Related papers: King of the Hill: C2 for Next Generation Swarm War…
Future warfare will occur in more complex, fast-paced, ill-structured, and demanding conditions that will stress current Command and Control (C2) systems. Without modernization, these C2 systems may fail to maintain overmatch against…
Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…
Future warfare will require Command and Control (C2) decision-making to occur in more complex, fast-paced, ill-structured, and demanding conditions. C2 will be further complicated by operational challenges such as Denied, Degraded,…
In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…
Autonomous vehicles (AVs) rely on complex perception and communication systems, making them vulnerable to adversarial attacks that can compromise safety. While simulation offers a scalable and safe environment for robustness testing,…
We theoretically and numerically study the problem of optimal control of large-scale autonomous systems under explicitly adversarial conditions, including probabilistic destruction of agents during the simulation. Large-scale autonomous…
The paper is a half-way between the agent technology and the mathematical reasoning to model tactical decision making tasks. These models are applied to air defense (AD) domain for command and control (C2). It also addresses the issues…
Given the recent impact of Deep Reinforcement Learning in training agents to win complex games like StarCraft and DoTA(Defense Of The Ancients) - there has been a surge in research for exploiting learning based techniques for professional…
This paper describes a systems architecture for a hybrid Centralised/Swarm based multi-agent system. The issue of local goal assignment for agents is investigated through the use of a global agent which teaches the agents responses to given…
Generative AI is reshaping offensive cybersecurity by enabling autonomous red team agents that can plan, execute, and adapt during penetration tests. However, existing approaches face trade-offs between generality and specialization, and…
Designing autonomous drone swarms is hampered by a vast design space spanning platform, algorithmic, and numerical-strength choices. We perform large-scale agent-based simulations in three canonical scenarios: swarm-on-swarm battle,…
Future warfare will require Command and Control (C2) personnel to make decisions at shrinking timescales in complex and potentially ill-defined situations. Given the need for robust decision-making processes and decision-support tools,…
Current validation methods often rely on recorded data and basic functional checks, which may not be sufficient to encompass the scenarios an autonomous vehicle might encounter. In addition, there is a growing need for complex scenarios…
As cyber-attacks show to be more and more complex and coordinated, cyber-defenders strategy through multi-agent approaches could be key to tackle against cyber-attacks as close as entry points in a networked system. This paper presents a…
Large Language Models (LLMs) have recently demonstrated impressive action sequence prediction capabilities but often struggle with dynamic, long-horizon tasks such as real-time strategic games. In a game such as StarCraftII (SC2), agents…
The integration of unmanned platforms equipped with advanced sensors promises to enhance situational awareness and mitigate the "fog of war" in military operations. However, managing the vast influx of data from these platforms poses a…
Swarms of autonomous agents are useful in many applications due to their ability to accomplish tasks in a decentralized manner, making them more robust to failures. Due to the difficulty in running experiments with large numbers of hardware…
An ever increasing number of battlefield devices that are capable of collecting, processing, storing, and communicating information are rapidly becoming interconnected. The staggering number of connected devices on the battlefield greatly…
Deep learning has enabled traditional reinforcement learning methods to deal with high-dimensional problems. However, one of the disadvantages of deep reinforcement learning methods is the limited exploration capacity of learning agents. In…
Mobile autonomous system (MAS) becomes pervasive especially in the vehicular and robotic networks. Multiple heterogeneous MAS networks can be integrated together as a multi-layer MAS network to offer holistic services. The network…