English
Related papers

Related papers: On Truthful Constrained Heterogeneous Facility Loc…

200 papers

In a multi-party machine learning system, different parties cooperate on optimizing towards better models by sharing data in a privacy-preserving way. A major challenge in learning is the incentive issue. For example, if there is…

Multiagent Systems · Computer Science 2020-08-11 Mengjing Chen , Yang Liu , Weiran Shen , Yiheng Shen , Pingzhong Tang , Qiang Yang

We consider strategy proof mechanisms for facility location which maximize equitability between agents. As is common in the literature, we measure equitability with the Gini index. We first prove a simple but fundamental impossibility…

Computer Science and Game Theory · Computer Science 2025-06-13 Toby Walsh

In recent years many important societal decisions are made by machine-learning algorithms, and many such important decisions have strict capacity limits, allowing resources to be allocated only to the highest utility individuals. For…

Computers and Society · Computer Science 2026-02-27 Eitan Bachmat , Inbal Livni Navon

How does one allocate a collection of resources to a set of strategic agents in a fair and efficient manner without using money? For in many scenarios it is not feasible to use money to compensate agents for otherwise unsatisfactory…

Computer Science and Game Theory · Computer Science 2012-07-10 Richard Cole , Vasilis Gkatzelis , Gagan Goel

Strategic learning studies how decision rules interact with agents who may strategically change their inputs/features to achieve better outcomes. In standard settings, models assume that the decision-maker's sole scope is to learn a…

Computer Science and Game Theory · Computer Science 2025-10-23 Valia Efthymiou , Ekaterina Fedorova , Chara Podimata

We study the game-theoretic task of selecting mobile agents to deliver multiple items on a network. An instance is given by $m$ messages (physical objects) which have to be transported between specified source-target pairs in a weighted…

Computer Science and Game Theory · Computer Science 2019-04-17 Andreas Bärtschi , Daniel Graf , Paolo Penna

It is widely believed that computing payments needed to induce truthful bidding is somehow harder than simply computing the allocation. We show that the opposite is true: creating a randomized truthful mechanism is essentially as easy as a…

Computer Science and Game Theory · Computer Science 2015-11-17 Moshe Babaioff , Robert D. Kleinberg , Aleksandrs Slivkins

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by…

Computer Science and Game Theory · Computer Science 2021-05-06 Hiromichi Goko , Ayumi Igarashi , Yasushi Kawase , Kazuhisa Makino , Hanna Sumita , Akihisa Tamura , Yu Yokoi , Makoto Yokoo

The differentially private (DP) facility location problem seeks to determine a socially optimal placement for a public facility while ensuring that each participating agent's location remains private. To privatize its input data, a DP…

Data Structures and Algorithms · Computer Science 2026-04-14 Sara Fish , Yannai A. Gonczarowski , Jason Z. Tang , Salil Vadhan

We study the problem of fairly allocating indivisible goods among a set of agents. Our focus is on the existence of allocations that give each agent their maximin fair share--the value they are guaranteed if they divide the goods into as…

Computer Science and Game Theory · Computer Science 2024-07-19 Sirin Botan , Angus Ritossa , Mashbat Suzuki , Toby Walsh

We consider the problem of conducting a survey with the goal of obtaining an unbiased estimator of some population statistic when individuals have unknown costs (drawn from a known prior) for participating in the survey. Individuals must be…

Computer Science and Game Theory · Computer Science 2012-03-05 Aaron Roth , Grant Schoenebeck

Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

We propose a truthful-in-expectation, $(1-1/e)$-approximation mechanism for a strategic variant of the generalized assignment problem (GAP). In GAP, a set of items has to be optimally assigned to a set of bins without exceeding the capacity…

Computer Science and Game Theory · Computer Science 2016-08-17 Salman Fadaei , Martin Bichler

Enhancing resilience in multi-agent systems in the face of selfish agents is an important problem that requires further characterisation. This work develops a truthful mechanism that avoids self-interested and strategic agents maliciously…

Systems and Control · Electrical Eng. & Systems 2025-07-29 Tianyi Zhong , David Angeli

We study the problem of hiring a team of selfish agents to perform a task. Each agent is assumed to own one or more elements of a set system, and the auctioneer is trying to purchase a feasible solution by conducting an auction. Our goal is…

Computer Science and Game Theory · Computer Science 2011-06-14 Atsushi Iwasaki , David Kempe , Mahyar Salek , Makoto Yokoo

We study a non-cooperative two-sided facility location game in which facilities and clients behave strategically. This is in contrast to many other facility location games in which clients simply visit their closest facility. Facility…

Computer Science and Game Theory · Computer Science 2024-06-14 Simon Krogmann , Pascal Lenzner , Alexander Skopalik

We consider a principal agent project selection problem with asymmetric information. There are $N$ projects and the principal must select exactly one of them. Each project provides some profit to the principal and some payoff to the agent…

Theoretical Economics · Economics 2025-04-15 Sumit Goel , Wade Hann-Caruthers

In this paper, we give the first constant approximation algorithm for the lower bounded facility location (LBFL) problem with general lower bounds. Prior to our work, such algorithms were only known for the special case where all facilities…

Data Structures and Algorithms · Computer Science 2018-05-08 Shi Li

We investigate {\em multidimensional covering mechanism-design} problems, wherein there are $m$ items that need to be covered and $n$ agents who provide covering objects, with each agent $i$ having a private cost for the covering objects he…

Computer Science and Game Theory · Computer Science 2013-09-11 Hadi Minooei , Chaitanya Swamy

We study problems of scheduling jobs on related machines so as to minimize the makespan in the setting where machines are strategic agents. In this problem, each job $j$ has a length $l_{j}$ and each machine $i$ has a private speed $t_{i}$.…

Computer Science and Game Theory · Computer Science 2011-07-18 Lisa Fleischer , Zhenghui Wang