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Deciding which sensing capabilities to deploy on an agent in uncertain domains is a fundamental engineering challenge, in which one balances task achievability against the high costs of hardware and processing. This problem has previously…

Artificial Intelligence · Computer Science 2026-05-22 Adrian Zvizdenco , Arthur Conrado Veiga Bosquetti , Alberto Lluch Lafuente , Christoph Matheja

Partially Observable Markov Decision Process (POMDP) is a framework applicable to many real world problems. In this work, we propose an approach to solve POMDPs with multimodal belief by relying on a policy that solves the fully observable…

Machine Learning · Computer Science 2022-07-26 András Attila Sulyok , Kristóf Karacs

The sense of touch, being the earliest sensory system to develop in a human body [1], plays a critical part of our daily interaction with the environment. In order to successfully complete a task, many manipulation interactions require…

Robotics · Computer Science 2017-05-18 Jaeyong Sung , J. Kenneth Salisbury , Ashutosh Saxena

Deciding whether an agent possesses a model of its surrounding world is a fundamental step toward understanding its capabilities and limitations. In [10], it was shown that, within a particular framework, every almost optimal and general…

Artificial Intelligence · Computer Science 2026-02-04 Santiago Cifuentes

Whether navigating a building, operating a robot, or playing a game, an agent that acts effectively in an environment must first learn an internal model of how that environment works. Partially-observable Markov decision processes (POMDPs)…

We propose a minimax-Bayes approach to Ad Hoc Teamwork (AHT) that optimizes policies against an adversarial prior over partners, explicitly accounting for uncertainty about partners at time of deployment. Unlike existing methods that assume…

Artificial Intelligence · Computer Science 2025-02-05 Victor Villin , Thomas Kleine Buening , Christos Dimitrakakis

Learning efficiently a causal model of the environment is a key challenge of model-based RL agents operating in POMDPs. We consider here a scenario where the learning agent has the ability to collect online experiences through direct…

Machine Learning · Computer Science 2021-06-29 Maxime Gasse , Damien Grasset , Guillaume Gaudron , Pierre-Yves Oudeyer

When mobile robots maneuver near people, they run the risk of rudely blocking their paths; but not all people behave the same around robots. People that have not noticed the robot are the most difficult to predict. This paper investigates…

Robotics · Computer Science 2018-09-25 Minkyu Kim , Jaemin Lee , Steven Jens Jorgensen , Luis Sentis

Reliable Human Orientation Estimation (HOE) from a monocular image is critical for autonomous agents to understand human intention. Significant progress has been made in HOE under full observation. However, the existing methods easily make…

Robotics · Computer Science 2024-08-20 Jieting Zhao , Hanjing Ye , Yu Zhan , Hao Luan , Hong Zhang

Trained human pilots or operators still stand out through their efficient, robust, and versatile skills in guidance tasks such as driving agile vehicles in spatial environments or performing complex surgeries. This research studies how…

Robotics · Computer Science 2017-10-24 Abhishek Verma , Bérénice Mettler

In reinforcement learning (RL), an agent learns to perform a task by interacting with an environment and receiving feedback (a numerical reward) for its actions. However, the assumption that rewards are always observable is often not…

Machine Learning · Computer Science 2024-02-15 Simone Parisi , Montaser Mohammedalamen , Alireza Kazemipour , Matthew E. Taylor , Michael Bowling

Although research has produced promising results demonstrating the utility of active inference (AIF) in Markov decision processes (MDPs), there is relatively less work that builds AIF models in the context of environments and problems that…

Robotics · Computer Science 2024-09-24 Viet Dung Nguyen , Zhizhuo Yang , Christopher L. Buckley , Alexander Ororbia

This paper proposes a novel game-theoretical autonomous decision-making framework to address a task allocation problem for a swarm of multiple agents. We consider cooperation of self-interested agents, and show that our proposed…

Multiagent Systems · Computer Science 2018-11-30 Inmo Jang , Hyo-Sang Shin , Antonios Tsourdos

As machine learning agents act more autonomously in the world, they will increasingly interact with each other. Unfortunately, in many social dilemmas like the one-shot Prisoner's Dilemma, standard game theory predicts that ML agents will…

Computer Science and Game Theory · Computer Science 2023-11-14 Caspar Oesterheld , Johannes Treutlein , Roger Grosse , Vincent Conitzer , Jakob Foerster

Modeling dependencies among features is fundamental for many machine learning tasks. Although there are often multiple related instances that may be leveraged to inform conditional dependencies, typical approaches only model conditional…

Machine Learning · Computer Science 2021-02-12 Yang Li , Junier B. Oliva

In this paper, we formalise and implement an agent model for cooperation under imperfect information. It is based on Theory of Mind (the cognitive ability to understand the mental state of others) and abductive reasoning (the inference…

Multiagent Systems · Computer Science 2024-02-12 Nieves Montes , Nardine Osman , Carles Sierra

Navigation in an unknown environment consists of multiple separable subtasks, such as collecting information about the surroundings and navigating to the current goal. In the case of pure visual navigation, all these subtasks need to…

Robotics · Computer Science 2016-02-17 Tuomas Välimäki , Risto Ritala

A standard belief on emerging collective behavior is that it emerges from simple individual rules. Most of the mathematical research on such collective behavior starts from imperative individual rules, like always go to the center. But how…

Populations and Evolution · Quantitative Biology 2018-02-23 El Mahdi El Mhamdi , Rachid Guerraoui , Alexandre Maurer , Vladislav Tempez

Ad hoc teamwork poses a challenging problem, requiring the design of an agent to collaborate with teammates without prior coordination or joint training. Open ad hoc teamwork (OAHT) further complicates this challenge by considering…

Multiagent Systems · Computer Science 2024-07-09 Jianhong Wang , Yang Li , Yuan Zhang , Wei Pan , Samuel Kaski

To be helpful assistants, AI agents must be aware of their own capabilities and limitations. This includes knowing when to answer from parametric knowledge versus using tools, when to trust tool outputs, and when to abstain or hedge. Such…

Machine Learning · Computer Science 2025-09-01 Jacob Eisenstein , Reza Aghajani , Adam Fisch , Dheeru Dua , Fantine Huot , Mirella Lapata , Vicky Zayats , Jonathan Berant