English
Related papers

Related papers: Quantifying Masking Fault-Tolerance via Fair Stoch…

200 papers

The accurate and personalized estimation of task difficulty provides many opportunities for optimizing user experience. However, user diversity makes such difficulty estimation hard, in that empirical measurements from some user sample do…

Human-Computer Interaction · Computer Science 2022-09-28 Jeppe Theiss Kristensen , Christian Guckelsberger , Paolo Burelli , Perttu Hämäläinen

Probabilistic model checking for stochastic games enables formal verification of systems that comprise competing or collaborating entities operating in a stochastic environment. Despite good progress in the area, existing approaches focus…

Logic in Computer Science · Computer Science 2019-07-09 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Effective machine learning models can automatically learn useful information from a large quantity of data and provide decisions in a high accuracy. These models may, however, lead to unfair predictions in certain sense among the population…

Machine Learning · Computer Science 2020-06-19 Mingliang Chen , Min Wu

People, robots, and companies mostly divide time and effort among projects, and \defined{shared effort games} model people investing resources in public endeavors and sharing the generated values. In linear $\theta$ sharing (effort) games,…

Computer Science and Game Theory · Computer Science 2026-05-26 Gleb Polevoy , Stojan Trajanovski , Mathijs de Weerdt

Probabilistic game structures combine both nondeterminism and stochasticity, where players repeatedly take actions simultaneously to move to the next state of the concurrent game. Probabilistic alternating simulation is an important tool to…

Logic in Computer Science · Computer Science 2019-07-10 Chenyi Zhang , Jun Pang

Zero-sum stochastic games generalize the notion of Markov Decision Processes (i.e. controlled Markov chains, or stochastic dynamic programming) to the 2-player competitive case : two players jointly control the evolution of a state…

Optimization and Control · Mathematics 2019-05-17 Jérôme Renault

A constant-rate multi-mode system is a hybrid system that can switch freely among a finite set of modes, and whose dynamics is specified by a finite number of real-valued variables with mode-dependent constant rates. We introduce and study…

Optimization and Control · Mathematics 2016-10-19 Fabio Somenzi , Behrouz Touri , Ashutosh Trivedi

A multi-fidelity simulator is a numerical model, in which one of the inputs controls a trade-off between the realism and the computational cost of the simulation. Our goal is to estimate the probability of exceeding a given threshold on a…

Methodology · Statistics 2021-03-31 Rémi Stroh , Julien Bect , Séverine Demeyer , Nicolas Fischer , Emmanuel Vazquez

Unfair predictions of machine learning (ML) models impede their broad acceptance in real-world settings. Tackling this arduous challenge first necessitates defining what it means for an ML model to be fair. This has been addressed by the ML…

Machine Learning · Computer Science 2024-08-30 Selim Kuzucu , Jiaee Cheong , Hatice Gunes , Sinan Kalkan

This paper introduces the notion of stochastic simulation-gap function, which formally quantifies the gap between an approximate mathematical model and a high-fidelity stochastic simulator. Since controllers designed for the mathematical…

Systems and Control · Electrical Eng. & Systems 2026-03-24 P Sangeerth , Abolfazl Lavaei , Pushpak Jagtap

The $n$-player Hotelling game calls for each player to choose a point on the line segment, so as to maximize the size of his Voronoi cell. This paper studies fault-tolerant versions of the Hotelling game. Two fault models are studied: line…

Computer Science and Game Theory · Computer Science 2018-01-16 Chen Avin , Avi Cohen , Zvi Lotker , David Peleg

This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

Computer Science and Game Theory · Computer Science 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

When we use simulation to evaluate the performance of a stochastic system, the simulation often contains input distributions estimated from real-world data; therefore, there is both simulation and input uncertainty in the performance…

Methodology · Statistics 2020-11-10 Wei Xie , Barry L. Nelson , Russell R. Barton

In stochastic games with incomplete information, the uncertainty is evoked by the lack of knowledge about a player's own and the other players' types, i.e. the utility function and the policy space, and also the inherent stochasticity of…

Machine Learning · Computer Science 2022-03-21 Hannes Eriksson , Debabrota Basu , Mina Alibeigi , Christos Dimitrakakis

This paper poses a theoretical characterization of the stochastic reachability problem in terms of probability measures, capturing the probability measure of the state of the system that satisfies the reachability specification for all…

Optimization and Control · Mathematics 2024-12-13 Karthik Sivaramakrishnan , Vignesh Sivaramakrishnan , Rosalyn Alex Devonport , Meeko M. K. Oishi

A game-theoretic setting provides a mathematical basis for analysis of strategic interaction among competing agents and provides insights into both classical and quantum decision theory and questions of strategic choice. An outstanding…

Quantum Physics · Physics 2018-07-24 Azhar Iqbal , James M. Chappell , Derek Abbott

A common approach to explaining NLP models is to use importance measures that express which tokens are important for a prediction. Unfortunately, such explanations are often wrong despite being persuasive. Therefore, it is essential to…

Computation and Language · Computer Science 2024-08-29 Andreas Madsen , Siva Reddy , Sarath Chandar

A common approach to quantifying neural text classifier interpretability is to calculate faithfulness metrics based on iteratively masking salient input tokens and measuring changes in the model prediction. We propose that this property is…

Computation and Language · Computer Science 2024-06-04 Evan Crothers , Herna Viktor , Nathalie Japkowicz

In an adversarial environment, a hostile player performing a task may behave like a non-hostile one in order not to reveal its identity to an opponent. To model such a scenario, we define identity concealment games: zero-sum stochastic…

Computer Science and Game Theory · Computer Science 2024-03-05 Mustafa O. Karabag , Melkior Ornik , Ufuk Topcu

As the complexity of software systems rises, methods for explaining their behaviour are becoming ever-more important. When a system fails, it is critical to determine which of its components are responsible for this failure. Within the…

Formal Languages and Automata Theory · Computer Science 2026-02-23 Christel Baier , Rio Klatt , Sascha Klüppelholz , Max Korn , Johannes Lehmann
‹ Prev 1 4 5 6 7 8 10 Next ›