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The increasing scale of model size and continuous improvement of performance herald the arrival of the Big Model era. In this report, we explore what and how the big model training works by diving into training objectives and training…
This paper introduces an effective method for computation-efficient personalized style video generation without requiring access to any personalized video data. It reduces the necessary generation time of similarly sized video diffusion…
While large language models (LLMs) have achieved remarkable performance in various tasks including mathematical reasoning, their development typically demands prohibitive computational resources. Recent advancements have reduced costs for…
We introduce Helios, the first 14B video generation model that runs at 19.5 FPS on a single NVIDIA H100 GPU and supports minute-scale generation while matching the quality of a strong baseline. We make breakthroughs along three key…
It is a challenging task to train large DNN models on sophisticated GPU platforms with diversified interconnect capabilities. Recently, pipelined training has been proposed as an effective approach for improving device utilization. However,…
Existing studies of training state-of-the-art Contrastive Language-Image Pretraining (CLIP) models on large-scale data involve hundreds of or even thousands of GPUs due to the requirement of a large batch size. However, such a large amount…
Humans are remarkably efficient at learning tasks from demonstrations, but today's imitation learning methods for robot manipulation often require hundreds or thousands of demonstrations per task. We investigate two fundamental priors for…
Training foundation models, such as GPT-3 and PaLM, can be extremely expensive, often involving tens of thousands of GPUs running continuously for months. These models are typically trained in specialized clusters featuring fast,…
Training a Graph Neural Network (GNN) model on large-scale graphs involves a high volume of data communication and computations. While state-of-the-art CPUs and GPUs feature high computing power, the Standard GNN training protocol adopted…
We present Movie Gen, a cast of foundation models that generates high-quality, 1080p HD videos with different aspect ratios and synchronized audio. We also show additional capabilities such as precise instruction-based video editing and…
While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment…
Learning continuous representations of nodes is attracting growing interest in both academia and industry recently, due to their simplicity and effectiveness in a variety of applications. Most of existing node embedding algorithms and…
The Neural GPU is a recent model that can learn algorithms such as multi-digit binary addition and binary multiplication in a way that generalizes to inputs of arbitrary length. We show that there are two simple ways of improving the…
Recent successful video generation systems that predict and create realistic automotive driving scenes from short video inputs assign tokenization, future state prediction (world model), and video decoding to dedicated models. These…
In this paper we analyze, evaluate, and improve the performance of training generalized linear models on modern CPUs. We start with a state-of-the-art asynchronous parallel training algorithm, identify system-level performance bottlenecks,…
In recent years, with the popularization of deep learning frameworks and large datasets, researchers have started parallelizing their models in order to train faster. This is crucially important, because they typically explore many…
In the last few years, the memory requirements to train state-of-the-art neural networks have far exceeded the DRAM capacities of modern hardware accelerators. This has necessitated the development of efficient algorithms to train these…
Recommendation models rely on deep learning networks and large embedding tables, resulting in computationally and memory-intensive processes. These models are typically trained using hybrid CPU-GPU or GPU-only configurations. The hybrid…
Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…
Deep learning is a technique for machine learning using multi-layer neural networks. It has been used for image synthesis and image recognition, but in recent years, it has also been used for various social detection and social labeling. In…