English
Related papers

Related papers: Making Friends in the Dark: Ad Hoc Teamwork Under …

200 papers

This paper extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the notion of agent models into the state space. Agents maintain beliefs over physical states of the…

Artificial Intelligence · Computer Science 2011-09-13 P. Doshi , P. J. Gmytrasiewicz

This paper studies the traffic monitoring problem in a road network using a team of aerial robots. The problem is challenging due to two main reasons. First, the traffic events are stochastic, both temporally and spatially. Second, the…

Robotics · Computer Science 2021-07-13 Behzad Khamidehi , Elvino S. Sousa

Partially Observable Markov Decision Processes (POMDPs) remain a core challenge in reinforcement learning due to incomplete state information. We address this by reformulating POMDPs as fully observable processes with fixed-length…

Machine Learning · Computer Science 2025-09-16 Wuhao Wang , Zhiyong Chen

A wide variety of goals could cause an AI to disable its off switch because "you can't fetch the coffee if you're dead" (Russell 2019). Prior theoretical work on this shutdown problem assumes that humans know everything that AIs do. In…

Computer Science and Game Theory · Computer Science 2024-12-10 Andrew Garber , Rohan Subramani , Linus Luu , Mark Bedaywi , Stuart Russell , Scott Emmons

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

Intelligent agents can cope with sensory-rich environments by learning task-agnostic state abstractions. In this paper, we propose an algorithm to approximate causal states, which are the coarsest partition of the joint history of actions…

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Computer Science 2014-08-12 Aristide Tossou , Christos Dimitrakakis

We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…

Machine Learning · Statistics 2013-07-16 Aristide C. Y. Tossou , Christos Dimitrakakis

Team formation is a core problem in AI. Remarkably, little prior work has addressed the problem of mechanism design for team formation, accounting for the need to elicit agents' preferences over potential teammates. Coalition formation in…

Computer Science and Game Theory · Computer Science 2015-01-06 Mason Wright , Yevgeniy Vorobeychik

How can one detect friendly and adversarial behavior from raw data? Detecting whether an environment is a friend, a foe, or anything in between, remains a poorly understood yet desirable ability for safe and robust agents. This paper…

Artificial Intelligence · Computer Science 2018-07-03 Pedro A. Ortega , Shane Legg

For multi-robot teams with heterogeneous capabilities, typical task allocation methods assign tasks to robots based on the suitability of the robots to perform certain tasks as well as the requirements of the task itself. However, in…

Robotics · Computer Science 2020-03-09 Yousef Emam , Siddharth Mayya , Gennaro Notomista , Addison Bohannon , Magnus Egerstedt

In many scientific settings, acquiring complete observations of PDE coefficients and solutions can be expensive, hazardous, or impossible. Recent diffusion-based methods can reconstruct fields given partial observations, but require…

Artificial Intelligence · Computer Science 2026-02-17 Harris Abdul Majid , Giannis Daras , Francesco Tudisco , Steven McDonagh

Partially Observable Markov Decision Processes (POMDPs) are systems in which one agent interacts with a stochastic environment, and receives only partial information about the current state. In a multi-environment POMDP (MEPOMDP), the…

Artificial Intelligence · Computer Science 2026-05-11 Léonard Brice , Filip Cano , Krishnendu Chatterjee , Thomas A. Henzinger , Stefanie Muroya

This work proposes a decision-making framework for partially observable systems in continuous time with discrete state and action spaces. As optimal decision-making becomes intractable for large state spaces we employ approximation methods…

Machine Learning · Computer Science 2024-03-01 Yannick Eich , Bastian Alt , Heinz Koeppl

When agents collaborate on a task, it is important that they have some shared mental model of the task routines -- the set of feasible plans towards achieving the goals. However, in reality, situations often arise that such a shared mental…

Artificial Intelligence · Computer Science 2023-07-10 Yuening Zhang , Brian C. Williams

Purposeful behavior in robotic assistants requires the integration of multiple components and technological advances. Often, the problem is reduced to recognizing explicit prompts, which limits autonomy, or is oversimplified through…

Task allocation using a team or coalition of robots is one of the most important problems in robotics, computer science, operational research, and artificial intelligence. In recent work, research has focused on handling complex objectives…

Robotics · Computer Science 2022-07-21 Haris Aziz , Arindam Pal , Ali Pourmiri , Fahimeh Ramezani , Brendan Sims

In human-robot teams, human situational awareness is the operator's conscious knowledge of the team's states, actions, plans and their environment. Appropriate human situational awareness is critical to successful human-robot collaboration.…

Robotics · Computer Science 2025-01-16 Hashini Senaratne , Leimin Tian , Pavan Sikka , Jason Williams , David Howard , Dana Kulić , Cécile Paris

Mitigating partial observability is a necessary but challenging task for general reinforcement learning algorithms. To improve an algorithm's ability to mitigate partial observability, researchers need comprehensive benchmarks to gauge…

Machine Learning · Computer Science 2025-08-04 Ruo Yu Tao , Kaicheng Guo , Cameron Allen , George Konidaris

This paper studies the sample-efficiency of learning in Partially Observable Markov Decision Processes (POMDPs), a challenging problem in reinforcement learning that is known to be exponentially hard in the worst-case. Motivated by…

Machine Learning · Computer Science 2023-07-07 Jiacheng Guo , Minshuo Chen , Huan Wang , Caiming Xiong , Mengdi Wang , Yu Bai