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We present an algebraic study of the projection of plane curves and twisted cubics in space onto multiple images of pinhole cameras. The Zariski closure of the image of the projection of conics is a conic multiview varieties. Extending…
The multiview variety from computer vision is generalized to images by $n$ cameras of points linked by a distance constraint. The resulting five-dimensional variety lives in a product of $2n$ projective planes. We determine defining…
The multiview variety of an arrangement of cameras is the Zariski closure of the images of world points in the cameras. The prime vanishing ideal of this complex projective variety is called the multiview ideal. We show that the bifocal and…
Multiview geometry is the study of two-dimensional images of three-dimensional scenes, a foundational subject in computer vision. We determine a universal Groebner basis for the multiview ideal of n generic cameras. As the cameras move, the…
We present an algebraic study of line correspondences for pinhole cameras, in contrast to the thoroughly studied point correspondences. We define the line multiview variety as the Zariski closure of the image of the map projecting lines in…
The field of multiple view geometry has seen tremendous progress in reconstruction and calibration due to methods for extracting reliable point features and key developments in projective geometry. Point features, however, are not available…
In this work, we address the problem of refining the geometry of local image features from multiple views without known scene or camera geometry. Current approaches to local feature detection are inherently limited in their keypoint…
The distortion varieties of a given projective variety are parametrized by duplicating coordinates and multiplying them with monomials. We study their degrees and defining equations. Exact formulas are obtained for the case of one-parameter…
Foundation models are vital tools in various Computer Vision applications. They take as input a single RGB image and output a deep feature representation that is useful for various applications. However, in case we have multiple views of…
Calibration in a multi camera network has widely been studied for over several years starting from the earlier days of photogrammetry. Many authors have presented several calibration algorithms with their relative advantages and…
Correspondences between k-tuples of points are key in multiple view geometry and motion analysis. Regular transformations are posed by homographies between two projective planes that serves as structural models for images. Such…
A recent strand of work in view synthesis uses deep learning to generate multiplane images (a camera-centric, layered 3D representation) given two or more input images at known viewpoints. We apply this representation to single-view view…
A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective…
For the problem of 3D object recognition, researchers using deep learning methods have developed several very different input representations, including "multi-view" snapshots taken from discrete viewpoints around an object, as well as…
Multi-view clustering has been widely used in recent years in comparison to single-view clustering, for clear reasons, as it offers more insights into the data, which has brought with it some challenges, such as how to combine these views…
Multi-view triangulation is the gold standard for 3D reconstruction from 2D correspondences given known calibration and sufficient views. However in practice, expensive multi-view setups -- involving tens sometimes hundreds of cameras --…
Generalized planning is concerned with the characterization and computation of plans that solve many instances at once. In the standard formulation, a generalized plan is a mapping from feature or observation histories into actions,…
In multiview geometry when correspondences among multiple views are unknown the image points can be understood as being unlabeled. This is a common problem in computer vision. We give a novel approach to handle such a situation by regarding…
We systematically compile an exhaustive catalogue of multiview varieties and anchored multiview varieties arising from projections of points and lines in 1, 2, and 3-dimensional projective space. We say that two such varieties are…
3D human pose estimation has been a long-standing challenge in computer vision and graphics, where multi-view methods have significantly progressed but are limited by the tedious calibration processes. Existing multi-view methods are…