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Related papers: CaSAR: Contact-aware Skeletal Action Recognition

200 papers

The skeleton based gesture recognition is gaining more popularity due to its wide possible applications. The key issues are how to extract discriminative features and how to design the classification model. In this paper, we first leverage…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Chenyang Li , Xin Zhang , Lufan Liao , Lianwen Jin , Weixin Yang

This paper presents a new framework for human action recognition from a 3D skeleton sequence. Previous studies do not fully utilize the temporal relationships between video segments in a human action. Some studies successfully used very…

Computer Vision and Pattern Recognition · Computer Science 2018-08-21 Thao Minh Le , Nakamasa Inoue , Koichi Shinoda

Skeleton-based human action recognition (HAR) has achieved remarkable progress with graph-based architectures. However, most existing methods remain body-centric, focusing on large-scale motions while neglecting subtle hand articulations…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Seungyeon Cho , Tae-kyun Kim

Human action recognition in 3D skeleton sequences has attracted a lot of research attention. Recently, Long Short-Term Memory (LSTM) networks have shown promising performance in this task due to their strengths in modeling the dependencies…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Jun Liu , Gang Wang , Ling-Yu Duan , Kamila Abdiyeva , Alex C. Kot

Few-Shot Action Recognition (FSAR) is a challenging task that requires recognizing novel action categories with a few labeled videos. Recent works typically apply semantically coarse category names as auxiliary contexts to guide the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Hongyu Qu , Xiangbo Shu , Rui Yan , Hailiang Gao , Wenguan Wang , Jinhui Tang

In human-robot interaction (HRI), detecting a human's gaze helps robots interpret user attention and intent. However, most gaze detection approaches rely on specialized eye-tracking hardware, limiting deployment in everyday settings.…

Robotics · Computer Science 2026-03-18 Linlin Cheng , Koen Hindriks , Artem V. Belopolsky

In essence, successful grasp boils down to correct responses to multiple contact events between fingertips and objects. In most scenarios, tactile sensing is adequate to distinguish contact events. Due to the nature of high dimensionality…

Robotics · Computer Science 2019-10-10 Yazhan Zhang , Weihao Yuan , Zicheng Kan , Michael Yu Wang

One-shot action recognition allows the recognition of human-performed actions with only a single training example. This can influence human-robot-interaction positively by enabling the robot to react to previously unseen behaviour. We…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Raphael Memmesheimer , Simon Häring , Nick Theisen , Dietrich Paulus

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Ming-Zhe Li , Zhen Jia , Zhang Zhang , Zhanyu Ma , Liang Wang

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Vasileios Magoulianitis , Athanasios Psaltis

Object recognition is an essential capability when performing various tasks. Humans naturally use either or both visual and tactile perception to extract object class and properties. Typical approaches for robots, however, require complex…

Robotics · Computer Science 2024-01-18 Avishai Sintov , Inbar Ben-David

The interactions between human and objects are important for recognizing object-centric actions. Existing methods usually adopt a two-stage pipeline, where object proposals are first detected using a pretrained detector, and then are fed to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Xunsong Li , Pengzhan Sun , Yangcen Liu , Lixin Duan , Wen Li

This paper proposes a novel framework for utilizing skin sensors as a new operation interface of complex robots. The skin sensors employed in this study possess the capability to quantify multimodal tactile information at multiple contact…

Human action recognition (HAR) in videos is one of the core tasks of video understanding. Based on video sequences, the goal is to recognize actions performed by humans. While HAR has received much attention in the visible spectrum, action…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Soufiane Lamghari , Guillaume-Alexandre Bilodeau , Nicolas Saunier

Expressing and identifying emotions through facial and physical expressions is a significant part of social interaction. Emotion recognition is an essential task in computer vision due to its various applications and mainly for allowing a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Willams Costa , David Macêdo , Cleber Zanchettin , Lucas S. Figueiredo , Veronica Teichrieb

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

Sign language recognition (SLR) refers to interpreting sign language glosses from given videos automatically. This research area presents a complex challenge in computer vision because of the rapid and intricate movements inherent in sign…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Muxin Pu , Mei Kuan Lim , Chun Yong Chong

Dynamic skeletal data, represented as the 2D/3D coordinates of human joints, has been widely studied for human action recognition due to its high-level semantic information and environmental robustness. However, previous methods heavily…

Computer Vision and Pattern Recognition · Computer Science 2020-07-08 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu