Related papers: MP-MVS: Multi-Scale Windows PatchMatch and Planar …
We propose a novel approach for deep learning-based Multi-View Stereo (MVS). For each pixel in the reference image, our method leverages a deep architecture to search for the corresponding point in the source image directly along the…
We present Uncertainty-aware Cascaded Stereo Network (UCS-Net) for 3D reconstruction from multiple RGB images. Multi-view stereo (MVS) aims to reconstruct fine-grained scene geometry from multi-view images. Previous learning-based MVS…
While supervised stereo matching and monocular depth estimation have advanced significantly with learning-based algorithms, self-supervised methods using stereo images as supervision signals have received relatively less focus and require…
Multiview photometric stereo (MVPS) seeks to recover high-fidelity surface shapes and reflectances from images captured under varying views and illuminations. However, existing MVPS methods often require controlled darkroom settings for…
Different from most state-of-the-art~(SOTA) algorithms that use static and uniform sampling methods with a lot of hypothesis planes to get fine depth sampling. In this paper, we propose a free-moving hypothesis plane method for dynamic and…
We introduce a learning-based depth map fusion framework that accepts a set of depth and confidence maps generated by a Multi-View Stereo (MVS) algorithm as input and improves them. This is accomplished by integrating volumetric visibility…
Recent methods, such as 2D Gaussian Splatting and Gaussian Opacity Fields, have aimed to address the geometric inaccuracies of 3D Gaussian Splatting while retaining its superior rendering quality. However, these approaches still struggle to…
Bounded by the inherent ambiguity of depth perception, contemporary camera-based 3D object detection methods fall into the performance bottleneck. Intuitively, leveraging temporal multi-view stereo (MVS) technology is the natural knowledge…
Highly accurate 3D volumetric reconstruction is still an open research topic where the main difficulty is usually related to merging some rough estimations with high frequency details. One of the most promising methods is the fusion between…
Recent advancements in neural surface reconstruction have significantly enhanced 3D reconstruction. However, current real world datasets mainly focus on benchmarking multiview stereo (MVS) based on RGB inputs. Multiview photometric stereo…
3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…
We present a novel deep-learning-based method for Multi-View Stereo. Our method estimates high resolution and highly precise depth maps iteratively, by traversing the continuous space of feasible depth values at each pixel in a binary…
The photometric stereo (PS) problem consists in reconstructing the 3D-surface of an object, thanks to a set of photographs taken under different lighting directions. In this paper, we propose a multi-scale architecture for PS which,…
Recent studies have witnessed that self-supervised methods based on view synthesis obtain clear progress on multi-view stereo (MVS). However, existing methods rely on the assumption that the corresponding points among different views share…
Multi-view stereo reconstruction (MVS) in the wild requires to first estimate the camera parameters e.g. intrinsic and extrinsic parameters. These are usually tedious and cumbersome to obtain, yet they are mandatory to triangulate…
Learning-based multi-view stereo (MVS) has by far centered around 3D convolution on cost volumes. Due to the high computation and memory consumption of 3D CNN, the resolution of output depth is often considerably limited. Different from…
We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…
Traditional multi-view stereo (MVS) methods primarily depend on photometric and geometric consistency constraints. In contrast, modern learning-based algorithms often rely on the plane sweep algorithm to infer 3D geometry, applying explicit…
Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs. outdoor).…
Accurate metric depth is critical for autonomous driving perception and simulation, yet current approaches struggle to achieve high metric accuracy, multi-view and temporal consistency, and cross-domain generalization. To address these…