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Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Jiankai Li , Yunhong Wang , Xiefan Guo , Ruijie Yang , Weixin Li

With huge amounts of training data, deep learning has made great breakthroughs in many artificial intelligence (AI) applications. However, such large-scale data sets present computational challenges, requiring training to be distributed on…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-01 Shaohuai Shi , Qiang Wang , Xiaowen Chu , Bo Li

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

Despite the great success object detection and segmentation models have achieved in recognizing individual objects in images, performance on cognitive tasks such as image caption, semantic image retrieval, and visual QA is far from…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Weilin Cong , William Wang , Wang-Chien Lee

Video anomaly detection has proved to be a challenging task owing to its unsupervised training procedure and high spatio-temporal complexity existing in real-world scenarios. In the absence of anomalous training samples, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Masoud Pourreza , Mohammadreza Salehi , Mohammad Sabokrou

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Understanding the geometric relationships between objects in a scene is a core capability in enabling both humans and autonomous agents to navigate in new environments. A sparse, unified representation of the scene topology will allow…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Zachary Seymour , Niluthpol Chowdhury Mithun , Han-Pang Chiu , Supun Samarasekera , Rakesh Kumar

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Tianchen Deng , Yanbo Wang , Yejia Liu , Chenpeng Su , Jingchuan Wang , Danwei Wang , Shao-Yuan Lo , Weidong Chen

In order to predict a pedestrian's trajectory in a crowd accurately, one has to take into account her/his underlying socio-temporal interactions with other pedestrians consistently. Unlike existing work that represents the relevant…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Yuke Li , Lixiong Chen , Guangyi Chen , Ching-Yao Chan , Kun Zhang , Stefano Anzellotti , Donglai Wei

Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Yuxuan Wang , Xiaoyuan Liu

Graph Transformer is gaining increasing attention in the field of machine learning and has demonstrated state-of-the-art performance on benchmarks for graph representation learning. However, as current implementations of Graph Transformer…

Machine Learning · Computer Science 2023-05-08 Wenhao Zhu , Tianyu Wen , Guojie Song , Xiaojun Ma , Liang Wang

Signed graphs model complex relationships through positive and negative edges, with widespread real-world applications. Given the sensitive nature of such data, selective removal mechanisms have become essential for privacy protection.…

Machine Learning · Computer Science 2025-11-19 Junpeng Zhao , Lin Li , Kaixi Hu , Kaize Shi , Jingling Yuan

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Video Scene Graph Generation (VidSGG) aims to represent dynamic visual content by detecting objects and modeling their temporal interactions as structured graphs. Prior studies typically target either coarse-grained box-level or…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Huy Le , Nhat Chung , Tung Kieu , Jingkang Yang , Ngan Le

Text-to-LiDAR generation can customize 3D data with rich structures and diverse scenes for downstream tasks. However, the scarcity of Text-LiDAR pairs often causes insufficient training priors, generating overly smooth 3D scenes. Moreover,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Wentao Qu , Guofeng Mei , Yang Wu , Yongshun Gong , Xiaoshui Huang , Liang Xiao

This paper addresses the high demand in advanced intelligent robot navigation for a more holistic understanding of spatial environments, by introducing a novel system that harnesses the capabilities of Large Language Models (LLMs) to…

Robotics · Computer Science 2025-03-20 Yao Cheng , Zhe Han , Fengyang Jiang , Huaizhen Wang , Fengyu Zhou , Qingshan Yin , Lei Wei

Current 3D scene graph generation (3DSGG) approaches heavily rely on a single-agent assumption and small-scale environments, exhibiting limited scalability to real-world scenarios. In this work, we introduce Multi-Agent 3D Scene Graph…

Robotics · Computer Science 2026-02-05 Yirum Kim , Jaewoo Kim , Ue-Hwan Kim

Graph In-Context Learning, with the ability to adapt pre-trained graph models to novel and diverse downstream graphs without updating any parameters, has gained much attention in the community. The key to graph in-context learning is to…

Machine Learning · Computer Science 2025-05-06 Rui Lv , Zaixi Zhang , Kai Zhang , Qi Liu , Weibo Gao , Jiawei Liu , Jiaxia Yan , Linan Yue , Fangzhou Yao

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Lening Wang , Wenzhao Zheng , Dalong Du , Yunpeng Zhang , Yilong Ren , Han Jiang , Zhiyong Cui , Haiyang Yu , Jie Zhou , Jiwen Lu , Shanghang Zhang

Recently, much exertion has been paid to design graph self-supervised methods to obtain generalized pre-trained models, and adapt pre-trained models onto downstream tasks through fine-tuning. However, there exists an inherent gap between…

Machine Learning · Computer Science 2023-08-16 Yun Zhu , Jianhao Guo , Siliang Tang
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