Related papers: Learning Tri-modal Embeddings for Zero-Shot Sounds…
While automated audio captioning (AAC) has made notable progress, traditional fully supervised AAC models still face two critical challenges: the need for expensive audio-text pair data for training and performance degradation when…
With the advent of modern AI architectures, a shift has happened towards end-to-end architectures. This pivot has led to neural architectures being trained without domain-specific biases/knowledge, optimized according to the task. We in…
In traditional audio captioning methods, a model is usually trained in a fully supervised manner using a human-annotated dataset containing audio-text pairs and then evaluated on the test sets from the same dataset. Such methods have two…
Zero-shot audio classification aims to recognize and classify a sound class that the model has never seen during training. This paper presents a novel approach for zero-shot audio classification using automatically generated sound attribute…
Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are…
Monitoring of bird populations has played a vital role in conservation efforts and in understanding biodiversity loss. The automation of this process has been facilitated by both sensing technologies, such as passive acoustic monitoring,…
Zero-shot learning (ZSL) models rely on learning a joint embedding space where both textual/semantic description of object classes and visual representation of object images can be projected to for nearest neighbour search. Despite the…
Sound source localization (SSL) is the task of locating the source of sound within an image. Due to the lack of localization labels, the de facto standard in SSL has been to represent an image and audio as a single embedding vector each,…
In this paper we address the problems of modeling the acoustic space generated by a full-spectrum sound source and of using the learned model for the localization and separation of multiple sources that simultaneously emit sparse-spectrum…
While pretrained language models (PLMs) have been shown to possess a plethora of linguistic knowledge, the existing body of research has largely neglected extralinguistic knowledge, which is generally difficult to obtain by pretraining on…
Machines that can represent and describe environmental soundscapes have practical potential, e.g., for audio tagging and captioning systems. Prevailing learning paradigms have been relying on parallel audio-text data, which is, however,…
Environment Sound Classification has been a well-studied research problem in the field of signal processing and up till now more focus has been laid on fully supervised approaches. Over the last few years, focus has moved towards…
We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…
Compositional zero-shot learning (CZSL) aims to recognize novel compositions of attributes and objects learned from seen compositions. Previous works disentangle attributes and objects by extracting shared and exclusive parts between the…
We present a CLIP-based, multi-modal, multi-label classifier for predicting geographical context tags from landscape photos in the Geograph dataset--a crowdsourced image archive spanning the British Isles, including remote regions lacking…
Deep learning has shown strong performance in geospatial prediction tasks, but the role of geolocation information in improving accuracy and generalizability remains underexamined. Recent work has introduced location encoders that aim to…
We propose a novel Generalized Zero-Shot learning (GZSL) method that is agnostic to both unseen images and unseen semantic vectors during training. Prior works in this context propose to map high-dimensional visual features to the semantic…
The task of audio captioning is similar in essence to tasks such as image and video captioning. However, it has received much less attention. We propose three desiderata for captioning audio -- (i) fluency of the generated text, (ii)…
Motion retrieval is crucial for motion acquisition, offering superior precision, realism, controllability, and editability compared to motion generation. Existing approaches leverage contrastive learning to construct a unified embedding…
In this paper, we examined the zero-shot activity recognition task with the usage of videos. We introduce an auto-encoder based model to construct a multimodal joint embedding space between the visual and textual manifolds. On the visual…