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Human feedback is widely used to train agents in many domains. However, previous works rarely consider the uncertainty when humans provide feedback, especially in cases that the optimal actions are not obvious to the trainers. For example,…

Artificial Intelligence · Computer Science 2020-06-09 Xu He , Haipeng Chen , Bo An

Humans can leverage physical interaction to teach robot arms. This physical interaction takes multiple forms depending on the task, the user, and what the robot has learned so far. State-of-the-art approaches focus on learning from a single…

Robotics · Computer Science 2024-01-11 Shaunak A. Mehta , Dylan P. Losey

In this paper, we present electromyography analysis of human activity - database 1 (EMAHA-DB1), a novel dataset of multi-channel surface electromyography (sEMG) signals to evaluate the activities of daily living (ADL). The dataset is…

Signal Processing · Electrical Eng. & Systems 2023-01-10 Naveen Kumar Karnam , Anish Chand Turlapaty , Shiv Ram Dubey , Balakrishna Gokaraju

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

Large language models (LLMs) are becoming an increasingly important component of human--computer interaction, enabling users to coordinate a wide range of intelligent agents through natural language. While language-based interfaces are…

Signal Processing · Electrical Eng. & Systems 2026-03-19 Junzi Zhang , Jianing Shen , Weijie Tu , Yi Zhang , Hailin Zhang , Tom Gedeon , Bin Jiang , Yue Yao

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

This paper introduces the first generalization and adaptation benchmark using machine learning for evaluating out-of-distribution performance of electromyography (EMG) classification algorithms. The ability of an EMG classifier to handle…

Machine Learning · Computer Science 2024-11-05 Jehan Yang , Maxwell Soh , Vivianna Lieu , Douglas J Weber , Zackory Erickson

Wearable orthoses can function both as assistive devices, which allow the user to live independently, and as rehabilitation devices, which allow the user to regain use of an impaired limb. To be fully wearable, such devices must have…

Robotics · Computer Science 2018-02-02 Cassie Meeker , Sangwoo Park , Lauri Bishop , Joel Stein , Matei Ciocarlie

Ego hand gestures can be used as an interface in AR and VR environments. While the context of an image is important for tasks like scene understanding, object recognition, image caption generation and activity recognition, it plays a…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Tejo Chalasani , Aljosa Smolic

The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…

Human-Computer Interaction · Computer Science 2016-09-05 Niklas Ravaja , Benjamin Cowley , Jari Torniainen

In this study, importance of user inputs is studied in the context of personalizing human activity recognition models using incremental learning. Inertial sensor data from three body positions are used, and the classification is based on…

Machine Learning · Computer Science 2019-05-30 Pekka Siirtola , Heli Koskimäki , Juha Röning

Human computer interaction facilitates intelligent communication between humans and computers, in which gesture recognition plays a prominent role. This paper proposes a machine learning system to identify dynamic gestures using tri-axial…

Human-Computer Interaction · Computer Science 2018-09-19 Gautham Krishna G , Karthik Subramanian Nathan , Yogesh Kumar B , Ankith A Prabhu , Ajay Kannan , Vineeth Vijayaraghavan

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick

Electromyography (EMG) signals are used in many applications, including prosthetic hands, assistive suits, and rehabilitation. Recent advances in motion estimation have improved performance, yet challenges remain in cross-subject…

Signal Processing · Electrical Eng. & Systems 2025-05-08 Taichi Tanaka , Isao Nambu , Yasuhiro Wada

Recent advancements in millimeter-wave (mmWave) radar have demonstrated its potential for human action recognition and pose estimation, offering privacy-preserving advantages over conventional cameras while maintaining occlusion robustness,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yizhe Lv , Tingting Zhang , Zhijian Wang , Yunpeng Song , Han Ding , Jinsong Han , Fei Wang

We propose a set of communicative gestures and develop a gesture recognition system with the aim of facilitating more intuitive Human-Robot Interaction (HRI) through gestures. First, we propose a set of commands commonly used for…

Robotics · Computer Science 2021-09-22 Jia Chuan A. Tan , Wesley P. Chan , Nicole L. Robinson , Elizabeth A. Croft , Dana Kulic

Recent progress in human-robot collaboration makes fast and fluid interactions possible, even when human observations are partial and occluded. Methods like Interaction Probabilistic Movement Primitives (ProMP) model human trajectories…

Robotics · Computer Science 2018-01-11 Longxin Chen , Juan Rojas , Shuangda Duan , Yisheng Guan

Providing Reinforcement Learning (RL) agents with human feedback can dramatically improve various aspects of learning. However, previous methods require human observer to give inputs explicitly (e.g., press buttons, voice interface),…

Neural and Evolutionary Computing · Computer Science 2020-10-15 Duo Xu , Mohit Agarwal , Ekansh Gupta , Faramarz Fekri , Raghupathy Sivakumar

Surface electromyography (sEMG) signals exhibit substantial inter-subject variability and are highly susceptible to noise, posing challenges for robust and interpretable decoding. To address these limitations, we propose a discrete…

Signal Processing · Electrical Eng. & Systems 2026-03-02 Yuepeng Chen , Kaili Zheng , Ji Wu , Zhuangzhuang Li , Ye Ma , Dongwei Liu , Chenyi Guo , Xiangling Fu

At the present time, hand gestures recognition system could be used as a more expected and useable approach for human computer interaction. Automatic hand gesture recognition system provides us a new tactic for interactive with the virtual…

Computer Vision and Pattern Recognition · Computer Science 2014-08-08 Reza Azad , Babak Azad , Nabil Belhaj Khalifa , Shahram Jamali