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Neural network models for audio tasks, such as automatic speech recognition (ASR) and acoustic scene classification (ASC), are susceptible to noise contamination for real-life applications. To improve audio quality, an enhancement module,…

Ray tracing (RT) is instrumental in 6G research in order to generate spatially-consistent and environment-specific channel impulse responses (CIRs). While acquiring accurate scene geometries is now relatively straightforward, determining…

We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Xiu Li , Xiao Li , Yan Lu

In this paper, we propose a new strategy for acoustic scene classification (ASC) , namely recognizing acoustic scenes through identifying distinct sound events. This differs from existing strategies, which focus on characterizing global…

Sound · Computer Science 2019-10-23 Hongwei Song , Jiqing Han , Shiwen Deng , Zhihao Du

Accurate channel state information (CSI) is a critical bottleneck in modern wireless networks, with pilot overhead consuming 11\% to 21\% of transmission bandwidth and feedback delays causing severe throughput degradation under mobility.…

Signal Processing · Electrical Eng. & Systems 2026-02-11 Muhammad Umer , Muhammad Ahmed Mohsin , Ahsan Bilal , John M. Cioffi

Speech emotion recognition (SER) systems often struggle in real-world environments, where ambient noise severely degrades their performance. This paper explores a novel approach that exploits prior knowledge of testing environments to…

Sound · Computer Science 2025-11-11 Seong-Gyun Leem , Daniel Fulford , Jukka-Pekka Onnela , David Gard , Carlos Busso

In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time…

We propose a multimodal deep learning model for VR auralization that generates spatial room impulse responses (SRIRs) in real time to reconstruct scene-specific auditory perception. Employing SRIRs as the output reduces computational…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-08 Zhiyu Li , Xinwen Yue , Shenghui Zhao , Jing Wang

In this paper we present a novel algorithm for improved block-online supervised acoustic system identification in adverse noise scenarios by exploiting prior knowledge about the space of Room Impulse Responses (RIRs). The method is based on…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-06 Thomas Haubner , Andreas Brendel , Walter Kellermann

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Sai Bi , Zexiang Xu , Pratul Srinivasan , Ben Mildenhall , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

We present a Generative Adversarial Network (GAN) based room impulse response generator (IR-GAN) for generating realistic synthetic room impulse responses (RIRs). IR-GAN extracts acoustic parameters from captured real-world RIRs and uses…

Sound · Computer Science 2021-04-08 Anton Ratnarajah , Zhenyu Tang , Dinesh Manocha

Acoustic scene classification is a process of characterizing and classifying the environments from sound recordings. The first step is to generate features (representations) from the recorded sound and then classify the background…

The sampling of sound fields involves the measurement of spatially dependent room impulse responses, where the Nyquist-Shannon sampling theorem applies in both the temporal and spatial domain. Therefore, sampling inside a volume of interest…

Sound · Computer Science 2016-09-30 Fabrice Katzberg , Radoslaw Mazur , Marco Maass , Philipp Koch , Alfred Mertins

Audio-visual navigation tasks require agents to locate and navigate toward continuously vocalizing targets using only visual observations and acoustic cues. However, existing methods mainly rely on simple feature concatenation or late…

Sound · Computer Science 2026-04-06 Shaohang Wu , Yinfeng Yu

Neural Radiance Fields (NeRF) has been wildly applied to various tasks for its high-quality representation of 3D scenes. It takes long per-scene training time and per-image testing time. In this paper, we present EfficientNeRF as an…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Tao Hu , Shu Liu , Yilun Chen , Tiancheng Shen , Jiaya Jia

Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact…

Sound · Computer Science 2023-06-19 Samuel Clarke , Ruohan Gao , Mason Wang , Mark Rau , Julia Xu , Jui-Hsien Wang , Doug L. James , Jiajun Wu

Neural fields, also known as implicit neural representations (INRs), offer a powerful framework for modeling continuous geometry, but their effectiveness in high-dimensional scientific settings is limited by slow convergence and scaling…

Machine Learning · Computer Science 2026-04-23 Sophia Zorek , Kushal Vyas , Yuhao Liu , David Lenz , Tom Peterka , Guha Balakrishnan

Temporal/spatial receptive fields of models play an important role in sequential/spatial tasks. Large receptive fields facilitate long-term relations, while small receptive fields help to capture the local details. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Shanghua Gao , Zhong-Yu Li , Qi Han , Ming-Ming Cheng , Liang Wang

Sound field estimation methods based on kernel ridge regression have proven effective, allowing for strict enforcement of physical properties, in addition to the inclusion of prior knowledge such as directionality of the sound field. These…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-09 Jesper Brunnström , Martin Bo Møller , Jan Østergaard , Shoichi Koyama , Toon van Waterschoot , Marc Moonen

A neural radiance field (NeRF) is a scene model supporting high-quality view synthesis, optimized per scene. In this paper, we explore enabling user editing of a category-level NeRF - also known as a conditional radiance field - trained on…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Steven Liu , Xiuming Zhang , Zhoutong Zhang , Richard Zhang , Jun-Yan Zhu , Bryan Russell