Related papers: OpenIllumination: A Multi-Illumination Dataset for…
We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…
Imaging and perception in photon-limited scenarios is necessary for various applications, e.g., night surveillance or photography, high-speed photography, and autonomous driving. In these cases, cameras suffer from low signal-to-noise…
In this work, we propose a novel method for the detailed reconstruction of transparent objects by exploiting polarimetric cues. Most of the existing methods usually lack sufficient constraints and suffer from the over-smooth problem. Hence,…
We present a large scale data set, OpenEDS: Open Eye Dataset, of eye-images captured using a virtual-reality (VR) head mounted display mounted with two synchronized eyefacing cameras at a frame rate of 200 Hz under controlled illumination.…
Salient object detection is evaluated using binary ground truth with the labels being salient object class and background. In this paper, we corroborate based on three subjective experiments on a novel image dataset that objects in natural…
Inverse rendering methods aim to estimate geometry, materials and illumination from multi-view RGB images. In order to achieve better decomposition, recent approaches attempt to model indirect illuminations reflected from different…
We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…
This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a…
Transparent objects such as windows and bottles made by glass widely exist in the real world. Segmenting transparent objects is challenging because these objects have diverse appearance inherited from the image background, making them had…
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…
Object compositing, the task of placing and harmonizing objects in images of diverse visual scenes, has become an important task in computer vision with the rise of generative models. However, existing datasets lack the diversity and scale…
We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…
Omnidirectional image and video super-resolution is a crucial research topic in low-level vision, playing an essential role in virtual reality and augmented reality applications. Its goal is to reconstruct high-resolution images or video…
Inverse rendering aims to reconstruct geometry and reflectance of objects from images. Despite recent progress, existing methods often produces inaccurate reconstructions that are sensitive to ambient illumination conditions. Here we…
We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of…
In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…
Human vision is capable of performing many tasks not optimized for in its long evolution. Reading text and identifying artificial objects such as road signs are both tasks that mammalian brains never encountered in the wild but are very…
Decomposing a scene into its reflectance and shading is a challenge due to the lack of extensive ground-truth data for real-world scenes. We introduce a novel physics-based approach for intrinsic image decomposition using a pair of visible…
While a great variety of 3D cameras have been introduced in recent years, most publicly available datasets for object recognition and pose estimation focus on one single camera. In this work, we present a dataset of 32 scenes that have been…
Visual object tracking has focused predominantly on opaque objects, while transparent object tracking received very little attention. Motivated by the uniqueness of transparent objects in that their appearance is directly affected by the…