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Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

This paper proposes a visual-servoing method dedicated to grasping of daily-life objects. In order to obtain an affordable solution, we use a low-accurate robotic arm. Our method corrects errors by using an RGB-D sensor. It is based on SURF…

Robotics · Computer Science 2016-12-13 Ludovic Hofer , Michio Tanaka , Hakaru Tamukoh , Amir Ali Forough Nassiraei , Takashi Morie

Neural Radiance Fields (NeRFs) have demonstrated the remarkable potential of neural networks to capture the intricacies of 3D objects. By encoding the shape and color information within neural network weights, NeRFs excel at producing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Dawid Malarz , Weronika Smolak , Jacek Tabor , Sławomir Tadeja , Przemysław Spurek

The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with recent advances in Vision-Language Models (VLMs). To bridge the 2D-to-3D gap for…

Robotics · Computer Science 2024-09-04 Mazeyu Ji , Ri-Zhao Qiu , Xueyan Zou , Xiaolong Wang

Curved objects pose a fundamental challenge for skill transfer in robotics: unlike planar surfaces, they do not admit a global reference frame. As a result, task-relevant directions such as "toward" or "along" the surface vary with position…

Robotics · Computer Science 2025-11-25 Cem Bilaloglu , Tobias Löw , Sylvain Calinon

Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction. However, their effectiveness is inherently tied to the assumption of static scenes, rendering them susceptible…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jiahao Chen , Yipeng Qin , Lingjie Liu , Jiangbo Lu , Guanbin Li

Radio frequency (RF)-based indoor localization offers significant promise for applications such as indoor navigation, augmented reality, and pervasive computing. While deep learning has greatly enhanced localization accuracy and robustness,…

Information Theory · Computer Science 2025-12-09 Guosheng Wang , Shen Wang , Lei Yang

We present LSeg, a novel model for language-driven semantic image segmentation. LSeg uses a text encoder to compute embeddings of descriptive input labels (e.g., "grass" or "building") together with a transformer-based image encoder that…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Boyi Li , Kilian Q. Weinberger , Serge Belongie , Vladlen Koltun , René Ranftl

Neural Radiance Fields (NeRFs) have made great success in representing complex 3D scenes with high-resolution details and efficient memory. Nevertheless, current NeRF-based pose estimators have no initial pose prediction and are prone to…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Zhenxin Zhu , Yuantao Chen , Zirui Wu , Chao Hou , Yongliang Shi , Chuxuan Li , Pengfei Li , Hao Zhao , Guyue Zhou

We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Alex Trevithick , Bo Yang

We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set of posed multi-view images under unknown lighting. NReF represents 3D geometry and appearance of objects in a disentangled manner, and are…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Xiu Li , Xiao Li , Yan Lu

Grasping objects in cluttered scenarios is a challenging task in robotics. Performing pre-grasp actions such as pushing and shifting to scatter objects is a way to reduce clutter. Based on deep reinforcement learning, we propose a…

Robotics · Computer Science 2021-07-07 Dafa Ren , Xiaoqiang Ren , Xiaofan Wang , S. Tejaswi Digumarti , Guodong Shi

We present a scene representation, which we call a tactile-augmented radiance field (TaRF), that brings vision and touch into a shared 3D space. This representation can be used to estimate the visual and tactile signals for a given 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yiming Dou , Fengyu Yang , Yi Liu , Antonio Loquercio , Andrew Owens

It is a long-standing problem to find effective representations for training reinforcement learning (RL) agents. This paper demonstrates that learning state representations with supervision from Neural Radiance Fields (NeRFs) can improve…

Machine Learning · Computer Science 2022-06-06 Danny Driess , Ingmar Schubert , Pete Florence , Yunzhu Li , Marc Toussaint

Talking head synthesis is an emerging technology with wide applications in film dubbing, virtual avatars and online education. Recent NeRF-based methods generate more natural talking videos, as they better capture the 3D structural…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shuai Shen , Wanhua Li , Zheng Zhu , Yueqi Duan , Jie Zhou , Jiwen Lu

Neural radiance fields (NeRFs) produce state-of-the-art view synthesis results. However, they are slow to render, requiring hundreds of network evaluations per pixel to approximate a volume rendering integral. Baking NeRFs into explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Benjamin Attal , Jia-Bin Huang , Michael Zollhoefer , Johannes Kopf , Changil Kim

Reconstructing category-specific objects using Neural Radiance Field (NeRF) from a single image is a promising yet challenging task. Existing approaches predominantly rely on projection-based feature retrieval to associate 3D points in the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Kun Wang , Zhiqiang Yan , Zhenyu Zhang , Xiang Li , Jun Li , Jian Yang

Robust grasping in cluttered, unstructured environments remains challenging for mobile legged manipulators due to occlusions that lead to partial observations, unreliable depth estimates, and the need for collision-free, execution-feasible…

The choice of a grasp plays a critical role in the success of downstream manipulation tasks. Consider a task of placing an object in a cluttered scene; the majority of possible grasps may not be suitable for the desired placement. In this…

Robotics · Computer Science 2023-04-11 Zhanpeng He , Nikhil Chavan-Dafle , Jinwook Huh , Shuran Song , Volkan Isler

It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Stefan Stojanov , Anh Thai , James M. Rehg