English
Related papers

Related papers: How to Make Knockout Tournaments More Popular?

200 papers

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the…

Computer Science and Game Theory · Computer Science 2022-09-20 Niclas Boehmer , Robert Bredereck , Dominik Peters

Voting by sequential elimination is a low-communication voting protocol: voters play in sequence and eliminate one or more of the remaining candidates, until only one remains. While the fairness and efficiency of such protocols have been…

Computer Science and Game Theory · Computer Science 2022-10-18 Ulysse Pavloff , Tristan Cazenave , Jérôme Lang

Sumner's universal tournament conjecture states that any tournament on $2n-2$ vertices contains a copy of any directed tree on $n$ vertices. We prove an asymptotic version of this conjecture, namely that any tournament on $(2+o(1))n$…

Combinatorics · Mathematics 2015-09-16 Daniela Kühn , Richard Mycroft , Deryk Osthus

In the run-up to any major sports tournament, winning probabilities of participants are publicized for engagement and betting purposes. These are generally based on simulating the tournament tens of thousands of times by sampling from…

Computation · Statistics 2023-07-21 Ulrik Brandes , Gordana Marmulla , Ivana Smokovic

We compare two procedures for the iterated removal of strictly dominated strategies. In the nested procedure, a strategy of a player is removed only if it is dominated by an unremoved strategy. The universal procedure is more comprehensive…

Theoretical Economics · Economics 2025-07-09 Michele Crescenzi

Lookahead search is perhaps the most natural and widely used game playing strategy. Given the practical importance of the method, the aim of this paper is to provide a theoretical performance examination of lookahead search in a wide…

Computer Science and Game Theory · Computer Science 2012-06-19 Vahab Mirrokni , Nithum Thain , Adrian Vetta

Shortlisting is a common and effective method for pre-selecting participants in competitive settings. To ensure fairness, a cut-off score is typically announced, allowing only contestants who exceed it to enter the contest, while others are…

Computer Science and Game Theory · Computer Science 2026-02-13 Hanbing Liu , Ningyuan Li , Weian Li , Qi Qi , Changyuan Yu

In the original Parrondo game, a single player combines two losing strategies to a winning strategy. In this paper we investigate the question what happens, if two or more players play Parrondo games in a coordinated way. We introduce a…

Statistical Mechanics · Physics 2023-06-14 Sandro Breuer , Andreas Mielke

With an exploding global market and the recent introduction of online cash prize tournaments, fantasy sports contests are quickly becoming a central part of the social gaming and sports industries. For sports fans and online media…

Data Structures and Algorithms · Computer Science 2016-11-07 Christopher Musco , Maxim Sviridenko , Justin Thaler

The draw for the 2022 FIFA World Cup has been organised before the identity of three winners of the play-offs is revealed. Seeding has been based on the FIFA World Ranking released on 31 March 2022 but these three teams have been drawn from…

Physics and Society · Physics 2023-03-22 László Csató

In the game of cricket, the result of coin toss is assumed to be one of the determinants of match outcome. The decision to bat first after winning the toss is often taken to make the best use of superior pitch conditions and set a big…

Applications · Statistics 2020-07-14 Manar D. Samad , Sumen Sen

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

Machine Learning · Computer Science 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

A random walk-like model is considered to discuss statistical aspects of tournaments. The model is applied to soccer leagues with emphasis on the scores. This competitive system was computationally simulated and the results are compared…

Data Analysis, Statistics and Probability · Physics 2010-04-30 H. V. Ribeiro , R. S. Mendes , L. C. Malacarne , S. Picoli , P. A. Santoro

A generalized $N$-sided die is a random variable $D$ on a sample space of $N$ equally likely outcomes taking values in the set of positive integers. We say of independent $N$ sided dice $D_i, D_j$ that $D_i$ beats $D_j$, written $D_i \to…

Dynamical Systems · Mathematics 2019-04-30 Ethan Akin

Influence maximization, the fundamental of viral marketing, aims to find top-$K$ seed nodes maximizing influence spread under certain spreading models. In this paper, we study influence maximization from a game perspective. We propose a…

Artificial Intelligence · Computer Science 2020-06-04 Yu Zhang , Yan Zhang

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

Machine Learning · Computer Science 2007-05-23 Philippe Jehiel , Dov Samet

Domineering is a combinatorial game played on a subset of a rectangular grid between two players. Each board position can be put into one of four outcome classes based on who the winner will be if both players play optimally. In this note,…

Combinatorics · Mathematics 2013-05-16 Gabriel C. Drummond-Cole

We study Maker/Breaker games on the edges of the complete graph, as introduced by Chvatal and Erdos. We show that in the (m:b) clique game played on K_{N}, the complete graph on N vertices, Maker can achieve a K_{q} for q = (m/(log_{2}(b +…

Computer Science and Game Theory · Computer Science 2009-09-25 Heidi Gebauer

We study a setting where tickets for an experience are allocated by lottery. Each agent belongs to a group, and a group is successful if and only if its members receive enough tickets for everyone. A lottery is efficient if it maximizes the…

Computer Science and Game Theory · Computer Science 2022-05-24 Nick Arnosti , Carlos Bonet

In this work, we examine a generic class of simple distributed balls-into-bins algorithms. Exploiting the strong concentration bounds that apply to balls-into-bins games, we provide an iterative method to compute accurate estimates of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-01 Pierre Bertrand , Christoph Lenzen