Related papers: Bootstrap Percolation, Connectivity, and Graph Dis…
We study the activation process in undirected graphs known as bootstrap percolation: a vertex is active either if it belongs to a set of initially activated vertices or if at some point it had at least r active neighbors, for a threshold r…
In r-neighbour bootstrap percolation on the vertex set of a graph G, vertices are initially infected independently with some probability p. At each time step, the infected set expands by infecting all uninfected vertices that have at least…
Bootstrap percolation on the random graph $G_{n,p}$ is a process of spread of "activation" on a given realization of the graph with a given number of initially active nodes. At each step those vertices which have not been active but have at…
In majority bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: if at least half of the neighbours of a vertex v are already infected, then v is also infected, and infected vertices remain…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G,r)$, of…
In this paper we study the strict majority bootstrap percolation process on graphs. Vertices may be active or passive. Initially, active vertices are chosen independently with probability p. Each passive vertex becomes active if at least…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G, r)$, of…
For any integer $r\geqslant0$, the $r$-neighbor bootstrap percolation on a graph is an activation process of the vertices. The process starts with some initially activated vertices and then, in each round, any inactive vertex with at least…
The bootstrap percolation (or threshold model) is a dynamic process modelling the propagation of an epidemic on a graph, where inactive vertices become active if their number of active neighbours reach some threshold. We study an…
Geometric inhomogeneous random graphs (GIRGs) are a model for scale-free networks with underlying geometry. We study bootstrap percolation on these graphs, which is a process modelling the spread of an infection of vertices starting within…
We consider bootstrap percolation on uncorrelated complex networks. We obtain the phase diagram for this process with respect to two parameters: $f$, the fraction of vertices initially activated, and $p$, the fraction of undamaged vertices…
In the $r$-neighbour bootstrap process on a graph $G$, vertices are infected (in each time step) if they have at least $r$ already-infected neighbours. Motivated by its close connections to models from statistical physics, such as the Ising…
Bootstrap percolation is a deterministic cellular automaton in which vertices of a graph~$G$ begin in one of two states, "dormant" or "active". Given a fixed integer $r$, a dormant vertex becomes active if at any stage it has at least $r$…
Majority bootstrap percolation is a model of infection spreading in networks. Starting with a set of initially infected vertices, new vertices become infected once half of their neighbours are infected. Balogh, Bollob\'{a}s and Morris…
A bootstrap percolation process on a graph with infection threshold $r\ge 1$ is a dissemination process that evolves in time steps. The process begins with a subset of infected vertices and in each subsequent step every uninfected vertex…
We consider a classic model known as bootstrap percolation on the $n \times n$ square grid. To each vertex of the grid we assign an initial state, infected or healthy, and then in consecutive rounds we infect every healthy vertex that has…
Metastability thresholds lie at the heart of bootstrap percolation theory. Yet proving precise lower bounds is notoriously hard. We show that for two of the most classical models, two-neighbour and Frob\"ose, upper bounds are sharp to…
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
In r-neighbour bootstrap percolation on a graph G, a (typically random) set A of initially 'infected' vertices spreads by infecting (at each time step) vertices with at least r already-infected neighbours. This process may be viewed as a…
In standard bootstrap percolation, a subset A of the n x n grid is initially infected. A new site is then infected if at least two of its neighbours are infected, and an infected site stays infected forever. The set A is said to percolate…