained significance due to their ability to synthesize natural-looking images with applications ranging from virtual reality to data augmentation for training computer vision models. While…

Computer Vision and Pattern Recognition · Computer Science 2020-06-08 Paul Sanzenbacher , Lars Mescheder , Andreas Geiger

The path tracing method generates incoherent rays by randomly sampling directions. This randomness makes it unsuitable for modern processor architectures that rely on coherence to achieve optimal performance. Many efforts have been made to…

Graphics · Computer Science 2023-10-12 Fengqi Liu , Zaonan Tan , Weilai Xiang , Chenhao Lu , Dan Li , Xu Gong , Yulong Shi , Songnan Shi , Qilong Kou , Bo Hu