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This paper presents the Erasmus Mundus Joint Master Degree in Pervasive Computing and Communications for Sustainable Development (PERCCOM). This program brings together 11 academic partners and 8 industry partners to combine advanced…

Computers and Society · Computer Science 2016-11-17 Jari Porras , Ahmed Seffah , Eric Rondeau , Karl Andersson , Klimova Alexandra

Research shows that the global society as organized today, with our current technological and economic system, is impossible to sustain. We are living in the Anthropocene, an era in which human activities in highly industrialized countries…

Computers and Society · Computer Science 2023-05-18 A. -K. Peters , R. Capilla , V. C. Coroamă , R. Heldal , P. Lago , O. Leifler , A. Moreira , J. P. Fernandes , B. Penzenstadler , J. Porras , C. C. Venters

An inclusive science, technology, engineering and mathematics (STEM) workforce is needed to maintain America's leadership in the scientific enterprise. Increasing the participation of underrepresented groups in STEM, including persons with…

Human-Computer Interaction · Computer Science 2020-07-17 Meenakshi Das , Daniela Marghitu , Fatemeh Jamshidi , Mahender Mandala , Ayanna Howard

Coding is a fundamental skill required in the engineering discipline, and much work exists exploring better ways of teaching coding in the higher education context. In particular, Code Snippets (CSs) are approved to be an effective way of…

Programming Languages · Computer Science 2025-06-03 Joshua Akingbade , Jianhua Yang , Mir Seyedebrahimi

Code language models have emerged as useful tools for various programming tasks, yet they often struggle when it comes to complex ones. In this paper, we explore the potential of curriculum learning in enhancing the performance of these…

Machine Learning · Computer Science 2024-07-16 Marwa Naïr , Kamel Yamani , Lynda Said Lhadj , Riyadh Baghdadi

Quantum technology is an emerging cutting-edge field which offers a new paradigm for computation and research in the field of physics, mathematics and other scientific disciplines. This technology is of strategic importance to governments…

Physics Education · Physics 2023-06-01 Sanjay Vishwakarma , Shalini D , Srinjoy Ganguly , Sai Nandan Morapakula

An integrated computational framework is introduced to study complex engineering systems through physics-based ensemble simulations on heterogeneous supercomputers. The framework is primarily designed for the quantitative assessment of…

Computational Engineering, Finance, and Science · Computer Science 2022-02-08 Kazuki Maeda , Thiago Teixeira , Jonathan M. Wang , Jeffrey M. Hokanson , Caetano Melone , Mario Di Renzo , Steve Jones , Javier Urzay , Gianluca Iaccarino

Online programming communities provide a space for novices to engage with computing concepts, allowing them to learn and develop computing skills using user-generated projects. However, the lack of structured guidance in the informal…

Human-Computer Interaction · Computer Science 2024-12-10 Yunnong Chen , Yishu Shen , Ruiyi Liu , Xinyu Yu , Lingyun Sun , Liuqing Chen

This paper aims to bring together the disciplines of social science (SS) and computer science (CS) in the design and implementation of a novel multidisciplinary framework for systematic, transparent, ethically-informed, and bias-aware…

Computers and Society · Computer Science 2025-05-07 Sacha Hasan , Mehdi Rizvi , Yingfang Yuan , Kefan Chen , Lynne Baillie , Wei Pang

Data science education is increasingly involving human subjects and societal issues such as privacy, ethics, and fairness. Data scientists need to be equipped with skills to tackle the complexities of the societal context surrounding their…

Computers and Society · Computer Science 2022-05-02 Deniz Marti , Michael D. Smith

Quantum computing is increasingly practiced through programming, yet most educational offerings emphasize algorithmic or framework-level use rather than software engineering concerns such as testing, abstraction, tooling, and lifecycle…

Software Engineering · Computer Science 2026-04-28 Andriy Miranskyy

Reinforcement learning (rl) is a popular paradigm for sequential decision making problems. The past decade's advances in rl have led to breakthroughs in many challenging domains such as video games, board games, robotics, and chip design.…

Machine Learning · Computer Science 2022-11-01 Yanick Schraner

Sequence labeling models often benefit from incorporating external knowledge. However, this practice introduces data heterogeneity and complicates the model with additional modules, leading to increased expenses for training a…

Computation and Language · Computer Science 2025-06-19 Xuemei Tang , Jun Wang , Qi Su , Chu-ren Huang , Jinghang Gu

Sustainability has over the past two decades emerged as a key concern in human-computer interaction, with a much critiqued focus on quantification and eco-feedback. This approach fits within a modernist framing of sustainability, treating…

Human-Computer Interaction · Computer Science 2023-04-28 Aksel Biørn-Hansen

We build on theoretical foundations of tool-mediated learning, tool design, and human computer interaction to develop a framework for implicit scaffolding in learning environments. Implicit scaffolding employs affordances, constraints,…

Physics Education · Physics 2014-01-24 Noah S. Podolefsky , Emily B. Moore , Katherine K. Perkins

A strong sense of classroom community is associated with many positive learning outcomes and is a critical contributor to undergraduate students' persistence in STEM, particularly for women and students of color. This chapter describes a…

Other Statistics · Statistics 2025-04-09 Shira Viel , Maria Tackett , Sarwari Das , Joseph Choo

Recent developments in computer programming and in mathematics suggest that there is a strong case for a new way of introducing programming to enhance the learning of school mathematics. The article describes a collaboration of mathematics…

History and Overview · Mathematics 2022-03-30 Ian Benson , Jim Darby , Neil MacDonald , Jesse Sigal

In recent decades, computer science (CS) has undergone remarkable growth and diversification. Creating attractive, social, or hands-on games has already been identified as a possible approach to get teenagers and young adults interested in…

Human-Computer Interaction · Computer Science 2024-07-29 Michael Holly , Lisa Habich , Maria Seiser , Florian Glawogger , Kevin Innerebner , Sandra Kupsa , Philipp Einwallner , Johanna Pirker

Teacher-Student Curriculum Learning (TSCL) is a curriculum learning framework that draws inspiration from human cultural transmission and learning. It involves a teacher algorithm shaping the learning process of a learner algorithm by…

Machine Learning · Computer Science 2024-09-13 Manfred Diaz , Liam Paull , Andrea Tacchetti
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