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Task-oriented grasping (TOG) refers to the problem of predicting grasps on an object that enable subsequent manipulation tasks. To model the complex relationships between objects, tasks, and grasps, existing methods incorporate semantic…

Robotics · Computer Science 2023-09-21 Chao Tang , Dehao Huang , Wenqi Ge , Weiyu Liu , Hong Zhang

Neural Radiance Fields (NeRFs) have emerged as a standard framework for representing 3D scenes and objects, introducing a novel data type for information exchange and storage. Concurrently, significant progress has been made in multimodal…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Francesco Ballerini , Pierluigi Zama Ramirez , Roberto Mirabella , Samuele Salti , Luigi Di Stefano

A challenge in robot grasping is to achieve task-grasping which is to select a grasp that is advantageous to the success of tasks before and after grasps. One of the frameworks to address this difficulty is Learning-from-Observation (LfO),…

Robotics · Computer Science 2022-03-03 Daichi Saito , Kazuhiro Sasabuchi , Naoki Wake , Jun Takamatsu , Hideki Koike , Katsushi Ikeuchi

In this paper, we propose Lan-grasp, a novel approach towards more appropriate semantic grasping and placing. We leverage foundation models to equip the robot with a semantic understanding of object geometry, enabling it to identify the…

The ability to grasp and manipulate transparent objects is a major challenge for robots. Existing depth cameras have difficulty detecting, localizing, and inferring the geometry of such objects. We propose using neural radiance fields…

Robotics · Computer Science 2021-10-28 Jeffrey Ichnowski , Yahav Avigal , Justin Kerr , Ken Goldberg

Text-driven localized editing of 3D objects is particularly difficult as locally mixing the original 3D object with the intended new object and style effects without distorting the object's form is not a straightforward process. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Hyeonseop Song , Seokhun Choi , Hoseok Do , Chul Lee , Taehyeong Kim

Thin, reflective objects such as forks and whisks are common in our daily lives, but they are particularly challenging for robot perception because it is hard to reconstruct them using commodity RGB-D cameras or multi-view stereo…

Robotics · Computer Science 2022-04-28 Lin Yen-Chen , Pete Florence , Jonathan T. Barron , Tsung-Yi Lin , Alberto Rodriguez , Phillip Isola

Task-aware robotic grasping is a challenging problem that requires the integration of semantic understanding and geometric reasoning. This paper proposes a novel framework that leverages Large Language Models (LLMs) and Quality Diversity…

Performing robotic grasping from a cluttered bin based on human instructions is a challenging task, as it requires understanding both the nuances of free-form language and the spatial relationships between objects. Vision-Language Models…

In this work, we tackle 6-DoF grasp detection for transparent and specular objects, which is an important yet challenging problem in vision-based robotic systems, due to the failure of depth cameras in sensing their geometry. We, for the…

Robotics · Computer Science 2023-03-16 Qiyu Dai , Yan Zhu , Yiran Geng , Ciyu Ruan , Jiazhao Zhang , He Wang

Radiance Fields (RF) are popular to represent casually-captured scenes for new view synthesis and several applications beyond it. Mixed reality on personal spaces needs understanding and manipulating scenes represented as RFs, with semantic…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rahul Goel , Dhawal Sirikonda , Saurabh Saini , PJ Narayanan

Robotic grasping is a fundamental ability for a robot to interact with the environment. Current methods focus on how to obtain a stable and reliable grasping pose in object level, while little work has been studied on part (shape)-wise…

Robotics · Computer Science 2025-05-01 Yaoxian Song , Penglei Sun , Piaopiao Jin , Yi Ren , Yu Zheng , Zhixu Li , Xiaowen Chu , Yue Zhang , Tiefeng Li , Jason Gu

Self-supervised and language-supervised image models contain rich knowledge of the world that is important for generalization. Many robotic tasks, however, require a detailed understanding of 3D geometry, which is often lacking in 2D image…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 William Shen , Ge Yang , Alan Yu , Jansen Wong , Leslie Pack Kaelbling , Phillip Isola

Recent approaches have shown that training deep neural networks directly on large-scale image-text pair collections enables zero-shot transfer on various recognition tasks. One central issue is how this can be generalized to object…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Johnathan Xie , Shuai Zheng

Task-oriented grasping (TOG), which refers to synthesizing grasps on an object that are configurationally compatible with the downstream manipulation task, is the first milestone towards tool manipulation. Analogous to the activation of two…

Robotics · Computer Science 2024-10-10 Chao Tang , Dehao Huang , Wenlong Dong , Ruinian Xu , Hong Zhang

Robotic grasping faces new challenges in human-robot-interaction scenarios. We consider the task that the robot grasps a target object designated by human's language directives. The robot not only needs to locate a target based on…

Robotics · Computer Science 2023-08-02 Yuhao Lu , Yixuan Fan , Beixing Deng , Fangfu Liu , Yali Li , Shengjin Wang

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Dynamic grasping of moving objects in complex, continuous motion scenarios remains challenging. Reinforcement Learning (RL) has been applied in various robotic manipulation tasks, benefiting from its closed-loop property. However, existing…

Robotics · Computer Science 2024-10-07 Pengwei Xie , Siang Chen , Qianrun Chen , Wei Tang , Dingchang Hu , Yixiang Dai , Rui Chen , Guijin Wang

Neural Radiance Field (NeRF) is a popular method in representing 3D scenes by optimising a continuous volumetric scene function. Its large success which lies in applying volumetric rendering (VR) is also its Achilles' heel in producing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhe Jun Tang , Tat-Jen Cham , Haiyu Zhao