Related papers: STDG: Semi-Teacher-Student Training Paradigram for…
Several techniques have recently aimed to improve the performance of deep learning models for Scene Graph Generation (SGG) by incorporating background knowledge. State-of-the-art techniques can be divided into two families: one where the…
Graph-based computations are crucial in a wide range of applications, where graphs can scale to trillions of edges. To enable efficient training on such large graphs, mini-batch subgraph sampling is commonly used, which allows training…
We develop a general framework unifying several gradient-based stochastic optimization methods for empirical risk minimization problems both in centralized and distributed scenarios. The framework hinges on the introduction of an augmented…
A scene graph is a structured representation of objects and their spatio-temporal relationships in dynamic scenes. Scene Graph Anticipation (SGA) involves predicting future scene graphs from video clips, enabling applications in intelligent…
The effectiveness of Spatio-temporal Graph Neural Networks (STGNNs) in time-series applications is often limited by their dependence on fixed, hand-crafted input graph structures. Motivated by insights from the Topological Data Analysis…
We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…
Scene Graph Generation has gained much attention in computer vision research with the growing demand in image understanding projects like visual question answering, image captioning, self-driving cars, crowd behavior analysis, activity…
Knowledge graphs (KGs) have been increasingly employed for link prediction and recommendation using real-world datasets. However, the majority of current methods rely on static data, neglecting the dynamic nature and the hidden…
Pedestrian trajectory prediction is important in the research of mobile robot navigation in environments with pedestrians. Most pedestrian trajectory prediction algorithms require the input historical trajectories to be complete. If a…
Federated graph learning (FGL) enables collaborative training on graph data across multiple clients. As graph data increasingly contain multimodal node attributes such as text and images, multimodal federated graph learning (MM-FGL) has…
We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are…
Stochastic process-based molecular graph generators have become the state of the art for template-free single-step retrosynthesis. However, these models are typically trained only on product-reactant pairs, thereby acquiring…
The pedestrian trajectory prediction task is an essential component of intelligent systems. Its applications include but are not limited to autonomous driving, robot navigation, and anomaly detection of monitoring systems. Due to the…
Diffusion models have emerged as a powerful tool for generating high-quality images, videos, and 3D content. While sampling guidance techniques like CFG improve quality, they reduce diversity and motion. Autoguidance mitigates these issues…
Dynamic scene understanding is the ability of a computer system to interpret and make sense of the visual information present in a video of a real-world scene. In this thesis, we present a series of frameworks for dynamic scene…
Mobile robots should be aware of their situation, comprising the deep understanding of their surrounding environment along with the estimation of its own state, to successfully make intelligent decisions and execute tasks autonomously in…
Scene graphs have been proven to be useful for various scene understanding tasks due to their compact and explicit nature. However, existing approaches often neglect the importance of maintaining the symmetry-preserving property when…
Pedestrian trajectory prediction is valuable for understanding human motion behaviors and it is challenging because of the social influence from other pedestrians, the scene constraints and the multimodal possibilities of predicted…
3D scene graphs provide a structured representation of object entities and their relationships, enabling high-level interpretation and reasoning for robots while remaining intuitively understandable to humans. Existing approaches for 3D…
Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions…