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We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Kai Zhang , Nick Kolkin , Sai Bi , Fujun Luan , Zexiang Xu , Eli Shechtman , Noah Snavely

Object Rearrangement is to move objects from an initial state to a goal state. Here, we focus on a more practical setting in object rearrangement, i.e., rearranging objects from shuffled layouts to a normative target distribution without…

Machine Learning · Computer Science 2023-01-18 Mingdong Wu , Fangwei Zhong , Yulong Xia , Hao Dong

We present a learning-based method for synthesizing novel views of complex scenes using only unstructured collections of in-the-wild photographs. We build on Neural Radiance Fields (NeRF), which uses the weights of a multilayer perceptron…

Computer Vision and Pattern Recognition · Computer Science 2021-01-07 Ricardo Martin-Brualla , Noha Radwan , Mehdi S. M. Sajjadi , Jonathan T. Barron , Alexey Dosovitskiy , Daniel Duckworth

Referring Video Object Segmentation (RVOS) aims to segment an object of interest throughout a video based on a language description. The prominent challenge lies in aligning static text with dynamic visual content, particularly when objects…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Bingrui Zhao , Lin Yuanbo Wu , Xiangtian Fan , Deyin Liu , Lu Zhang , Ruyi He , Jialie Shen , Ximing Li

Grasping by a robot in unstructured environments is deemed a critical challenge because of the requirement for effective adaptation to a wide variation in object geometries, material properties, and other environmental factors. In this…

Robotics · Computer Science 2024-11-20 Leonidas Askianakis

Reliable object grasping is a crucial capability for autonomous robots. However, many existing grasping approaches focus on general clutter removal without explicitly modeling objects and thus only relying on the visible local geometry. We…

Robotics · Computer Science 2024-04-08 Eugenio Chisari , Nick Heppert , Tim Welschehold , Wolfram Burgard , Abhinav Valada

We propose LAGO - Language Similarity-Aware Graph Optimization - a novel approach for few-shot cross-lingual embedding inversion attacks, addressing critical privacy vulnerabilities in multilingual NLP systems. Unlike prior work in…

Computation and Language · Computer Science 2025-05-23 Wenrui Yu , Yiyi Chen , Johannes Bjerva , Sokol Kosta , Qiongxiu Li

Under-display ToF imaging aims to achieve accurate depth sensing through a ToF camera placed beneath a screen panel. However, transparent OLED (TOLED) layers introduce severe degradations-such as signal attenuation, multi-path interference…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Xin Qiao , Matteo Poggi , Xing Wei , Pengchao Deng , Yanhui Zhou , Stefano Mattoccia

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Yifan Jiang , Peter Hedman , Ben Mildenhall , Dejia Xu , Jonathan T. Barron , Zhangyang Wang , Tianfan Xue

Neural Radiance Fields (NeRFs) have emerged as promising digital mediums of 3D objects and scenes, sparking a surge in research to extend the editing capabilities in this domain. The task of seamless editing and merging of multiple NeRFs,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Bingchen Gong , Yuehao Wang , Xiaoguang Han , Qi Dou

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revolutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as…

Robotics · Computer Science 2025-05-19 Maximum Wilder-Smith , Vaishakh Patil , Marco Hutter

This paper presents a comprehensive survey on vision-based robotic grasping. We conclude three key tasks during vision-based robotic grasping, which are object localization, object pose estimation and grasp estimation. In detail, the object…

Robotics · Computer Science 2020-12-24 Guoguang Du , Kai Wang , Shiguo Lian , Kaiyong Zhao

Multimodal Large Language Models (MLLMs) have demonstrated an excellent understanding of images and 3D data. However, both modalities have shortcomings in holistically capturing the appearance and geometry of objects. Meanwhile, Neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Andrea Amaduzzi , Pierluigi Zama Ramirez , Giuseppe Lisanti , Samuele Salti , Luigi Di Stefano

Neural Architecture Representation Learning aims to transform network models into feature representations for predicting network attributes, playing a crucial role in deploying and designing networks for real-world applications. Recently,…

Machine Learning · Computer Science 2025-06-10 Haizhao Jing , Haokui Zhang , Zhenhao Shang , Rong Xiao , Peng Wang , Yanning Zhang

This study investigates how text-driven object affordance, which provides prior knowledge about grasp types for each object, affects image-based grasp-type recognition in robot teaching. The researchers created labeled datasets of…

Robotics · Computer Science 2023-06-07 Naoki Wake , Daichi Saito , Kazuhiro Sasabuchi , Hideki Koike , Katsushi Ikeuchi

Neural networks can represent and accurately reconstruct radiance fields for static 3D scenes (e.g., NeRF). Several works extend these to dynamic scenes captured with monocular video, with promising performance. However, the monocular…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Benjamin Attal , Eliot Laidlaw , Aaron Gokaslan , Changil Kim , Christian Richardt , James Tompkin , Matthew O'Toole

We propose LIRF (Local Implicit Ray Function), a generalizable neural rendering approach for novel view rendering. Current generalizable neural radiance fields (NeRF) methods sample a scene with a single ray per pixel and may therefore…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Xin Huang , Qi Zhang , Ying Feng , Xiaoyu Li , Xuan Wang , Qing Wang

Grasping assistance is essential for restoring autonomy in individuals with motor impairments, particularly in unstructured environments where object categories and user intentions are diverse and unpredictable. We present OVGrasp, a…

Robotics · Computer Science 2025-09-05 Chen Hu , Shan Luo , Letizia Gionfrida

Training a policy that can generalize to unknown objects is a long standing challenge within the field of robotics. The performance of a policy often drops significantly in situations where an object in the scene was not seen during…

Robotics · Computer Science 2025-09-16 Eric Zhu , Mara Levy , Matthew Gwilliam , Abhinav Shrivastava

Neural Radiance Field (NeRF) and its variants have exhibited great success on representing 3D scenes and synthesizing photo-realistic novel views. However, they are generally based on the pinhole camera model and assume all-in-focus inputs.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Zijin Wu , Xingyi Li , Juewen Peng , Hao Lu , Zhiguo Cao , Weicai Zhong
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