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Given an image sequence featuring a portion of a sports field filmed by a moving and uncalibrated camera, such as the one of the smartphones, our goal is to compute automatically in real time the focal length and extrinsic camera parameters…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Leonardo Citraro , Pablo Márquez-Neila , Stefano Savarè , Vivek Jayaram , Charles Dubout , Félix Renaut , Andrés Hasfura , Horesh Ben Shitrit , Pascal Fua

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Lei Li , Tianfang Zhang , Zhongfeng Kang , Wenhan Zhang

We introduce a novel method for collecting table tennis video data and perform stroke detection and classification. A diverse dataset containing video data of 11 basic strokes obtained from 14 professional table tennis players, summing up…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Kaustubh Milind Kulkarni , Sucheth Shenoy

Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Carlos Rodríguez , Gloria Haro , Coloma Ballester

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Calvin Yeung , Kenjiro Ide , Keisuke Fujii

Despite recent advances in AI, event data collection in soccer still relies heavily on labor-intensive manual annotation. Although prior work has explored automatic event detection using player and ball trajectories, ball tracking also…

Machine Learning · Computer Science 2026-02-13 Hyunsung Kim , Kunhee Lee , Sangwoo Seo , Sang-Ki Ko , Jinsung Yoon , Chanyoung Park

Object skeletons offer a concise representation of structural information, capturing essential aspects of posture and orientation that are crucial for autonomous driving applications. However, a unified architecture that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Yasamin Borhani , Taylor Mordan , Yihan Wang , Reyhaneh Hosseininejad , Javad Khoramdel , Alexandre Alahi

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

The chances to win a football match can be significantly increased if the right tactic is chosen and the behavior of the opposite team is well anticipated. For this reason, every professional football club employs a team of game analysts.…

Machine Learning · Computer Science 2019-10-02 Eric Müller-Budack , Jonas Theiner , Robert Rein , Ralph Ewerth

Motion blur reduces the clarity of fast-moving objects, posing challenges for detection systems, especially in racket sports, where balls often appear as streaks rather than distinct points. Existing labeling conventions mark the ball at…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Thomas Gossard , Filip Radovic , Andreas Ziegler , Andreas Zell

In the rapidly evolving field of sports analytics, the automation of targeted video processing is a pivotal advancement. We propose PlayerTV, an innovative framework which harnesses state-of-the-art AI technologies for automatic player…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Håkon Maric Solberg , Mehdi Houshmand Sarkhoosh , Sushant Gautam , Saeed Shafiee Sabet , Pål Halvorsen , Cise Midoglu

Accurately localizing objects in three dimensions (3D) is crucial for various computer vision applications, such as robotics, autonomous driving, and augmented reality. This task finds another important application in sports analytics and,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Marcello Davide Caio , Gabriel Van Zandycke , Christophe De Vleeschouwer

We introduce a new system for Multi-Session SLAM, which tracks camera motion across multiple disjoint videos under a single global reference. Our approach couples the prediction of optical flow with solver layers to estimate camera pose.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Lahav Lipson , Jia Deng

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

Artificial Intelligence · Computer Science 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Rahul Anand Sharma , Bharath Bhat , Vineet Gandhi , C. V. Jawahar

Multi-object tracking (MOT) is crucial for various multi-agent analyses such as evaluating team sports tactics and player movements and performance. While pedestrian tracking has advanced with Tracking-by-Detection MOT, team sports like…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Li Yin , Calvin Yeung , Qingrui Hu , Jun Ichikawa , Hirotsugu Azechi , Susumu Takahashi , Keisuke Fujii

Previous studies in the perimeter defense game have largely focused on the fully observable setting where the true player states are known to all players. However, this is unrealistic for practical implementation since defenders may have to…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Elijah S. Lee , Giuseppe Loianno , Dinesh Jayaraman , Vijay Kumar

We introduce Princeton365, a large-scale diverse dataset of 365 videos with accurate camera pose. Our dataset bridges the gap between accuracy and data diversity in current SLAM benchmarks by introducing a novel ground truth collection…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Karhan Kayan , Stamatis Alexandropoulos , Rishabh Jain , Yiming Zuo , Erich Liang , Jia Deng

Estimating camera pose in dynamic environments is a critical challenge, as most visual SLAM and SfM methods assume static scenes. While recent dynamic-aware methods exist, they are often not unified: semantic-based approaches are brittle,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jianhao Zheng , Liyuan Zhu , Zihan Zhu , Iro Armeni