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Structured Complex Task Decomposition (SCTD) is the problem of breaking down a complex real-world task (such as planning a wedding) into a directed acyclic graph over individual steps that contribute to achieving the task, with edges…

Computation and Language · Computer Science 2023-08-30 Quan Yuan , Mehran Kazemi , Xin Xu , Isaac Noble , Vaiva Imbrasaite , Deepak Ramachandran

POMDPs are standard models for probabilistic planning problems, where an agent interacts with an uncertain environment. We study the problem of almost-sure reachability, where given a set of target states, the question is to decide whether…

Artificial Intelligence · Computer Science 2015-11-30 Krishnendu Chatterjee , Martin Chmelik , Jessica Davies

Year by year control of normal and emergency conditions of up-to-date power systems becomes an increasingly complicated problem. With the increasing complexity the existing control system of power system conditions which includes operative…

Computers and Society · Computer Science 2018-05-16 Nikita Tomin , Victor Kurbatsky , Michael Negnevitsky

PDDL was originally conceived and constructed as a lingua franca for the International Planning Competition. PDDL2.1 embodies a set of extensions intended to support the expression of something closer to real planning problems. This…

Artificial Intelligence · Computer Science 2011-10-13 M. S. Boddy

This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…

Computer Science and Game Theory · Computer Science 2024-10-18 Daniel Leal , Ngoc Hung Nguyen , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

Dynamic difficulty adjustment ($DDA$) is a process of automatically changing a game difficulty for the optimization of user experience. It is a vital part of almost any modern game. Most existing DDA approaches concentrate on the experience…

Machine Learning · Computer Science 2021-06-08 Dvir Ben Or , Michael Kolomenkin , Gil Shabat

In this work we propose a goal reasoning method which learns to select subgoals with Deep Q-Learning in order to decrease the load of a planner when faced with scenarios with tight time restrictions, such as online execution systems. We…

Artificial Intelligence · Computer Science 2020-12-24 Carlos Núñez-Molina , Vladislav Nikolov , Ignacio Vellido , Juan Fernández-Olivares

Lemmings is a computer puzzle game developed by DMA Design and published by Psygnosis in 1991, in which the player has to guide a tribe of lemming creatures to safety through a hazardous landscape, by assigning them specific skills that…

Computer Science and Game Theory · Computer Science 2015-02-03 Giovanni Viglietta

Solving complex planning problems requires Large Language Models (LLMs) to explicitly model the state transition to avoid rule violations, comply with constraints, and ensure optimality-a task hindered by the inherent ambiguity of natural…

Artificial Intelligence · Computer Science 2025-05-09 Zhouliang Yu , Yuhuan Yuan , Tim Z. Xiao , Fuxiang Frank Xia , Jie Fu , Ge Zhang , Ge Lin , Weiyang Liu

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

Artificial Intelligence · Computer Science 2021-02-22 Matthew Guzdial , Mark Riedl

We study hedonic coalition formation games in which cooperation among the players is restricted by a graph structure: a subset of players can form a coalition if and only if they are connected in the given graph. We investigate the…

Computer Science and Game Theory · Computer Science 2016-03-22 Ayumi Igarashi , Edith Elkind

Computer programs, so-called solvers, for solving the well-known Boolean satisfiability problem (Sat) have been improving for decades. Among the reasons, why these solvers are so fast, is the implicit usage of the formula's structural…

Artificial Intelligence · Computer Science 2022-08-25 Markus Hecher

We introduce a method based on the Public Goods Game for solving optimization tasks. In particular, we focus on the Traveling Salesman Problem, i.e. a NP-hard problem whose search space exponentially grows increasing the number of cities.…

Physics and Society · Physics 2017-08-30 Marco Alberto Javarone

We consider the problem of prediction by a machine learning algorithm, called learner, within an adversarial learning setting. The learner's task is to correctly predict the class of data passed to it as a query. However, along with queries…

Machine Learning · Computer Science 2020-02-11 Prithviraj Dasgupta , Joseph B. Collins , Michael McCarrick

Recent large language models (LLMs) have demonstrated remarkable performance on a variety of natural language processing (NLP) tasks, leading to intense excitement about their applicability across various domains. Unfortunately, recent work…

Computation and Language · Computer Science 2023-02-13 Yaqi Xie , Chen Yu , Tongyao Zhu , Jinbin Bai , Ze Gong , Harold Soh

We propose the challenge of rapid task-solving in novel environments (RTS), wherein an agent must solve a series of tasks as rapidly as possible in an unfamiliar environment. An effective RTS agent must balance between exploring the…

Machine Learning · Computer Science 2021-04-21 Sam Ritter , Ryan Faulkner , Laurent Sartran , Adam Santoro , Matt Botvinick , David Raposo

Many problems in compositional synthesis and verification of multi-agent systems -- such as rational verification and assume-guarantee verification in probabilistic systems -- reduce to reasoning about two-player multi-objective stochastic…

Computer Science and Game Theory · Computer Science 2026-02-16 Moritz Graf , Anthony Lin , Rupak Majumdar

Mathematical reasoning with algebraic and graphical representations is essential for success in physics courses. Many problems require students to fluently move between algebraic and graphical representations. We developed a freely…

Humans excel in solving complex reasoning tasks through a mental process of moving from one idea to a related one. Inspired by this, we propose Subgoal Search (kSubS) method. Its key component is a learned subgoal generator that produces a…

Deep neural models have repeatedly proved excellent at memorizing surface patterns from large datasets for various ML and NLP benchmarks. They struggle to achieve human-like thinking, however, because they lack the skill of iterative…

Computation and Language · Computer Science 2020-04-29 Gözde Gül Şahin , Yova Kementchedjhieva , Phillip Rust , Iryna Gurevych