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Related papers: Information design in Bayesian routing games

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We consider a queue with an unobservable backlog by the incoming users. There is an information designer that observes the queue backlog and makes recommendations to the users arriving at the queue whether to join or not to join the queue.…

Systems and Control · Electrical Eng. & Systems 2021-10-01 Nasimeh Heydaribeni , Achilleas Anastasopoulos

This paper introduces a new macroscopic perspective for simulating transportation networks. The idea is to look at the network as connected nodes. Each node sends an information package to its neighbors. Basically, the information package…

Dynamical Systems · Mathematics 2024-07-19 Omar Mansour , Tomer Toledo , Shadi Haj-Yahia , Wafa Elias

Today mobile users are intensively interconnected thanks to the emerging mobile social networks, where they share location-based information with each other when traveling on different routes and visit different areas of the city. In our…

Computer Science and Game Theory · Computer Science 2016-08-12 Yunpeng Li , Costas Courcoubetis , Lingjie Duan

Bayesian rationality in strategic games presumes that it is possible to translate strategic uncertainty into imperfect information. Correlated equilibrium is guided by the idea that players are Bayes rational, have a common prior, and…

Computer Science and Game Theory · Computer Science 2016-02-02 Gabriel Frahm

We study Bayesian coordination games where agents receive noisy private information over the game's payoff structure, and over each others' actions. If private information over actions is precise, we find that agents can coordinate on…

General Economics · Economics 2019-04-25 Dominik Grafenhofer , Wolfgang Kuhle

We formulate and study the algorithmic mechanism design problem for a general class of resource allocation settings, where the center redistributes the private resources brought by individuals. Money transfer is forbidden. Distinct from the…

Computer Science and Game Theory · Computer Science 2015-03-24 Qipeng Liu , Yicheng Liu , Pingzhong Tang

In this paper, we extend the information theoretic framework that was developed in earlier work to multi-hop network settings. For a given network, we construct a novel deterministic model that quantifies the ability of the network in…

Information Theory · Computer Science 2015-08-21 Shao-Lun Huang , Changho Suh , Lizhong Zheng

One of the key ideas to make Intelligent Transportation Systems (ITS) work effectively is to deploy advanced communication and cooperative control technologies among the vehicles and road infrastructures. In this spirit, we propose a…

Systems and Control · Computer Science 2015-08-21 Mingming Liu , Rodrigo H. Ordóñez-Hurtado , Fabian Wirth , Yingqi Gu , Emanuele Crisostomi , Robert Shorten

In this paper, we consider a mobility system of travelers and providers, and propose a "mobility game" to study when a traveler is matched to a provider. Each traveler seeks to travel using the services of only one provider, who manages one…

Systems and Control · Electrical Eng. & Systems 2022-06-14 Ioannis Vasileios Chremos , Andreas Malikopoulos

Network coding is a highly efficient data dissemination mechanism for wireless networks. Since network coded information can only be recovered after delivering a sufficient number of coded packets, the resulting decoding delay can become…

Information Theory · Computer Science 2016-11-17 Rui A. Costa , Daniele Munaretto , Joerg Widmer , Joao Barros

With the tremendous increase of the Internet traffic, achieving the best performance with limited resources is becoming an extremely urgent problem. In order to address this concern, in this paper, we build an optimization problem which…

Physics and Society · Physics 2017-02-23 Li Rui , Xia Yongxiang , Tse K Chi

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

Computer Science and Game Theory · Computer Science 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

We consider a monopoly information holder selling information to a budget-constrained decision maker, who may benefit from the seller's information. The decision maker has a utility function that depends on his action and an uncertain state…

Computer Science and Game Theory · Computer Science 2020-02-18 Yiling Chen , Haifeng Xu , Shuran Zheng

We study navigation with limited information in networks and demonstrate that many real-world networks have a structure which can be described as favoring communication at short distance at the cost of constraining communication at long…

Disordered Systems and Neural Networks · Physics 2007-05-23 M. Rosvall , P. Minnhagen , K. Sneppen

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

Computer Science and Game Theory · Computer Science 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

Probability · Mathematics 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

An analyst observes an agent take a sequence of actions. The analyst does not have access to the agent's information and ponders whether the observed actions could be justified through a rational Bayesian model with a known utility…

Theoretical Economics · Economics 2025-04-08 Henrique de Oliveira , Rohit Lamba

Information disclosure can compromise privacy when revealed information is correlated with private information. We consider the notion of inferential privacy, which measures privacy leakage by bounding the inferential power a Bayesian…

Cryptography and Security · Computer Science 2024-12-16 Shuaiqi Wang , Shuran Zheng , Zinan Lin , Giulia Fanti , Zhiwei Steven Wu

The large number of possible configurations of modern software-based systems, combined with the large number of possible environmental situations of such systems, prohibits enumerating all adaptation options at design time and necessitates…

Software Engineering · Computer Science 2019-08-14 Erik M. Fredericks , Ilias Gerostathopoulos , Christian Krupitzer , Thomas Vogel

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…

Computer Science and Game Theory · Computer Science 2020-02-14 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti