Related papers: Sweeping Permutation Automata
We introduce homing vector automata, which are finite automata augmented by a vector that is multiplied at each step by a matrix determined by the current transition, and have to return the vector to its original setting in order to accept…
A modified version of Langton's ant is considered. The modified automaton is allowed to go straight $N$-th step instead of turning. The cell state, however, is changed as usually. Depending on the value of $N$ the automaton exhibits…
This paper deals with the size complexity of minimal {\it two-way quantum finite automata} (2qfa's) necessary for operations to perform on all inputs of each fixed length. Such a complexity measure, known as state complexity of operations,…
Finitely many two-way automata work independently and synchronously on a unary input. Some of their states are broadcasting, i.e., dispatched to all other automata. At each step of the computation, each automaton changes state and moves…
We introduce a new type of nonuniform two--way automaton that can use a different transition function for each tape square. We also enhance this model by allowing to shuffle the given input at the beginning of the computation. Then we…
In this paper, the author aims to establish a mathematical model for a mimic computer. To this end, a novel automaton is proposed. First, a one-dimensional cellular automaton is used for expressing some dynamic changes in the structure of a…
Transformer language models (LMs) exhibit behaviors -- from storytelling to code generation -- that seem to require tracking the unobserved state of an evolving world. How do they do this? We study state tracking in LMs trained or…
Permutation is the different arrangements that can be made with a given number of things taking some or all of them at a time. The notation P(n,r) is used to denote the number of permutations of n things taken r at a time. Permutation is…
This paper introduces two mechanisms for computing over-approximations of sets of reachable states, with the aim of ensuring termination of state-space exploration. The first mechanism consists in over-approximating the automata…
The paper discusses the problem of determinising finite-state automata containing large numbers of epsilon-moves. Experiments with finite-state approximations of natural language grammars often give rise to very large automata with a very…
We introduce first order alternating automata, a generalization of boolean alternating automata, in which transition rules are described by multisorted first order formulae, with states and internal variables given by uninterpreted…
We consider finite two-way automata and measure the use of two-way motion by counting the number of left moves in accepting computations. Restriction of the automata according to this measure allows us to study in detail the use of two-way…
Given a string of characters, the Burrows-Wheeler Transform rearranges the characters in it so as to produce another string of the same length which is more amenable to compression techniques such as move to front, run-length encoding, and…
The notion of an automaton over a changing alphabet $X=(X_i)_{i\geq 1}$ is used to define and study automorphism groups of the tree $X^*$ of finite words over $X$. The concept of bi-reversibility for Mealy-type automata is extended to…
In this paper I present a conjecture for a recursive algorithm that finds each permutation of combining two sets of objects (AKA the Shuffle Product). This algorithm provides an efficient way to navigate this problem, as each atomic…
Motivated by the randomized generation of slowly synchronizing automata, we study automata made of permutation letters and a merging letter of rank $ n\!-\!1 $. We present a constructive randomized procedure to generate synchronizing…
We introduce homing vector automata, which are finite automata augmented by a vector that is multiplied at each step by a matrix determined by the current transition, and have to return the vector to its original setting in order to accept…
Most slowly synchronizing automata over binary alphabets are circular, i.e., containing a letter permuting the states in a single cycle, and their set of synchronizing words has maximal state complexity, which also implies complete…
Functional transductions realized by two-way transducers (equivalently, by streaming transducers and by MSO transductions) are the natural and standard notion of "regular" mappings from words to words. It was shown recently (LICS'13) that…
The communication matrix for two-way deterministic finite automata (2DFA) with $n$ states is defined for an automaton over a full alphabet of all $(2n+1)^n$ possible symbols: its rows and columns are indexed by strings, and the entry $(u,…