Related papers: Learning Tri-modal Embeddings for Zero-Shot Sounds…
Humans can picture a sound scene given an imprecise natural language description. For example, it is easy to imagine an acoustic environment given a phrase like "the lion roar came from right behind me!". For a machine to have the same…
Humans are able to localize objects in the environment using both visual and auditory cues, integrating information from multiple modalities into a common reference frame. We introduce a system that can leverage unlabeled audio-visual data…
A microphone array can provide a mobile robot with the capability of localizing, tracking and separating distant sound sources in 2D, i.e., estimating their relative elevation and azimuth. To combine acoustic data with visual information in…
Echo-location is a broad approach to imaging and sensing that includes both man-made RADAR, LIDAR, SONAR and also animal navigation. However, full 3D information based on echo-location requires some form of scanning of the scene in order to…
Modeling various aspects that make a music piece unique is a challenging task, requiring the combination of multiple sources of information. Deep learning is commonly used to obtain representations using various sources of information, such…
Audio-text retrieval is a challenging task, requiring the search for an audio clip or a text caption within a database. The predominant focus of existing research on English descriptions poses a limitation on the applicability of such…
Visual Semantic Embedding (VSE) models, which map images into a rich semantic embedding space, have been a milestone in object recognition and zero-shot learning. Current approaches to VSE heavily rely on static word em-bedding techniques.…
Distributional shifts between training and inference time data remain a central challenge in machine learning, often leading to poor performance. It motivated the study of principled approaches for domain alignment, such as optimal…
We present TaxaBind, a unified embedding space for characterizing any species of interest. TaxaBind is a multimodal embedding space across six modalities: ground-level images of species, geographic location, satellite image, text, audio,…
Mapping is crucial for spatial reasoning, planning and robot navigation. Existing approaches range from metric, which require precise geometry-based optimization, to purely topological, where image-as-node based graphs lack explicit…
Vision-language models for Earth observation (EO) typically rely on the visual spectrum of data as the only model input, thus failing to leverage the rich spectral information available in the multispectral channels recorded by satellites.…
Standard machine learning models for tagging and classifying acoustic signals cannot handle classes that were not seen during training. Zero-Shot (ZS) learning overcomes this restriction by predicting classes based on adaptable class…
Environment shifts and conflicts present significant challenges for learning-based sound event localization and detection (SELD) methods. SELD systems, when trained in particular acoustic settings, often show restricted generalization…
Map-to-map matching is a critical task for aligning spatial data across heterogeneous sources, yet it remains challenging due to the lack of ground truth correspondences, sparse node features, and scalability demands. In this paper, we…
We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…
We present a novel approach to geolocalising panoramic images on a 2-D cartographic map based on learning a low dimensional embedded space, which allows a comparison between an image captured at a location and local neighbourhoods of the…
Voice style transfer, also called voice conversion, seeks to modify one speaker's voice to generate speech as if it came from another (target) speaker. Previous works have made progress on voice conversion with parallel training data and…
Music tagging and content-based retrieval systems have traditionally been constructed using pre-defined ontologies covering a rigid set of music attributes or text queries. This paper presents MuLan: a first attempt at a new generation of…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…